AcadianPaladin wrote: »One thing I'd love to see and I would think it not too hard. When you play the flute or lute, your companion dances (in their racial style).
More difficult I'd imagine is to ask your companion to play the lute so you could dance to it.
Alphawolf01A wrote: »The Precursor would make an interesting Companion.
Completing the quest to rebuild the Precursor would unlock them as a companion.
Since you went to all the trouble to reassemble them, their rapport is maxed and cannot be lowered.
You would still have to level and equip them like normal.
Primary skill and Ulti would be the lightning skill set from Sorcs.
Special skill, something like the 5th trait from Mad Tinkerers set, summons a Verminous Fabricant to attack enemies.
Alphawolf01A wrote: »The Precursor would make an interesting Companion.
Completing the quest to rebuild the Precursor would unlock them as a companion.
Since you went to all the trouble to reassemble them, their rapport is maxed and cannot be lowered.
You would still have to level and equip them like normal.
Primary skill and Ulti would be the lightning skill set from Sorcs.
Special skill, something like the 5th trait from Mad Tinkerers set, summons a Verminous Fabricant to attack enemies.
This or a Dwemer companion like a sphere, spider, or centurion would be really cool. I guess they would have to rethink gear itemization, but I would love to have it.
As far as humanoid companions go, I would like to see 2 of every race (male and female), and class represented. The more variety of companions the better since it is kind of off putting to see everyone running around with a Dunmer Waifu. They could even skip a DLC and all major balance adjustments to release this as far as I am concerned.
Sailor_Palutena wrote: »I'd rather see classic allies being added on the long run such as...
Stibbons (probably tired of working to Lady Laurent