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I dono how you guys get immersed in this.

makasouleater420
It is just way to hard for me, you literally can murder people 10 feet away from others and they don't do anything at all. Then there's just hundreds of people mass murdering town folk nothing happens. That's not even getting into how every mission npcs line up for u in groups of 1 or 2. Literally every one in eso must have brain damage is about the only way to look at it. Which is what I was doing, considering in real life people light fire works off their head and die. So I just went with literally every one in the game is a moron. They did a horrid job at immersion in this game.

But then other players just ruin the entire game, they will come out of no where with stupid looking mounts running around, all over the place. Or worse they will just kill every one and the town has dead bodies all over and the guards just walking around like it's fine.

They should of made the entire game single player and you see no one, and the only time you see people is if you wanted to group for a reason. With making the npc radius for noticing murder way higher, I mean people scream at the top of their lungs and the guard will just keep walking.

I was only playing it for the quests, but with this level of really bad design it's way to obvious it's a badly made video game.

Edited by makasouleater420 on July 26, 2021 8:19PM
  • Girl_Number8
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    It is actually a great mmo video game. Maybe Skyrim is more to your taste....
    Edited by Girl_Number8 on July 26, 2021 8:19PM
  • whitecrow
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    It's not immersive at all most of the time, but it's still fun.
  • Treeshka
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    Well this is not a single player game and there are others way to immersive yourself. I for example role play with other people in a setting where our characters are not the vestige who saved the Tamriel countless times.

    I also agree if you try to get immersed while doing quests, one random guy can break it unintentionally but this is an online game it happens.
  • MurderMostFoul
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    It is actually a great mmo video game. Maybe Skyrim is more to your taste....

    Agreed, sounds like OP doesn't have a lot of MMO experience.

    Immersion in an MMO is usually not about getting lost in the game's story, but rather getting immersed in the game's community.
    “There is nothing either good or bad, but thinking makes it so.”
  • makasouleater420
    It is actually a great mmo video game. Maybe Skyrim is more your taste....

    I don't think it's a great mmo either, swtor does way better on all the quests instanced. The crafting in eso is really generic, Ulitma online, ryzom and star wars galaxy has it beat by a mile. The combat is good I'll give you that, as well as the skill system. Other than that tho it's just a generic mmo, you can't get immersed in cause the npc are like a bunch of drunk ***. It's only strength is it's story, npcs and world, but as I said they are all ruined by the morons on stupid mounts running around like crack heads, and stupid npcs that can't see 10 feet away, or hear screams.

    As for Skyrim yep I would rather them of spent the 400 million they wasted on this game on adding as much content of eso, but in Skyrim. I already played Skyrim 1000 plus hours.
    Edited by makasouleater420 on July 26, 2021 8:24PM
  • Destai
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    I don't think immersed is the correct word. I'd say engrossed. It's not immersive for long for me. There's too many trappings like looped conversations, quest NPCs that spawn at multiple locations, the lack of NPC schedules, the aforementioned hilarity when stabbing random citizens. But that's fine. It doesn't have to be ultra immersive for me to enjoy it. It's engrossing because it's a well engineered product that understands consumer psychology and how to leverage it. Plus it's Elder Scrolls.
  • Lady_Galadhiel
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    Killing npcs is daily endeaover quest today.
    That's why so many people are killing npcs lately.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • waterfairy
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    housing- your own private little piece of tamriel to immerse yourself in
  • makasouleater420
    It is actually a great mmo video game. Maybe Skyrim is more to your taste....

    Agreed, sounds like OP doesn't have a lot of MMO experience.

    Immersion in an MMO is usually not about getting lost in the game's story, but rather getting immersed in the game's community.

    O I have mmo experience, I've played every one there ever was for the most part. Swtor does a way better job at not breaking the immersion. Ulitma online, ryzom and swg have a billion times better crafting system, black desert has 100 times better combat, dungeons and dragons only makes eso skill system look like baby monopoly.

    The only thing this game has over any mmo is the story, setting and immersion which is ruined by people, and stupid npcs.
  • Oreyn_Bearclaw
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    Sounds like MMOs are not for you...
  • makasouleater420
    Destai wrote: »
    I don't think immersed is the correct word. I'd say engrossed. It's not immersive for long for me. There's too many trappings like looped conversations, quest NPCs that spawn at multiple locations, the lack of NPC schedules, the aforementioned hilarity when stabbing random citizens. But that's fine. It doesn't have to be ultra immersive for me to enjoy it. It's engrossing because it's a well engineered product that understands consumer psychology and how to leverage it. Plus it's Elder Scrolls.

