Remathilis wrote: »Both are excuses to get you kicked from vet trials.
TX12001rwb17_ESO wrote: »Remathilis wrote: »Both are excuses to get you kicked from vet trials.
Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.
TX12001rwb17_ESO wrote: »Remathilis wrote: »Both are excuses to get you kicked from vet trials.
Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.
Remathilis wrote: »TX12001rwb17_ESO wrote: »Remathilis wrote: »Both are excuses to get you kicked from vet trials.
Why would you kick a Werewolf when most of the time they are stronger then their human form and it has no bearing whatsoever on their human form.
To h hear it from my guildmates; werewolf mode itself cuts down on synergy options and passives from weapons and class skills that need slotting. It also robs you of a better ultimate option. If course, you can choose to not slot the WW ultimate, but then your not being a werewolf anymore.
In short, for that particular area of content, it doesn't bring enough to the table to offset the losses.