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Tab Target Allies

Jodynn
Jodynn
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Not the exact same targeting but similar, maybe a different color outlining the body the same way. Maybe even have tab targeting color configurable like healing and hurtful AoEs.

Have my allies body highlighted would super help with sticking together and seeing where they are at even if walls block me.

This would make life so much easier for me, please implement.

Could be implemented just as a HUD feature at first and then..

This could also be a target for your friendly abilities, ever dueling someone in Cyrodil or Imperial City and someone steals your Healing Ward? Or trying to Healing Ward or Cauterize your faithful ally just to have it go on some tiny guy who is level 28 and will die even with it on because they're just looking around ( Not bashing on you lil' guy, it's just the truth )

Well.. this would be a great solution to be able to target exactly who you wish to heal or shield.
Jodynn PC NA
PvE and PvP MagDK
The lack of communication from ZOS to player speaks volumes.
  • Jodynn
    Jodynn
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    Not to mention you talk all the time about reducing server load.

    Well, instead of needing to check in a 28 meter radius who I want my heal to go to and you just guess for me, you already know what my target is and don't need to process it.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
  • Amottica
    Amottica
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    I do not think we can tab target more than one target so it would not help with sticking together with a group. At that, when we are in an actual group we have chevrons above our heads, irrc.

    Also, heals, except for one or two, are not targeted to begin with. As such it would require significant work to make them target heals. I do not think we need to develop a new system and rework all the heals in the game.
  • shrekt4303
    shrekt4303
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    Have fun in bgs as a healer when you can no longer have your team soak damage for you.
  • Jodynn
    Jodynn
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    Amottica wrote: »
    I do not think we can tab target more than one target so it would not help with sticking together with a group. At that, when we are in an actual group we have chevrons above our heads, irrc.

    Also, heals, except for one or two, are not targeted to begin with. As such it would require significant work to make them target heals. I do not think we need to develop a new system and rework all the heals in the game.

    It's more of a duo thing than ball group thing.
    Jodynn PC NA
    PvE and PvP MagDK
    The lack of communication from ZOS to player speaks volumes.
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