Well, let me start off by saying I am loving this chapter. The much needed good content I've been waiting on for quite some time now.
Yes, there are bugs and kinks that need to be worked out (block glitched?) but here is what I love about this chapter:
Absolutely amazing design work. The public dungeon struck me at first how amazing it felt, and I've been getting pleasantly surprised. Deadlands look amazing. The buildings, interiors, lightning are all top notch! Even the delves are so nicely designed. Doomvault is a prime example.
The main quest was fun to play and I actually wished it was longer.
Rockgrove! Amazing job on its overall design, mechs and the feel of the whole trial. I feel the hardmode difficulty is also something we need. I only have one beef, Xalvakka needs more dialog. -_-
I dont think any recent chapters were half as good. So great work developers and designers! Gg.
"Knee-jerk reactionist."
Lost Depths, 2015-2022.