Time to level a companion to 20?

solidstate77ub17_ESO
At 1k cp how long does it take, roughly, to max out a companions level? I searched high and low and could not find anything.
  • phaneub17_ESO
    phaneub17_ESO
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    Its purely based on combat exp from mob kills, the faster you can gather up and kill a huge pile the faster they go. Those old stomping grounds where people used to grind will be very popular again.
  • solidstate77ub17_ESO
    I've got a few grind spots picked out but I'm curious if it takes a few hours to hit 20 or are we talking a few days? I'm surprised no one has mentioned it.
  • Zenzuki
    Zenzuki
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    I imagine it'll take more than a few days, but really depends on your level of grind I suppose. Definitely gonna take a while to properly gear them and open all skill lines.

    The reason it probably hasn't been mentioned is due to most PTS users just using pre-maxed companions for testing them at max level versus trying to grind them. Knowing they'd have to grind them again once live.
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  • ThreeXB
    ThreeXB
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    I'm more curious how the undaunted, mages guild, fighters guild companion skill line grind is going to be...the base leveling, weapon and armor will be fairly quick if you really grind it
  • cyberjanet
    cyberjanet
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    Zenzuki wrote: »

    The reason it probably hasn't been mentioned is due to most PTS users just using pre-maxed companions for testing them at max level versus trying to grind them. Knowing they'd have to grind them again once live.

    At launch I played a full day, something I really don't have time for. Levelling with a new character was seriously very slow, I got my character to level 8 (I had to try out the new tutorial) and the companion to about level 2. No companion armour dropped. There were no huge dolmen runs as this was the PTS, so it was just normal questing.

    When I changed to my levelled character, where I could do broader content like dungeons and dolmens, the guild quests and other things a starter character can't do or access, the companions levelled significantly faster, usually to level 2 before the end of the first dolmen. Mirri got to level 6, and Bastian to level 7.

    I did play for a good few hours after every PTS update because I had reported many bugs the first time and wanted to see if they were fixed. In total, I would reckon I spent 18-24 hours on the PTS. In all that time, across a wide variety of content - no trials, I can't solo those - I picked up a blue axe, a blue bow and a green lightning staff. And decided not to buy the chapter until it's on sale or DLC. The companion gear was a gamebreaker for me, so much so I spent a few hours browsing Steam.

    So levelling is not the problem, that happens at a reasonable rate and if you just take them around wherever you are going, they should become stronger quite fast. Especially as alts pick them up at the same level you last left them, with the same gear. Alts can change the appearance and keep that unique to them, so Main can have Mirri wearing the bathing towel, and Alt A can have her in a custom-designed outfit.

    Gear is the problem. Did I mention that gear is the problem? I have seen a lot of people say you will get plenty of gear during normal gameplay. You don't. You just don't. And can't craft either. Anyway, levelling is not the problem. Gear is the gamebreaking problem.

    Edited by cyberjanet on June 1, 2021 6:41AM
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  • Castagere
    Castagere
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    Hit up those delves and public dungeons will make it fun.
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