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Antiquity Leads from Trials, Arenas, and Group Dungeons
Hello everyone,
I would like to propose that antiquity leads that drop from Trials, Arenas, and Group Dungeons be a
100% drop rate.
I am proposing this due to the
difficulty of acquisition as well as the
immense time-consumption required for these activities.
Where I am coming from:
- I have found and dug up every antiquity lead in the game thus far with the exception of the "Antique Map of Blackwood" furnishing (because the lead is not available for purchase from Blackwood innkeepers/general merchants in-game yet...). EDIT: Got "Preserved Wraxu Feathers" (from Remains-Silent, The Bequeather - equipment option - 20 hour cooldown) lead today (7/29). So I can appreciate the need to grind/farm and not have everything be instant gratification.
- Trials, Arenas, and Group Dungeons are very time-consuming. Not only do you need to get a group of players together (either 4 players or 12 players), but you also have to successfully complete the Trial/Arena/Group Dungeon as these antiquity leads only drop from the final boss/chest.
- To acquire the "Sturdy Silver Prongs" lead from Dragonstar Arena, I had to form groups and complete the Arena a total of 5 times (two normal DSA runs, three veteran DSA runs). Normal DSA took about 45 minutes per run (with a knowledgeable group) and Veteran DSA took about 1 hour and 20 minutes per run (with a knowledgeable group). This does not include the 15-30 minutes it took before each run to find players to form a group. The "Altar of Celestial Convergence" lead from the Craglorn Trials took similar amounts of time to acquire.
- Group Dungeons are only slightly easier to farm in that you can utilize the Dungeon Finder to form groups for the specific Group Dungeons that you need to farm leads for, but it is still upsetting that you have to potentially run the same Group Dungeon 30+ times to acquire the antiquity lead (I know some people that have run over 100 times in the same Group Dungeon and still don't have the lead from it).
- Many players, including myself, have life and work outside of this game - making time availability for multiple and repetitive runs of Trials, Arenas, and Group Dungeons extremely hard to come by. Again, I still appreciate the need to grind/farm to get what you want in this game, but some things - like Antiquity Leads from Trials, Arenas, and Group Dungeons - should be easier to acquire. This allows those players that already enjoy the Antiquity system to experience it to the fullest and not deal with too much frustration/discouragement. This also allows those that have been deterred from the nightmare stories of farming the same Trials, Arenas, and Group Dungeons for a single lead to be more open to experiencing the Antiquity system.
If you feel the same, please comment below and react to the post so that it gets seen by those that can make it happen!
@ZOS_GinaBruno @ZOS_JessicaFolsom
Edited by Chalinal on July 29, 2021 7:45PM
- @Chalinal
- PC - NA
- Guildmaster of <Tamriel Emporium> crafting guild
- J'Kharj - magicka Nightblade
- Master Crafter in all professions with 9 traits and all styles
- Furniture Crafting: Only missing a couple recipes