Yeah, it discourages me every time I met NPC who tells he is dying, and me like: "Oh, I have at least three powerful healing abilities and several types of healing potions, but you are destined to die for some reason!"
JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
I recall In Wildstar at Whitevale terraformer apocalypse there was 2 very strong (too strong for single player at proper level for location) mechanic mobs, one for each faction and a quest to kill the opposite faction one. It was possible to heal your own faction one without being flagged for PvP. Fun, I guess.
JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
I gave up after three tbh.
JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
Yeah, it discourages me every time I met NPC who tells he is dying, and me like: "Oh, I have at least three powerful healing abilities and several types of healing potions, but you are destined to die for some reason!"
If you consider our power levels we're basically demi-gods, so in order for there to be death .... at all in any story in the game, they kinda need to allow it to happen like that lol In fact I dont know any game that allows the player to heal an NPC with abilities to prevent them from dying.
A guild with a trader permits everyone to sell out of the guild and one can always choose to sell to others without using a guild just as I have seen done in other games. Not sure what the issue is with farming "properly".
I have only been around for a few months but I have seen this game offers more variety, more choices, in how we create our characters than any MMORPG I have played. Granted, the better one wants to be the fewer choices there are in creating a build but that makes sense.
Sorry, you are not enjoying the game as much as I have. I do hope you find your way in ESO or wherever your gaming travels bring you.
A guild with a trader permits everyone to sell out of the guild and one can always choose to sell to others without using a guild just as I have seen done in other games. Not sure what the issue is with farming "properly".
I have only been around for a few months but I have seen this game offers more variety, more choices, in how we create our characters than any MMORPG I have played. Granted, the better one wants to be the fewer choices there are in creating a build but that makes sense.
Sorry, you are not enjoying the game as much as I have. I do hope you find your way in ESO or wherever your gaming travels bring you.
Hmm, so I can sell an item to everyone? I only see guild traders, which ask me be guild mmbr to sell., and only seel to the guild mmbrs. where is the main worlds trader? Or if there is some?
RupzSkooma wrote: »JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
I gave up after three tbh.JamuThatsWho wrote: »I've read this 5 times and I still don't get it.
Okay, here is what I think he meant
1)We can’t heal dying NPCs in a story.And maybe he meant that we cannot heal a regular non hostile NPC that is being killed by a player.
2)I think he want to sell items to other players outside of the guild store, maybe he want auction house.
3)Maybe he is saying that he can’t farm properly by pulling a lot of the mobs far from their spawn points as they return back to the respective spawn point and at the same time be invulnerable.I kinda agree as it feels so cheap.
4)He is telling that there are invisible walls everywhere that break the immersion and freedom of travel.I also agree with this point.
5)He want every pet to be a combat pet.He basically want TES:The Pokemon.
He is especially dissatisfied by how in order to use pet you need to play with some class that does support summoning pets.
Thats why, I think there should be a market zone with all the guild traders, atleast, becz I see it is limited and force u travel around the world to check each guild trader to find what they have.Guild traders allow you to sell to everyone (not just guild members), you just need to be in the guild to use the kiosk. If you're not in any guild you can sell stuff the old fashioned way, by saying what you have to offer in zone chat.
Thats why, I think there should be a market zone with all the guild traders, atleast, becz I see it is limited and force u travel around the world to check each guild trader to find what they have.Guild traders allow you to sell to everyone (not just guild members), you just need to be in the guild to use the kiosk. If you're not in any guild you can sell stuff the old fashioned way, by saying what you have to offer in zone chat.
Think like the market is just in the real world, and I want to ckeck all prices,all avaibilities
Thats why, I think there should be a market zone with all the guild traders, atleast, becz I see it is limited and force u travel around the world to check each guild trader to find what they have.Guild traders allow you to sell to everyone (not just guild members), you just need to be in the guild to use the kiosk. If you're not in any guild you can sell stuff the old fashioned way, by saying what you have to offer in zone chat.
Think like the market is just in the real world, and I want to ckeck all prices,all avaibilities
Thats why, I think there should be a market zone with all the guild traders, atleast, becz I see it is limited and force u travel around the world to check each guild trader to find what they have.Guild traders allow you to sell to everyone (not just guild members), you just need to be in the guild to use the kiosk. If you're not in any guild you can sell stuff the old fashioned way, by saying what you have to offer in zone chat.
Think like the market is just in the real world, and I want to ckeck all prices,all avaibilities
Decentralized network of stores makes the zones active and the prices competitive, it makes it harder to manipulate the prices.
HalfRain216 wrote: »Mournhold and grahtwood are essentially that 5 or so guild traders in one location if you can’t find it there you probably won’t find it.
Thats why, I think there should be a market zone with all the guild traders, atleast, becz I see it is limited and force u travel around the world to check each guild trader to find what they have.Guild traders allow you to sell to everyone (not just guild members), you just need to be in the guild to use the kiosk. If you're not in any guild you can sell stuff the old fashioned way, by saying what you have to offer in zone chat.
Think like the market is just in the real world, and I want to ckeck all prices,all avaibilities
Decentralized network of stores makes the zones active and the prices competitive, it makes it harder to manipulate the prices.
Hmm, MB it makes ppl run from one place to other only to check something. But If I was centred on trading-side of th game, I would take a note,and go to every place once at 2-3 days, to make a benchmarking
I just discovered that, one cant buff a mob, and heal a mob.. this is very bad.. it makes the game be for 5+ years old? I cant fully interact with the TESO world everything is very stick to one way of act.. everything is so limited I feel frustration.
It doesnt let me combine things..
I cant sell out of guild,
I cant farm properly,
when I hit a mob which runs back, they dont receive damage and they dont stop to fight with me,
There is some rock I cant climb and some other even higher which I climb easier?...
I cant call my mount so it will run with me, or fight?
(My dog it is marely decoration)
And much more..