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Vampires and werewolves.

Skullstachio
Skullstachio
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Out of the two world skills that exist, Which out of the two is the most used across the entire spectrum of ESO? (Specifically usage in Overland, Cyrodiil, Battlegrounds, Group Dungeons, Trials even, basically everything both PVE and PVP.)
If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

If a game does not respect your time, best thing to do is move on from it and find something else.

Vampires and werewolves. 41 votes

Vampires.
51% 21 votes
Werewolves.
48% 20 votes
  • Lady_Galadhiel
    Lady_Galadhiel
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    After the rework of vampires I would guess WW is used more now.
    Surely it's more fun to play imo :smile:
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Xargas13
    Xargas13
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    I use vampire, since I'm magicka. Running stage 4 for reduced cost on simmering frenzy and mist form. Vampire need a buff though, the increased cost on non vampire abilities is bogus. I will repeat myself, but I would really like if they put a buff that the less recourses you have the more damage you do. That way, the rework will work, and it will be a nice trade off.
  • Remathilis
    Remathilis
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    Both are excuses to get you kicked from vet trials.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    Remathilis wrote: »
    Both are excuses to get you kicked from vet trials.

    Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.
  • DocFrost72
    DocFrost72
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    Remathilis wrote: »
    Both are excuses to get you kicked from vet trials.

    Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.

    Because vet trials are the time where you should not be stronger in werewolf form than a more "traditional" setup.

    Werewolf isn't bad, but I'd be curious to see how many Stam dps run it in time trials.
  • Vevvev
    Vevvev
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    Vampire because despite it's drawbacks it has practical uses in all content simply because they can be what they are and use normal abilities. Werewolf is kind of a fire and forget kinda thing where you're only a werewolf when you use the ultimate. However, even a stage 1 vampire is punished for being one. So unless they're using the vampire abilities are making use of the passives they're worse off than being a mortal.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Ringing_Nirnroot
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    I ran a werewolf in a vhrc but that was about it lol, I play a magicka vampire for self roleplay lol (casual questing etc)
  • Remathilis
    Remathilis
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    Remathilis wrote: »
    Both are excuses to get you kicked from vet trials.

    Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.

    To h hear it from my guildmates; werewolf mode itself cuts down on synergy options and passives from weapons and class skills that need slotting. It also robs you of a better ultimate option. If course, you can choose to not slot the WW ultimate, but then your not being a werewolf anymore.

    In short, for that particular area of content, it doesn't bring enough to the table to offset the losses.
  • Thannazzar
    Thannazzar
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    Have one of each, my werewolf plays great as a werewolf thematically and mechanically, the model could do with some rework, matching hair colour to transformed fur colour for example but otherwise its in a good place.

    My vamp on the other hand only slots one or 2 vamp skills, is perpetually at tier 4, as a magblade he thematically works. Would like to use more vamp skills but they are either sub par or aesthetically vile. Vamp really needs:

    - An ultimate that doesn't transform you into a grotesqe abomination, currently I only pop the vamp ult when I can animation cancel it into blood mist with an accompanying bat swarm.
    - a bat swarm gap closer, mount speed or quick travel animation.
    - a replacement for drain, which is mechanically a waste of a slot and aesthetically a step down from the original version.

    Not holding out much hope though given ZOS previous reactions to feedback.
    Edited by Thannazzar on August 4, 2021 10:21PM
  • DinoZavr
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    Werewolf is quite beneficial for stamina characters (due to +15% stam regen when Ulti is slotted, and Hircine's Rage slotted gives you Major Brutality even if you are not in a WW form, which is great for DW builds (2H may use Rally for that) to get extra damage from DW passive).

    Vampire is great for thieving as it eliminates stealth movement speed penalty.

    I don't know which is used by other players the most, for that YOU have to check a lot of PVE and PVP builds, but i know what I use these skill lines for.
    PC EU
  • El_Borracho
    El_Borracho
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    Remathilis wrote: »
    Remathilis wrote: »
    Both are excuses to get you kicked from vet trials.

    Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.

    To h hear it from my guildmates; werewolf mode itself cuts down on synergy options and passives from weapons and class skills that need slotting. It also robs you of a better ultimate option. If course, you can choose to not slot the WW ultimate, but then your not being a werewolf anymore.

    In short, for that particular area of content, it doesn't bring enough to the table to offset the losses.

    Agree with most of that, however, slotting the werewolf ultimate on one bar provides 15% stamina regen in human form. I've played around with a stam necro and found that putting the werewolf ultimate on my front bar and the colossus on my back bar has helped tremendously with sustain. I have not noticed much of a drop-off in the frequency of generating ultimate for the colossus on the back bar, especially in organized raids with multiple necros where you wait to each drop yours so as not to overlap.

    But as for transforming into werewolf, I agree in vet raids you're better off not doing that
  • oterWitz
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    I imagine they are fairly equal. I said vamp but I'm biased in knowing more about content where vampire builds are valuable than content for werewolf builds, but that doesn't mean there isn't any.
    • For overland/RP I imagine vampires and werewolves are about tied in popularity. Vampires might have a slight edge just because I've seen more RP guilds based around vamps than wws or mixed, but that doesn't necessarily mean there are more vamps running around.
    • For Cyrodiil/Battlegrounds I'm fairly sure vampires are much more popular because of the Undeath damage reduction passive. I've also seen a few wws in BGs, but none immediately come to mind in Cyrodiil.
    • For group PvE neither is super desirable anymore, but prog groups for Rockgrove are still using mist form for the second boss afaik.
    • For solo PvE werewolf builds used to be run by non-dps characters to clear the arenas, but I'm not sure if that's still the case these days with the current configuration of ww skills. There's no advantage to being a vamp that I've found so far; simmering frenzy seems too dangerous to be worthwhile in solo stuff.
    • The OP didn't specifically mention it, but special shoutout to parsing builds which push the highest numbers possible through simmering frenzy. So vampire wins if you specifically enjoy dummy humping and theorycrafting around parsing, which some do.
    I will say that for me personally, my vampire characters didn't seek cures after the change, as I know they'll eventually be favored in the great nerf/buff cycle again and would rather just keep it and play with a slight disadvantage (like playing an off meta race) until that happens. And hey, the faster movement speed while sneaking is great :D
    PC NA
  • Ryuvain
    Ryuvain
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    Vampire gets passives and can still use class/weapon skills. Easily better than werewolf. Werewolf needs a rework or buff imo.
    That one khajiit obsessed with werewolf behemoth and vampire lord. Lady Thorn is bae, dont @ me.
    Werewolf behemoth=vampire lord>blood scion>werewolf>vampire.
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