    Glad it works for you, just ends up looking like garbage to me. It def doesn't leverage my psychology, just makes me hate them for their worthless cash shop, bad immersion, and no way to block the thousands of morons on flaming animals.
  • Vevvev
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    Well the opposite is Star Trek Online where on the planet Nukara the enemies can seem to get aggroed by you half a mile away, and as you're drilling for something in an empty corner of the map you get shot in the back by an angry Tholian. Honestly, I can live with the current state of the game's aggression and witness radius because it's good enough to be something you have to think about, but not be severely punishing and outrageous.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Amottica
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    It’s a good game with a great design for an MMORPG. It sounds like you were expecting it to play more like a single player game and it’s not one.
  • makasouleater420
    Sounds like MMOs are not for you...

    I think this is the only mmo you played it that is the conclusion you drew. As I said 4 times already. Swtor doesn't break immersion like this game does, for story.

    As for the other mmo parts of this game it's done 100 times better elsewhere in every faucet. Eq wow better raids. Mobas and swtor way better pvp. Crafting is garbage in this game compared to Ultima online, ryzom, Albion, black desert, swg, and eve online. Combat is better in POE, diablo 3, black desert. There is a mmo that beats eso at everything, but the elder scrolls story and immersion, which are ruined.
  • waterfairy
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    Sounds like MMOs are not for you...

    a few recent threads makes me wonder if people knew they weren't alone in game before this week :lol:
    Edited by waterfairy on July 26, 2021 8:38PM
  • makasouleater420
    Vevvev wrote: »
    Well the opposite is Star Trek Online where on the planet Nukara the enemies can seem to get aggroed by you half a mile away, and as you're drilling for something in an empty corner of the map you get shot in the back by an angry Tholian. Honestly, I can live with the current state of the game's aggression and witness radius because it's good enough to be something you have to think about, but not be severely punishing and outrageous.

    Good enough to think about, your level of gaming then is so far behind what I consider a challenge I dono what to say. I see why this game works it goes for the lowest skill level.

    STO def has way more better and challenging npc, and there is another game that story doesn't get ruined by a million morons with flaming animals running around. So there you go another mmo that managed to not break it's immersion.

  • what_the
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    Sorry you'll be moving on to something else OP.
    I'm sure there's an Mmo that will fit your "style" somewhere out there...

  • makasouleater420
    what_the wrote: »
    Sorry you'll be moving on to something else OP.
    I'm sure there's an Mmo that will fit your "style" somewhere out there...

    Thanks, wish they just just made a option for increased detection radius like 30 feet for sight and 60 for sound, with a ability for everything to be instanced.
  • waterfairy
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    what_the wrote: »
    Sorry you'll be moving on to something else OP.
    I'm sure there's an Mmo that will fit your "style" somewhere out there...

    Thanks, wish they just just made a option for increased detection radius like 30 feet for sight and 60 for sound, with a ability for everything to be instanced.

    you mean like skyrim where you can sneak shoot an arrow into someone's head and they respond with "what was that? must be the wind" :joy:
  • jaws343
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    I don't think I will understand immersion as a sought after game mechanic. Don't get me wrong, I can sit and play a game for countless hours at a time if I enjoy it, years if I really like it (like ESO), but not once do I ever care about being immersed in anything.
  • Sheezabeast
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    It becomes more immersive if you do a bit of roleplay. Immerse in it from your character, not from you, if that makes sense.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • DarcyMardin
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    I like seeing other people running around. Single player games seem lonely to me after MMOs. I rarely interact with any of the people I see, but that’s fine. ESO is, for me, the perfect mixture of MMO and single player RPG. No problem with my immersion.
  • Lumsdenml
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    It is just way to hard for me, you literally can murder people 10 feet away from others and they don't do anything at all. Then there's just hundreds of people mass murdering town folk nothing happens. That's not even getting into how every mission npcs line up for u in groups of 1 or 2. Literally every one in eso must have brain damage is about the only way to look at it. Which is what I was doing, considering in real life people light fire works off their head and die. So I just went with literally every one in the game is a moron. They did a horrid job at immersion in this game.

    But then other players just ruin the entire game, they will come out of no where with stupid looking mounts running around, all over the place. Or worse they will just kill every one and the town has dead bodies all over and the guards just walking around like it's fine.

    They should of made the entire game single player and you see no one, and the only time you see people is if you wanted to group for a reason. With making the npc radius for noticing murder way higher, I mean people scream at the top of their lungs and the guard will just keep walking.

    I was only playing it for the quests, but with this level of really bad design it's way to obvious it's a badly made video game.

    You may want to level up your immersion skill line...
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • Viewsfrom6ix
    Viewsfrom6ix
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    Destai wrote: »
    I don't think immersed is the correct word. I'd say engrossed. It's not immersive for long for me. There's too many trappings like looped conversations, quest NPCs that spawn at multiple locations, the lack of NPC schedules, the aforementioned hilarity when stabbing random citizens. But that's fine. It doesn't have to be ultra immersive for me to enjoy it. It's engrossing because it's a well engineered product that understands consumer psychology and how to leverage it. Plus it's Elder Scrolls.

