Arterial Burst
Rend an enemy, dealing X Magic Damage. Deals up to 33% more damage based on your missing Health. If you use this ability while you are under 50% Health, it will always be a Critical Strike.
Blood for Blood
Rend an enemy, dealing X Magic Damage. Deals up to 75% more damage based on your missing Health. After you cast this ability, you cannot be healed by allies for 5 seconds.
How does the "extra damage based on missing health" scale? Is it linear from 100% -> 0% health, or does it cap out at max damage before then?
PC EU
Wômbat - Khajiit Magicka Nightblade - AR50