Dalsinthus wrote: »OMG. I’m genuinely sorry to read this. That is terrible.
QuantumPie wrote: »Dalsinthus wrote: »OMG. I’m genuinely sorry to read this. That is terrible.
Thank you for you're sympathy! Zone chat was not as kind. At this point I'm just going to wait until either the drop rate is buffed (which is sadly unlikely) or most people have it and I can farm nodes without much competition. It does suck though that it's such a big DPS increase
QuantumPie wrote: »Could we please never have anything with such a low droprate as this again?
QuantumPie wrote: »I finally got the lead from a node but got hit by a wamasu and another player took it before I could loot. Could we please never have anything with such a low droprate as this again? There is so many things I would rather be doing in this game, but instead I've thrown 10 hours down the drain clicking nodes, and will probably need to spend another 10 just to see it again.
QuantumPie wrote: »Dalsinthus wrote: »OMG. I’m genuinely sorry to read this. That is terrible.
Thank you for you're sympathy! Zone chat was not as kind. At this point I'm just going to wait until either the drop rate is buffed (which is sadly unlikely) or most people have it and I can farm nodes without much competition. It does suck though that it's such a big DPS increase
QuantumPie wrote: »I finally got the lead from a node but got hit by a wamasu and another player took it before I could loot. Could we please never have anything with such a low droprate as this again? There is so many things I would rather be doing in this game, but instead I've thrown 10 hours down the drain clicking nodes, and will probably need to spend another 10 just to see it again.
What makes this even worse is not just the drop rate but players have to compete for it. There is only one instance of Shadowfen for everyone in the game and there isn't a whole lot of node spawn point, which just makes this a breeding ground for toxicity and trolling. At the very least respawn times could have been increased so players aren't just running along a path with someone looting everything further up ahead.
Thank you for reading my TED rant.
QuantumPie wrote: »instead I've thrown 10 hours down the drain clicking nodes, and will probably need to spend another 10 just to see it again.
kmontywrwb17_ESO wrote: »I have no problem with reasonable criticism of devs and bad design. I'm probably guilty of a fair amount of unreasonable criticism, in that I'm overly critical. However...the level of petulance being displayed by the player base over this lead is embarrassing - or should be.
I got mine in 3 fairly easy days. Others have taken much less, and some even longer. The rest of the leads for the item took another 2 days or so. That was 5 decent days off targeted gameplay. The kilt was worth it.
I really don't know what you guys want. Handouts? Participation mythics? What? It's a powerful item. It should take some effort to get. In the end all it requires is time, when it could have been gated behind raid content.
Dalsinthus wrote: »I'm curious though, how long of a grind is too long for you? 10 hours? 20 hours? 30 hours? 40 hours? Does the task matter?
kmontywrwb17_ESO wrote: »Dalsinthus wrote: »I'm curious though, how long of a grind is too long for you? 10 hours? 20 hours? 30 hours? 40 hours? Does the task matter?
That depends on the item though, doesn't it? The kilt is BiS for a lot of builds, especially in raids (as I understand it). How much effort do you think should be required for a BiS endgame item? Because I can tell you, in no other game I've played are endgame items as easy to get as the kilt is.
But also, the game needs chase items. Ideally they should be powerful i.e. BiS. If it's too easy to get them it trickles down and effects the whole game, which ends up being so easy it lacks any challenge and becomes boring.
How much effort do you think should be required?
Dalsinthus wrote: »OMG. I’m genuinely sorry to read this. That is terrible.
Dalsinthus wrote: »Now I'll ask again, how many hours of farming nodes in Shadowfen would be unreasonable from your perspective?
QuantumPie wrote: »I finally got the lead from a node but got hit by a wamasu and another player took it before I could loot. Could we please never have anything with such a low droprate as this again? There is so many things I would rather be doing in this game, but instead I've thrown 10 hours down the drain clicking nodes, and will probably need to spend another 10 just to see it again.
What makes this even worse is not just the drop rate but players have to compete for it. There is only one instance of Shadowfen for everyone in the game and there isn't a whole lot of node spawn point, which just makes this a breeding ground for toxicity and trolling. At the very least respawn times could have been increased so players aren't just running along a path with someone looting everything further up ahead.
Thank you for reading my TED rant.
kmontywrwb17_ESO wrote: »I'm probably the wrong person to ask, as you won't like my answer.