As everyone is well aware, there is a significant "in combat" bug. Why is it that given this issue, we cannot do so many functions while we are stuck in combat? For example: 1) we cannot mount in combat. 2) we cannot swap gear in combat (or skills). 3) we cannot save CP points in combat. 4) We cannot check our mail in combat. However, we can get stuck in combat for a good 10 to 15 and in some cases 20 minutes. Why not just remove the "in combat" feature? Wouldn't that make more sense to increase the fun factor of the game?
SilverBride wrote: »You can't open doors in combat, either.
The reasons why you can't do some things in combat are fairly obvious, especially in PvP.
What is less obvious is why such a simple feature, that every other MMO does easily, is and has been so broken for so long in this game.
I mean is it that hard to code in "no damage taken/no damage received for 15 seconds + no buff given or received from person who is in combat + no group member in combat = force OOC"?
And if it is that hard then why do so many other games pull it off with ease?
Soul_Demon wrote: »The reasons why you can't do some things in combat are fairly obvious, especially in PvP.
What is less obvious is why such a simple feature, that every other MMO does easily, is and has been so broken for so long in this game.
I mean is it that hard to code in "no damage taken/no damage received for 15 seconds + no buff given or received from person who is in combat + no group member in combat = force OOC"?
And if it is that hard then why do so many other games pull it off with ease?
15 seconds? Its supposed to be 6 seconds----
The reasons why you can't do some things in combat are fairly obvious, especially in PvP.
What is less obvious is why such a simple feature, that every other MMO does easily, is and has been so broken for so long in this game.
I mean is it that hard to code in "no damage taken/no damage received for 15 seconds + no buff given or received from person who is in combat + no group member in combat = force OOC"?
And if it is that hard then why do so many other games pull it off with ease?
The in combat feature is designed to do the following
- Prevent players from swapping out gear and abilities, which forces them to think about what they bring into a fight. You only get 10 ability slots and 2 ultimates so set them up wisely.
- Prevent players from easily getting away from combat via mounting up as mounted combat is not a thing.
- Prevent players from changing their CP midfight.
If you could do all those things in combat someone will write an add-on to swap abilities super fast in combat allowing you to have an infinite amount of ability bars, ignore bar swapping completely, and troll people and NPCs hard with mounting and getting away from things. It'd break balance as we know it in ESO and I for one would rather have them fix the bug keeping you in combat than allow you to do whatever you want in it.