Just a single correction if I may, without getting drawn into the pros and cons of class change. It's not a Quality of Life option, it's a major structural change to the overall game and would entail a mass of design and coding changes to e.g. skills and achievements. To introduce multiple copies of the same character but with the same or different classes would give any developer nightmares. It's simply impractical, regardless of the pros and cons.
CombatRecon11B wrote: »Just a single correction if I may, without getting drawn into the pros and cons of class change. It's not a Quality of Life option, it's a major structural change to the overall game and would entail a mass of design and coding changes to e.g. skills and achievements. To introduce multiple copies of the same character but with the same or different classes would give any developer nightmares. It's simply impractical, regardless of the pros and cons.
Just a single correction if I may, hrrmm, it's a perspective thing. Quality of life is relative. What might not be good for you, may be good for others. What might appear to be a nightmare to a dev could be bliss for a gamer.
On top of that, I disagree that it would be that huge of a struggle. Though the devs have stated it would be difficult to implement class change, that was nearly a decade ago. Times have changed. Also, it would not be a stretch to merely give gamers the option to duplicate their game save and play on the copy. That is child's play.
With progress for sale in terms of skyshards and skill lines etc, having such an option may undercut the profits, and that's really where the rubber meets the road.
Why not change class in the current character? That should be easy - just remove all of previous class skills.
CombatRecon11B wrote: »Just a single correction if I may, without getting drawn into the pros and cons of class change. It's not a Quality of Life option, it's a major structural change to the overall game and would entail a mass of design and coding changes to e.g. skills and achievements. To introduce multiple copies of the same character but with the same or different classes would give any developer nightmares. It's simply impractical, regardless of the pros and cons.
Just a single correction if I may, hrrmm, it's a perspective thing. Quality of life is relative. What might not be good for you, may be good for others. What might appear to be a nightmare to a dev could be bliss for a gamer.
On top of that, I disagree that it would be that huge of a struggle. Though the devs have stated it would be difficult to implement class change, that was nearly a decade ago. Times have changed. Also, it would not be a stretch to merely give gamers the option to duplicate their game save and play on the copy. That is child's play.
With progress for sale in terms of skyshards and skill lines etc, having such an option may undercut the profits, and that's really where the rubber meets the road.
In 50 years, the underlying foundation of ESO's engine will still be the same. Technological progress does not mean the developer tools become more powerful - they're still the same tools with a $10,000 USD studio PC setup from 2012 or a $15,000 USD setup from 2021. That is the limitation - the way the game is developed and the tools it uses - not the CPU and GPU, nor what other games are doing that are being actively developed.
This is probably the most common misconception I see in the forums, about how "easy" it would be to "simply" add feature X in, because it's just a "little" database switch, and I made a spreadsheet once with formulae I found using Google - trust me, I'm an expert at sql statements now. I believe the Dunning-Kruger Effect really shines through in statements like these
So this is basically just a dressed-up post asking for account wide achievements!
Lots of people want to be able to continue progress on another class but not everyone has a free slot to create a new character. Regardless of whether they're possible or a good idea, account wide achievements or class changes would be a good solutions.
Copying a save as you describe would be a horrible way to do it because it would prevent a large number of people from taking advantage of it, and add in an extra paywall for those who need to buy an extra character slot first.
Personally I'd like to see a master list that shows combined achievements for the whole account, but preserves individual characters progress. I think it would be a nice compromise