Over the last 3 months I've been working on making the damage mitigation formula easier to understand and work with for those who are not as nimble in maths as I am.
I initially started this to see the damage difference between the old and new CP system, but I could not collect enough data in time to make a proper side by side comparison. However, I decided to continue to do it anyways as there might be players out there why would love to see what kinds of impact their stats actually have or or how to improve their play style.
And before you come to me about gear sets helping you stay alive, that's not what this is about. This is purely how much damage you receive from the initial hit after all the mitigation is applied.
I'm not good at explaining how mitigation works nor do I care about that since paulsimonps did that way better than I would ever be able to do in his forum post:
https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-updated-21-03-2021/p1
If there are any questions, you can always ask me.
I'm not much active on the forums, but you can always tag me in the discord from The Tank Club(
https://discord.gg/pt3HZg9).
And the damage mitigation calculator can be found here:
https://docs.google.com/spreadsheets/d/13qLcGi_8vxbRC22fdCcFlP2g-X1fQOZb1DYrnjO2wLk/edit#gid=287341575