Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.
The nerfbat is on the way! Alcast made a video on DV and said as much. Might as well not bother with crafting it only to get a hefty nerf in a couple of months. ESO should be called Trash Sets Online. The devs should buff the older sets and make them great again…lol.
Can’t have the casual peasants have anything nice…please nerf it tomorrow and put an end to it.
StarOfElyon wrote: »Why have a set as powerful as Diamond's Victory with such an easy proc condition while forcing such a terrible penalty on New Moon Acolyte which offers less in total power already? Remove the 5% additional Skill Cost, please.
The nerfbat is on the way! Alcast made a video on DV and said as much. Might as well not bother with crafting it only to get a hefty nerf in a couple of months. ESO should be called Trash Sets Online. The devs should buff the older sets and make them great again…lol.
Can’t have the casual peasants have anything nice…please nerf it tomorrow and put an end to it.
The nerfbat is on the way! Alcast made a video on DV and said as much. Might as well not bother with crafting it only to get a hefty nerf in a couple of months. ESO should be called Trash Sets Online. The devs should buff the older sets and make them great again…lol.
Can’t have the casual peasants have anything nice…please nerf it tomorrow and put an end to it.
Streamers gonna hype things to get views. The set is average.
Lughlongarm wrote: »NMA and DV are not really comparable in my opinion. NMA is much more suited to PvP needs, its an equip and forget set, boost both damage and healing.
DV feels more like a PVE set, you need to paly this proc mini game and it doesn't boost heals.
But even in High level PVE what set would you replace for DV? A trail set? a back bone set like mother's sorrow? I'm not sure this set got even a room in the end game PVE meta.
If it will destroy the damage charts, sure. You can give it small nerf by adding 1 sec CD on procs(active 4 sec and can proc on 5 sec CD, or you can't poc both the range and the melee buffs together, or something like that).
If it doesn't replace anything in the end game PVE meta, just let it be. It helps new players to catch up with decent gear for their first trials and veterans arenas.
Regarding this set being OP to sell blackwood copies, its not a great argument. As a crafted set, this set is available to anyone. You get get your hands on this set in various ways if you don't have blackwood.
StarOfElyon wrote: »Why have a set as powerful as Diamond's Victory with such an easy proc condition while forcing such a terrible penalty on New Moon Acolyte which offers less in total power already? Remove the 5% additional Skill Cost, please.
StarOfElyon wrote: »StarOfElyon wrote: »Why have a set as powerful as Diamond's Victory with such an easy proc condition while forcing such a terrible penalty on New Moon Acolyte which offers less in total power already? Remove the 5% additional Skill Cost, please.
A reminder that this isn't a "nerf Diamond's Victory" thread. It will be nerfed when the next set ZOS wants to sell comes along anyway. I just want to be able to use NMA on my hybrids without that extremely punishing 5% cost increase.
StarOfElyon wrote: »StarOfElyon wrote: »Why have a set as powerful as Diamond's Victory with such an easy proc condition while forcing such a terrible penalty on New Moon Acolyte which offers less in total power already? Remove the 5% additional Skill Cost, please.
A reminder that this isn't a "nerf Diamond's Victory" thread. It will be nerfed when the next set ZOS wants to sell comes along anyway. I just want to be able to use NMA on my hybrids without that extremely punishing 5% cost increase.
Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.
Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.
and so we can say is situational and the best only for nb acuity set
situational is mother sorrow with medusa combo set on crit classes as on backbar you will ahve to big loss from 1 set having only on frontbar as universal BSW will be working on backbar when procced from front like siroria
situational and only for dk is elfbane - for short fights this set would be nonsense
situational are catalyst for necro and Z'en for dk - to buff raid group, not much of use of these sets for solo or to buff just single other dd in group
all of these sets are more or less situational and all of them also are not for every class
yet this diamonds victory can be used well for every class, also more or less situation but for everyone
we know now how mag classes can use also melee weapons - so use daggers and here we go with 100% uptime of this set
or class which is already spamming melee skill? use staff and still 100% uptime
I wont say to much only abot stam builds right now but I guess for most it wont be such big problem either to be viable for every class and have sense in using it for everyone, not like using elfbane outside magdk or acuity which is perfect for nb to land his burst with ult while procced set but for rest classes wont give that much power
StarOfElyon wrote: »Why have a set as powerful as Diamond's Victory with such an easy proc condition while forcing such a terrible penalty on New Moon Acolyte which offers less in total power already? Remove the 5% additional Skill Cost, please.
