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Border between Cyrodiil and Black Marsh

JobooAGS
JobooAGS
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I wonder where the border between Cyrodiil and Black Marsh is in blackwood. https://imgur.com/DZXG9xr To me it seems like it starts just east of the Salvitto Estate at the wayshrine, extends South and West past Gideon and ends at Fort Blueblood, but I am not entirely sure. It is not as obvious as the border between Hammerfell and High Rock at Bangkori.
  • Kalontas
    Kalontas
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    You can compare it to the map from Oblivion to see more or less where the border of Cyrodiil canonically is.

    https://obmap.uesp.net/?locx=168237&locy=-126072&zoom=13
  • Supreme_Atromancer
    Supreme_Atromancer
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    What @Kalontas said. The anthology map of Tamriel (considered the most reliable Tamriel map by lorebeards) shows a border that maps identically to the playable area in TESIV's worldspace. So, technically, it'd be almost immediately west of Gideon, but in the north it goes a little further east around the Panther River.

    For argument's sake, while other provinces tend to have remarkably stable borders, even in TESIV, Blackwood was considered to form a sort of nebulous region constituting both provinces. The Argonians don't exercise centralised control over a concrete area - its just the lands they inhabit. The Imperials might, but the marshes are notoriously hard to subject to conformity, or even inhabit. The lands themselves shift with dramatically rising and receding water levels (the Panther River differs dramatically between the two games), and the Imperials can only lay claim to areas they can control - which for Black Marsh, isn't much.
  • JobooAGS
    JobooAGS
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    What @Kalontas said. The anthology map of Tamriel (considered the most reliable Tamriel map by lorebeards) shows a border that maps identically to the playable area in TESIV's worldspace. So, technically, it'd be almost immediately west of Gideon, but in the north it goes a little further east around the Panther River.

    For argument's sake, while other provinces tend to have remarkably stable borders, even in TESIV, Blackwood was considered to form a sort of nebulous region constituting both provinces. The Argonians don't exercise centralised control over a concrete area - its just the lands they inhabit. The Imperials might, but the marshes are notoriously hard to subject to conformity, or even inhabit. The lands themselves shift with dramatically rising and receding water levels (the Panther River differs dramatically between the two games), and the Imperials can only lay claim to areas they can control - which for Black Marsh, isn't much.

    This is a well thought out response, thank you! I guess the borders are somewhat like this as of the 2nd era https://imgur.com/bv2qBnH

    give or take, my art work is garbage. Sorry.
  • JobooAGS
    JobooAGS
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    What @Kalontas said. The anthology map of Tamriel (considered the most reliable Tamriel map by lorebeards) shows a border that maps identically to the playable area in TESIV's worldspace. So, technically, it'd be almost immediately west of Gideon, but in the north it goes a little further east around the Panther River.

    For argument's sake, while other provinces tend to have remarkably stable borders, even in TESIV, Blackwood was considered to form a sort of nebulous region constituting both provinces. The Argonians don't exercise centralised control over a concrete area - its just the lands they inhabit. The Imperials might, but the marshes are notoriously hard to subject to conformity, or even inhabit. The lands themselves shift with dramatically rising and receding water levels (the Panther River differs dramatically between the two games), and the Imperials can only lay claim to areas they can control - which for Black Marsh, isn't much.

    Also in other words, what the imperials could not control, they told the argonians they can have it/it is black marsh territory.
  • ealdwin
    ealdwin
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    JobooAGS wrote: »
    What @Kalontas said. The anthology map of Tamriel (considered the most reliable Tamriel map by lorebeards) shows a border that maps identically to the playable area in TESIV's worldspace. So, technically, it'd be almost immediately west of Gideon, but in the north it goes a little further east around the Panther River.

    For argument's sake, while other provinces tend to have remarkably stable borders, even in TESIV, Blackwood was considered to form a sort of nebulous region constituting both provinces. The Argonians don't exercise centralised control over a concrete area - its just the lands they inhabit. The Imperials might, but the marshes are notoriously hard to subject to conformity, or even inhabit. The lands themselves shift with dramatically rising and receding water levels (the Panther River differs dramatically between the two games), and the Imperials can only lay claim to areas they can control - which for Black Marsh, isn't much.

    Also in other words, what the imperials could not control, they told the argonians they can have it/it is black marsh territory.

    Probably. Argonians in general don't strike me as too concerned with exact borders, especially seeing as a number of tribes supposedly keep to the deeper parts of the province. The rough territory that different Hist and/or tribes exert control over may be of more concern, but those are likely looser in definition. Since the Imperials don't invade with the intent of enslaving them like other neighbors *cough Dunmer cough*, the Argonians likely don't care where the Imperial line is drawn. As long as the tribes near that line are free to exist as they do, that is.
  • Iccotak
    Iccotak
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    I would consider Blackwood itself the Borderlands of Black Marsh (Argonia) ZOS seems to be adding the outer-edges before we go to the Heartland one day
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