Blade of Woe is a Daedric ability of Sithis that sends their souls straight to Oblivion.
lavosslayer wrote: »I have a huge gripe about companions in a specific situation and I hope it doesn't fall on deaf ears. After acquiring my two companions, I set out on my adventure like always. I sneak up behind an enemy, ambush and kill them with normal abilities and all is well. My companion doesn't care and helps me. However, if I sneak up behind the same enemy and use the Blade of Woe, all of a sudden my companion has a crisis of conscience and I lose rapport. Both actions involve ambushing an opponent and killing them unannounced and yet one is viewed negatively and the other is aided vigorously. Why? I truly find this to be a huge problem because it really shouldn't matter...
Keep in mind my targets are all Red named enemies not white named innocents...
phaneub17_ESO wrote: »RL we're okay killing the enemy with firearms, explosives, and vehicles but chemical warfare with toxic gas or other harmful agents is heavily condemned. Killing is killing, right? No, there a certain kind of suffering that draws the line and the Blade of Woe or any daedric artifact with a sinister feeling just being around it falls into this category.
lavosslayer wrote: »Blade of Woe is a Daedric ability of Sithis that sends their souls straight to Oblivion.
I get that but it's an enemy. Your statement assumes that Mirri:
1) Knows enough about the Dark Brotherhood to be able to identify the meaning of using the Blade of Woe
2) Knows that it is a Daedric-related ability
3) Cares about the weapon used to dispatch an enemy...
Pretty sure the answer to at least two of those is a hard NO and the third is most likely as well.
Obviously as Everstorm just posted, #2 isn't weighted the same way for vampires which are a race of Daedric magic created beings...which makes the entire rapport mechanic seem lazy or at the very least needing work.
lavosslayer wrote: »Blade of Woe is a Daedric ability of Sithis that sends their souls straight to Oblivion.
I get that but it's an enemy. Your statement assumes that Mirri:
1) Knows enough about the Dark Brotherhood to be able to identify the meaning of using the Blade of Woe
2) Knows that it is a Daedric-related ability
3) Cares about the weapon used to dispatch an enemy...
Pretty sure the answer to at least two of those is a hard NO and the third is most likely as well.
Obviously as Everstorm just posted, #2 isn't weighted the same way for vampires which are a race of Daedric magic created beings...which makes the entire rapport mechanic seem lazy or at the very least needing work.
1) Probably no.
2) This one is to me a maybe. She says she has a lot of knowledge on daedric matters in the pickup quest so she might very well know a daedric spell when she see it.
3) Why shouldn't she? She comes across as a fairly conscientious person. Did you even pay attention during the quest where you get her? She's clearly opposed to the kind of stuff that send souls straight into the arms of a Daedric Prince ad I should think by extension, Sithis.
Also does vampiric methods of killing send the soul to Oblivion?
Blade of Woe is a Daedric ability of Sithis that sends their souls straight to Oblivion.
lavosslayer wrote: »I have a huge gripe about companions in a specific situation and I hope it doesn't fall on deaf ears. After acquiring my two companions, I set out on my adventure like always. I sneak up behind an enemy, ambush and kill them with normal abilities and all is well. My companion doesn't care and helps me. However, if I sneak up behind the same enemy and use the Blade of Woe, all of a sudden my companion has a crisis of conscience and I lose rapport. Both actions involve ambushing an opponent and killing them unannounced and yet one is viewed negatively and the other is aided vigorously. Why? I truly find this to be a huge problem because it really shouldn't matter...
Keep in mind my targets are all Red named enemies not white named innocents...
SpiritKitten wrote: »It's because you are assassinating INNOCENTS, not enemies. These are usually innocent people that someone has a grudge against and so hired the Dark Brotherhood to murder them. It's murder, not warfare. Neither companion is okay with this.
Blade of Woe is a Daedric ability of Sithis that sends their souls straight to Oblivion.
Blade of Woe cannot be a daedric ability because Sithis is not daedra.
Sithis has nothing to do with oblivion either, Sithis' domain is The Void.
I have tried to find information on whether the souls of those killed with the Blade of Woe are 'redirected' anywhere other than where they would normally go upon death but could not find anything specific on the subject.
SpiritKitten wrote: »It's because you are assassinating INNOCENTS, not enemies. These are usually innocent people that someone has a grudge against and so hired the Dark Brotherhood to murder them. It's murder, not warfare. Neither companion is okay with this.
lavosslayer wrote: »I have a huge gripe about companions in a specific situation and I hope it doesn't fall on deaf ears. After acquiring my two companions, I set out on my adventure like always. I sneak up behind an enemy, ambush and kill them with normal abilities and all is well. My companion doesn't care and helps me. However, if I sneak up behind the same enemy and use the Blade of Woe, all of a sudden my companion has a crisis of conscience and I lose rapport. Both actions involve ambushing an opponent and killing them unannounced and yet one is viewed negatively and the other is aided vigorously. Why? I truly find this to be a huge problem because it really shouldn't matter...
Keep in mind my targets are all Red named enemies not white named innocents...
Don't even waste your time trying to apply logic to their rapport system. Bastian disapproves of making tea for crying out loud. He's also firmly against stealing of any kind. I can't even pick up a thieves trove without having to hear one of his dorkish lectures. But it's just fine for him to knock his adopted brother unconscious and steal his jewelry. lol
There is some comedic value in having them so neurotic. But certain play styles (like yours) are just going to be incompatible with them. It was a mistake for them not to release at least one companion who knew how to mind his/her own business. I'm sure they have one in the works, but their companion system would have been better received if they had introduced it with one.
SpiritKitten wrote: »It's because you are assassinating INNOCENTS, not enemies. These are usually innocent people that someone has a grudge against and so hired the Dark Brotherhood to murder them. It's murder, not warfare. Neither companion is okay with this.
The OP says they are talking about red targets (not innocents).