WrathOfInnos wrote: »Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.
and so we can say is situational and the best only for nb acuity set
situational is mother sorrow with medusa combo set on crit classes as on backbar you will ahve to big loss from 1 set having only on frontbar as universal BSW will be working on backbar when procced from front like siroria
situational and only for dk is elfbane - for short fights this set would be nonsense
situational are catalyst for necro and Z'en for dk - to buff raid group, not much of use of these sets for solo or to buff just single other dd in group
all of these sets are more or less situational and all of them also are not for every class
yet this diamonds victory can be used well for every class, also more or less situation but for everyone
we know now how mag classes can use also melee weapons - so use daggers and here we go with 100% uptime of this set
or class which is already spamming melee skill? use staff and still 100% uptime
I wont say to much only abot stam builds right now but I guess for most it wont be such big problem either to be viable for every class and have sense in using it for everyone, not like using elfbane outside magdk or acuity which is perfect for nb to land his burst with ult while procced set but for rest classes wont give that much power
Sure, 100% uptime on both buffs is possible, but that doesn’t make it too powerful. Plenty of sets have 100% uptime.
Looking at it from a PVE perspective. 437 Weapon or Spell Damage results in ~5.4% DPS, which falls right between the 5pc strength of Mother’s Sorrow (typically 4.9 to 5.2%) and Medusa (5.6 to 6%). It’s weaker than Siroria or Bahsei with mediocre uptimes, and far behind most Stamina DPS sets (Kinra, Advancing Yokeda, Deadly, Tzogvin, Relequen, etc.)
WrathOfInnos wrote: »Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.
and so we can say is situational and the best only for nb acuity set
situational is mother sorrow with medusa combo set on crit classes as on backbar you will ahve to big loss from 1 set having only on frontbar as universal BSW will be working on backbar when procced from front like siroria
situational and only for dk is elfbane - for short fights this set would be nonsense
situational are catalyst for necro and Z'en for dk - to buff raid group, not much of use of these sets for solo or to buff just single other dd in group
all of these sets are more or less situational and all of them also are not for every class
yet this diamonds victory can be used well for every class, also more or less situation but for everyone
we know now how mag classes can use also melee weapons - so use daggers and here we go with 100% uptime of this set
or class which is already spamming melee skill? use staff and still 100% uptime
I wont say to much only abot stam builds right now but I guess for most it wont be such big problem either to be viable for every class and have sense in using it for everyone, not like using elfbane outside magdk or acuity which is perfect for nb to land his burst with ult while procced set but for rest classes wont give that much power
Sure, 100% uptime on both buffs is possible, but that doesn’t make it too powerful. Plenty of sets have 100% uptime.
Looking at it from a PVE perspective. 437 Weapon or Spell Damage results in ~5.4% DPS, which falls right between the 5pc strength of Mother’s Sorrow (typically 4.9 to 5.2%) and Medusa (5.6 to 6%). It’s weaker than Siroria or Bahsei with mediocre uptimes, and far behind most Stamina DPS sets (Kinra, Advancing Yokeda, Deadly, Tzogvin, Relequen, etc.)
ofc it is weaker than siroria but it will have use when needs to be mobile where siroria would have barely use
mother sorrow with meduse will have good use if you can have 100% active both of them - so sacrifacing mosnter set or if staying significant most of the time on front bar where it will work for most time rarther than jsut half lets sa if you would swap weapons often or be often or backbar
and are you planning to be entire fight at around 10% of your max magica for use of bahsei?
Tbh, diamonds victory is a lot more situational of a set. Not every class/build can use it effectively, especially with a duration as short as 5 seconds. It is also a lot more limited in the types of attacks the weapon/Spell Damage bonus applies to. Because of this, most heals will not see the benefit of diamonds victory, while NMA boosts everything, heals included.
I don't see a problem with diamonds victory being numerically a bit stronger than NMA, even without the cost increase.