In a group, the game would prefer you to be with other players. Quite frankly, your better off with players in the group. So it will despawn companions as you approach 4 players. So if there are two of you with a companion, a third joins, one of you lose your companion.
At least they come back automatically after the group disbands.
In a group, the game would prefer you to be with other players. Quite frankly, your better off with players in the group. So it will despawn companions as you approach 4 players. So if there are two of you with a companion, a third joins, one of you lose your companion.
At least they come back automatically after the group disbands.
Companions
You are not currently able to summon Companions into groups that have 4 or more players + Companions present while in the overland or in public dungeons. This means a group of 2 players can each have a Companion, a group of 3 players can only have 1 total Companion and groups of 4 or more will not be able to have any Companions in these areas.
Alinhbo_Tyaka wrote: »The way I interpreted companion usage in groups is that they are filler intended to help undersized groups reach their full count. This means depending on group size not all players will be able to use their companion.
phaneub17_ESO wrote: »Patch notes:Companions
You are not currently able to summon Companions into groups that have 4 or more players + Companions present while in the overland or in public dungeons. This means a group of 2 players can each have a Companion, a group of 3 players can only have 1 total Companion and groups of 4 or more will not be able to have any Companions in these areas.