    Glad it works for you, just ends up looking like garbage to me. It def doesn't leverage my psychology, just makes me hate them for their worthless cash shop, bad immersion, and no way to block the thousands of morons on flaming animals.

    What did we do to deserve to be called morons?
  • Ken_Koerperich
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    No problem w/ immersion here.

    Gaming is what you make of it, and it sounds like you didn't "Google" this game very well.

    Time to move on I guess.

    Ciao!
  • Sluggy
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    I'll grant you that ESO makes a terrible Elder Scrolls game. It has no real sense of 'living entities' in it. It's more like a standard MMO theme park where all of the virtual denizens do their job by standing in the right spot until a player comes along and clicks on them. I too was just about ready to quit within a day or so of playing it for the first time but then... I discovered the joys of group content.

    The combat system (as you suggested yourself) is far and away better than any previous ES game and all of the content that revolves around it is a lot of fun. The dungeon crawling, arenas, and PvP (when it works) are what has been keeping me coming back since beta. My suggestion would be to find a small group of people with similar experience and time invested in the game and try a dungeon or two. You might find there is more to this game than you initially thought. Or you might not. Who's to say.
  • Iluvrien
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    But then other players just ruin the entire game, they will come out of no where with stupid looking mounts running around, all over the place. Or worse they will just kill every one and the town has dead bodies all over and the guards just walking around like it's fine.

    It's interesting that you should mention these two things.

    When each was revealed there were threads where people (including me) called them out for the impact they would have on immersion. Mostly the responses from other players were along the lines of "if you don't take part then it won't affect you" (because, of course, not buying a light-show mount yourself prevents you from seeing other peoples' /s).

    What I found most interesting was the response to a thread that another poster created suggesting an option that could be used to de-magicka-ify the mounts in the game. Some of the replies could best be characterised as... peevish. The idea that someone could ignore the moving disco-ball that another player had bought seemed to actively, and personally, offend some people. It really didn't seem to be about owning the mount. It seemed to only have worth if they could force other people to witness it.

    I'll see if I can dig out the thread. I remember it made intriguing reading for me at the time.

    [EDIT: Found it - Gidorick's De-Mystical Mounts thread in 2015]

    Edited by Iluvrien on July 26, 2021 9:32PM
  • VaranisArano
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    One way I get immersed is to remember that we get desensitized to ridiculous things pretty easily.

    If you stop to think about it, loads of games have their dumb little things that bother us.

    I just started Swtor, and while getting on board a taxi, my character clips into the seat while taking off and then tried to use the same landing spot as another player. Our taxis clipped on top of each other. I griped about it, and then laughed because after a few months of playing, I'll be desensitized to it. I probably won't even notice stupid stuff like people running their bird mounts through space stations.

    When ESO Companions first came out, it was jarring to see another Mirri in a staring contest with my Mirri. Now, I pretty much "tune out" most companions.

    Seriously, give it time and it'll be less jarring. And then you'll think of something else that bothers you, like how silly it is that we can cook every food/drink in the game by stirring a single bowl and occasionally licking our finger.


    Oh, and the other way I get immersed is to stop thinking of players who don't have the same aesthetic tastes as me as "morons." You aren't doing yourself any favors.
  • Kiralyn2000
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    Luckily, I don't suffer from immersion. So I just enjoy the games I play.


    (amusingly, I first heard the term in the original Skyrim forums - from all the people complaining about the myriad things - the UI, the music, third-person view, killcams, etc - that "ruined their immersion". So, apparently, Skyrim was a terribly unimmersive game. :D )
  • Lumsdenml
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    One way I get immersed is to remember that we get desensitized to ridiculous things pretty easily.

    If you stop to think about it, loads of games have their dumb little things that bother us.

    I just started Swtor, and while getting on board a taxi, my character clips into the seat while taking off and then tried to use the same landing spot as another player. Our taxis clipped on top of each other. I griped about it, and then laughed because after a few months of playing, I'll be desensitized to it. I probably won't even notice stupid stuff like people running their bird mounts through space stations.

    When ESO Companions first came out, it was jarring to see another Mirri in a staring contest with my Mirri. Now, I pretty much "tune out" most companions.

    Seriously, give it time and it'll be less jarring. And then you'll think of something else that bothers you, like how silly it is that we can cook every food/drink in the game by stirring a single bowl and occasionally licking our finger.


    Oh, and the other way I get immersed is to stop thinking of players who don't have the same aesthetic tastes as me as "morons." You aren't doing yourself any favors.

    I'm still a bit disappointed that we can't deconstruct food and drink to level up our skills like blacksmithing....
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
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