I am a High Elf Dragonkight of the Aldmeri Dominion. Just finished the brief tutorial and now have choices on where to head to next. I'm thinking that Khenarthi's Roost seems like the logical choice.
Advice? Thoughts?
I can stare at a knot in a piece of wood
until it frightens me.
I am a High Elf Dragonkight of the Aldmeri Dominion. Just finished the brief tutorial and now have choices on where to head to next. I'm thinking that Khenarthi's Roost seems like the logical choice.
Advice? Thoughts?
It doesn’t matter, go anywhere, the use the closest wayshrine to take you to Vulkel Guard in Auridon, talk to the Hooded Figure that appears, follow the quest markers and start the game the way it is supposed to be played.
If it's the AD main quest you want and wish to do it in order then at the bottom of this UESP page is a quest map for all AD zones. All laid out and in order, from Khenarthi's Roost all the way to Reaper's March. https://en.uesp.net/wiki/Online:Aldmeri_Dominion
What if I go north? Disappear.
Would you come after me?
Just so you know @Drogo50 , and because I think @Ken_Koerperich was being a bit modest, their comment is the "right" way to do it. It's not just their opinion, it's the only way the story actually makes sense, because when ZOS reordered the new tutorial stuff they kind of goofed.
You really should go do that first quest with the hooded figure that takes you to Coldharbour before anything else. The entire game will make more sense that way, and if you want to avoid having to untie unnecessarily confusing time loops, you should do things the way they originally were ordered. After that first escape from Coldharbour quest it "should" dump you in Kenarthi's Roost at the "right time" in the storyline.