Tommy_The_Gun wrote: »Best defensive mythic so far is the wild hunt ring. With it, you can often avoid taking damage in a 1st place...
I generally run medium armor builds and don't block much, so it seemed perfect for me. On my stamplar I'm sitting at around 33k resistances, 2.3k health regen (useless in pvp) and 29k health in medium, which is pretty huge. I paired it with Pariah for even more sturdiness and Stuhn's for some damage (has a nice synergy with toppling charge). Loving it so far.
Oreyn_Bearclaw wrote: »Farmed it for my mag sorc, couldn't ditch it fast enough. I think the PTS nerf hammer was too large, not that it surprises me. Sure it might have been over tuned out of the gate, but one thing I have learned is that ZOS lacks subtlety when it comes to balance.
I play a roll sorc. I think this set looks great on paper. Afterall, sorcs dont need to block when shielded, and as a roll sorc, that is usually a better option than a block if my shields drop. This may work well in BGs or Duels where the lag is typically a lot less, but in open world PVP, I was not a fan. The second you get a lag spike and cant get your shields to go, that 0 block mitigation comes into play in a hurry.
I think if defense is your goal, there are monster sets as an alternative that are just as compelling. Personally, I think ring of the hunt is a better option defensively, as speed is defense with LOS. Not too mention, I love playing at the speed cap. I think meta is going to be Death Dealers Fete, as it really is both offense and defense. I will let you know if that stupid DSA lead ever drops. I think I blew all my dungeon RNG on Sithis and that darn Kilt.
Oreyn_Bearclaw wrote: »Farmed it for my mag sorc, couldn't ditch it fast enough. I think the PTS nerf hammer was too large, not that it surprises me. Sure it might have been over tuned out of the gate, but one thing I have learned is that ZOS lacks subtlety when it comes to balance.
I play a roll sorc. I think this set looks great on paper. Afterall, sorcs dont need to block when shielded, and as a roll sorc, that is usually a better option than a block if my shields drop. This may work well in BGs or Duels where the lag is typically a lot less, but in open world PVP, I was not a fan. The second you get a lag spike and cant get your shields to go, that 0 block mitigation comes into play in a hurry.
I think if defense is your goal, there are monster sets as an alternative that are just as compelling. Personally, I think ring of the hunt is a better option defensively, as speed is defense with LOS. Not too mention, I love playing at the speed cap. I think meta is going to be Death Dealers Fete, as it really is both offense and defense. I will let you know if that stupid DSA lead ever drops. I think I blew all my dungeon RNG on Sithis and that darn Kilt.
I wonder if a better medium for Sithis would be to double the current values, but remove the health regen altogether. 8K armor, 6K health, no block mitigation.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Farmed it for my mag sorc, couldn't ditch it fast enough. I think the PTS nerf hammer was too large, not that it surprises me. Sure it might have been over tuned out of the gate, but one thing I have learned is that ZOS lacks subtlety when it comes to balance.
I play a roll sorc. I think this set looks great on paper. Afterall, sorcs dont need to block when shielded, and as a roll sorc, that is usually a better option than a block if my shields drop. This may work well in BGs or Duels where the lag is typically a lot less, but in open world PVP, I was not a fan. The second you get a lag spike and cant get your shields to go, that 0 block mitigation comes into play in a hurry.
I think if defense is your goal, there are monster sets as an alternative that are just as compelling. Personally, I think ring of the hunt is a better option defensively, as speed is defense with LOS. Not too mention, I love playing at the speed cap. I think meta is going to be Death Dealers Fete, as it really is both offense and defense. I will let you know if that stupid DSA lead ever drops. I think I blew all my dungeon RNG on Sithis and that darn Kilt.
I wonder if a better medium for Sithis would be to double the current values, but remove the health regen altogether. 8K armor, 6K health, no block mitigation.
Since they halved health regen in battle spirit, it became pretty useless IMO. The no block is definitely an interesting concept, but the current benefits of this set simply don’t outweigh the drawbacks. I don’t pretend to know what the appropriate values would be, but I know currently I have no plans to use this set. I was pretty excited for it early on.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »Farmed it for my mag sorc, couldn't ditch it fast enough. I think the PTS nerf hammer was too large, not that it surprises me. Sure it might have been over tuned out of the gate, but one thing I have learned is that ZOS lacks subtlety when it comes to balance.
I play a roll sorc. I think this set looks great on paper. Afterall, sorcs dont need to block when shielded, and as a roll sorc, that is usually a better option than a block if my shields drop. This may work well in BGs or Duels where the lag is typically a lot less, but in open world PVP, I was not a fan. The second you get a lag spike and cant get your shields to go, that 0 block mitigation comes into play in a hurry.
I think if defense is your goal, there are monster sets as an alternative that are just as compelling. Personally, I think ring of the hunt is a better option defensively, as speed is defense with LOS. Not too mention, I love playing at the speed cap. I think meta is going to be Death Dealers Fete, as it really is both offense and defense. I will let you know if that stupid DSA lead ever drops. I think I blew all my dungeon RNG on Sithis and that darn Kilt.
I wonder if a better medium for Sithis would be to double the current values, but remove the health regen altogether. 8K armor, 6K health, no block mitigation.
Since they halved health regen in battle spirit, it became pretty useless IMO. The no block is definitely an interesting concept, but the current benefits of this set simply don’t outweigh the drawbacks. I don’t pretend to know what the appropriate values would be, but I know currently I have no plans to use this set. I was pretty excited for it early on.
Gotta say, dropped this and put on Death Dealers Fete and it's crazy how good it is. Provides the most stat dense 1 piece at full stacks. Allows use of monster set. Has zero negatives. I think I even like it over Malacath. And in cyro fights, those stacks stay above 20 most of the time since battles usually last much longer than a minute and you are in combat most of the time.