RandomKodiak wrote: »I am having a great time with a frost warden running Frostbite/Medusa. Definately an AoE build but 65k parse trial dummy single target and does massive AoE for trash groups and bosses with adds. I would not do vet trials but everything up to that it is fine dps..
RandomKodiak wrote: »I am having a great time with a frost warden running Frostbite/Medusa. Definately an AoE build but 65k parse trial dummy single target and does massive AoE for trash groups and bosses with adds. I would not do vet trials but everything up to that it is fine dps..
RandomKodiak wrote: »I am having a great time with a frost warden running Frostbite/Medusa. Definately an AoE build but 65k parse trial dummy single target and does massive AoE for trash groups and bosses with adds. I would not do vet trials but everything up to that it is fine dps..
You just opened my eyes to Medusa.
My intention isn't to blaze Vet content with this build, I just want to not be hitting general PvE content with wet noodles.
You just opened my eyes to Medusa.
My intention isn't to blaze Vet content with this build, I just want to not be hitting general PvE content with wet noodles.
RandomKodiak wrote: »
https://cdn.discordapp.com/attachments/732639565940260915/854787631433646080/Screenshot_20210616_131722.png
Bear Ulti did about 5k more damage but screenshot borked on me.
Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
ESO_Nightingale wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
I don't personally see that happening unless they shift the taunt to elemental susceptibility, and even then it would be nice to have it on frost reach instead. They have to buff a skill that we are currently using. Probably frost wall. Or they have to buff a skill we don't use to the point where it's good enough to slot. The idea of major brittle being given to icy rage is one I've thought about and it does logically make sense as the current effect of icy rage is practically useless. However it presents a problem. Yes frost dps would run the skill. But they'd also likely lose a ton of damage by doing so since frost DPS wardens run bear. Dropping bear for other ultimates is a no-go at the moment. Frost Necromancers run glacial collosus as well so the responsibility is left to frost staff tanks/Healers and warden DPS. I can see tanks running saxhleels champion with icy rage and therefore negating our theoretical new "role".
Lughlongarm wrote: »ESO_Nightingale wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
I don't personally see that happening unless they shift the taunt to elemental susceptibility, and even then it would be nice to have it on frost reach instead. They have to buff a skill that we are currently using. Probably frost wall. Or they have to buff a skill we don't use to the point where it's good enough to slot. The idea of major brittle being given to icy rage is one I've thought about and it does logically make sense as the current effect of icy rage is practically useless. However it presents a problem. Yes frost dps would run the skill. But they'd also likely lose a ton of damage by doing so since frost DPS wardens run bear. Dropping bear for other ultimates is a no-go at the moment. Frost Necromancers run glacial collosus as well so the responsibility is left to frost staff tanks/Healers and warden DPS. I can see tanks running saxhleels champion with icy rage and therefore negating our theoretical new "role".
"Frost Staff’s ability to give the touch of cold death".
ESO_Nightingale wrote: »Lughlongarm wrote: »ESO_Nightingale wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
I don't personally see that happening unless they shift the taunt to elemental susceptibility, and even then it would be nice to have it on frost reach instead. They have to buff a skill that we are currently using. Probably frost wall. Or they have to buff a skill we don't use to the point where it's good enough to slot. The idea of major brittle being given to icy rage is one I've thought about and it does logically make sense as the current effect of icy rage is practically useless. However it presents a problem. Yes frost dps would run the skill. But they'd also likely lose a ton of damage by doing so since frost DPS wardens run bear. Dropping bear for other ultimates is a no-go at the moment. Frost Necromancers run glacial collosus as well so the responsibility is left to frost staff tanks/Healers and warden DPS. I can see tanks running saxhleels champion with icy rage and therefore negating our theoretical new "role".
"Frost Staff’s ability to give the touch of cold death".
i think you're looking too far into this, even if touch is buffed, this looks purely like a flavourful way to say frost dps.
ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
There's also the difference in range to consider. And the lack of basically any worthwhile passives.
Clench is a rather measly (for a ranged ability) 18 meters whereas IIRC Imapale is the full ranged standard of 28.
ESO_Nightingale wrote: »YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
There's also the difference in range to consider. And the lack of basically any worthwhile passives.
Clench is a rather measly (for a ranged ability) 18 meters whereas IIRC Imapale is the full ranged standard of 28.
the other big factor is that it's a weapon skill, so it has to be worse than impulse in some ways, otherwise we just have the executioner situation where everyone just runs executioner because it's far better and therefore build diversity is not encouraged, class skills should be better than weapon skills. weapon skills are availiable to pretty much everyone.
ESO_Nightingale wrote: »YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
There's also the difference in range to consider. And the lack of basically any worthwhile passives.
Clench is a rather measly (for a ranged ability) 18 meters whereas IIRC Imapale is the full ranged standard of 28.
the other big factor is that it's a weapon skill, so it has to be worse than impale in some ways, otherwise we just have the executioner situation where everyone just runs executioner because it's far better and therefore build diversity is not encouraged, class skills should be better than weapon skills. weapon skills are availiable to pretty much everyone.
edit: words
Lughlongarm wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
There's also the difference in range to consider. And the lack of basically any worthwhile passives.
Clench is a rather measly (for a ranged ability) 18 meters whereas IIRC Imapale is the full ranged standard of 28.
the other big factor is that it's a weapon skill, so it has to be worse than impulse in some ways, otherwise we just have the executioner situation where everyone just runs executioner because it's far better and therefore build diversity is not encouraged, class skills should be better than weapon skills. weapon skills are availiable to pretty much everyone.
That's why I think more, Poison arrow, kind of an executioner and not impale.
YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »ESO_Nightingale wrote: »YandereGirlfriend wrote: »Lughlongarm wrote: »Keep it, In the upcoming patch I think they are going to give Destructive Touch, on a frost staff, an execute component.
THAT would be really nice.
It would have to be a fairly huge amount of scaling on the execute since the base damage of Frost Clench is absurdly low.
It would need to be like an Executioner-style +400%.
well, actually, since the base damage is the same as impale, it would realistically only need to be a bonus 300% to be on the same level as it.
There's also the difference in range to consider. And the lack of basically any worthwhile passives.
Clench is a rather measly (for a ranged ability) 18 meters whereas IIRC Imapale is the full ranged standard of 28.
the other big factor is that it's a weapon skill, so it has to be worse than impale in some ways, otherwise we just have the executioner situation where everyone just runs executioner because it's far better and therefore build diversity is not encouraged, class skills should be better than weapon skills. weapon skills are availiable to pretty much everyone.
edit: words
I agree with that in principle but we also don't want another Impulse situation (I think that you meant Impale earlier) where ZOS creates an "execute" weapon ability that's ignored by 99% of players, even the magDKs whom it is ostensibly intended for.
If they turn it into an execute then the range should be extended to the ranged standard of 28 meters. This should also apply to Shock Clench.
The 18-meter standard is only for gap-closers, pulls, and CC abilities and neither of those abilities are either of those things and should thus not be subjected to their range limitations.