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The stacking of Daedric minefields

Celephantsylvius_Bornasfinmo
Celephantsylvius_Bornasfinmo
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Hey folks,

I recently wrote up a ticket in game about daedric minefields and the fact that you can stack them into one.
I've seen a couple a magicka sorcerers doing this in no-cp pvp (pc eu) and it's kind of crazy. The amount of damage you take when stepping on one is close to what a nightblade ganker can do and yes we are talking about one skill :o

I have screens of it and one of the players I also came across doing it (cast it in a corner for it to work -> I heard him try about 3 or 4 times) so it's known and wished for.

Is this normal or will it be fixed at some point?

Thanks!
  • axi
    axi
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    It is normal. It's been in the game since release.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    axi wrote: »
    It is normal. It's been in the game since release.

    Hi Axi,

    Thank you for the reply. I've played PvP seriously for about 4 years, I've never come across this oO
    Is it trending now or something?
  • axi
    axi
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    Youyouz06 wrote: »
    axi wrote: »
    It is normal. It's been in the game since release.

    Hi Axi,

    Thank you for the reply. I've played PvP seriously for about 4 years, I've never come across this oO
    Is it trending now or something?

    Many things combined caused the fact that sorcs stopped to use mines so extensively as they used to. Even right now this ability is not even close to being as popular as it was. As for why it's being seen now more often I would say it's also because few reasons combined.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    axi wrote: »
    Youyouz06 wrote: »
    axi wrote: »
    It is normal. It's been in the game since release.

    Hi Axi,

    Thank you for the reply. I've played PvP seriously for about 4 years, I've never come across this oO
    Is it trending now or something?

    Many things combined caused the fact that sorcs stopped to use mines so extensively as they used to. Even right now this ability is not even close to being as popular as it was. As for why it's being seen now more often I would say it's also because few reasons combined.

    It's probably because of no proc sets and no cp, I agree, but still kinda crazy imo.
  • Ackwalan
    Ackwalan
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    At least they no longer knock you up in to a door frame, leaving you stuck there with just your feet dangling down.
  • Vevvev
    Vevvev
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    I just mistform through them laughing the whole time. 75% mitigation and immune to their immobilization effect. Let's you trigger them all without worry.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Vevvev wrote: »
    I just mistform through them laughing the whole time. 75% mitigation and immune to their immobilization effect. Let's you trigger them all without worry.

    Yes same, but I can't on this character and I've always misted the multiple for others to pass thru with block...but here it's sneakly put around a corner and you can hardly seem them ;)
  • Lephrel
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    Mines haven't really been worth a slot for years now. They have a high cost, stacking isn't always possible and the damage (even when stacked) isn't a big deal in today's meta anymore.

    If the skill is giving you trouble, you should probably re-evaluate your build. Get a decent hp pool, resists and keep your vigor or other hots up at all times - since you played pvp I probably didn't need to tell you this.
    Anyways, unless you play something ultra squishy, you can just soak up the damage from mines and the sorc will run out of magicka if they decide to keep spamming the skill.
  • furiouslog
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    I saw mine stacking this weekend in Ravenwatch on PC-NA. It's pretty cheesy. Same with fear totems.
  • Athan1
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    It's so circumstantial that it's okay if it's strong. Sersly, what are the chances of walking over the mine? Very slim, which is prob why you can't even know how often they're actually used. Gotta reward this hard-to-pull-off trick.
    Athan Atticus Imperial Templar of Shezarr
  • itscompton
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    My mines hit for around 4-7k each depending who they hit. I like to use them to stack in doorways or on stairs so when someone spamming momentum or shuffle runs through they're immune to the root and they wind up running through all five and killing themselves. It also gives wrecking blow spammers fits if you drop them anywhere and then kite around them.
    Edited by itscompton on May 24, 2021 1:43AM
  • Amottica
    Amottica
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    itscompton wrote: »
    My mines hit for around 4-7k each depending who they hit. I like to use them to stack in doorways or on stairs so when someone spamming momentum or shuffle runs through they're immune to the root and they wind up running through all five and killing themselves. It also gives wrecking blow spammers fits if you drop them anywhere and then kite around them.

    This is a great idea.

    Also, I assume players can stack WoE and other AoEs and I do not see why this would be any different.
  • orion_1981usub17_ESO
    orion_1981usub17_ESO
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    Mines are a choke point one trick pony that only rarely produces high yield results. Not stacking them would be foolish, especially in doorways, stairs or flags. But out in open, they're mostly useless. That's why you rarely see them beyond a few mine trolls.
  • JamieAubrey
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    Youyouz06 wrote: »
    Hey folks,

    I recently wrote up a ticket in game about daedric minefields and the fact that you can stack them into one.
    I've seen a couple a magicka sorcerers doing this in no-cp pvp (pc eu) and it's kind of crazy. The amount of damage you take when stepping on one is close to what a nightblade ganker can do and yes we are talking about one skill :o

    I have screens of it and one of the players I also came across doing it (cast it in a corner for it to work -> I heard him try about 3 or 4 times) so it's known and wished for.

    Is this normal or will it be fixed at some point?

    Thanks!

    Is this my fault :D:D:D
  • itscompton
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    The other thing I like about minefield is that it's an instant cast that doesn't need a target so it's an easy way to quickly activate the Exploitation passive in dark magic to up my crit chance before getting into a fight.
  • YandereGirlfriend
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    I'm not seeing a problem with this.

    Besides, how would you even police this? Have the most recent cast overwrite and delete the older cast? This works for a single player casting duplicate AoE abilities (e.g. Wall of Elements) because you have full control over its casting and presumably you are intending to move the AoE to a more advantageous location, but accounting for other players removing your AoE abilities is a massively slippery slope and not one that we, as a community, would want to go down.

  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    It's just the stacking into one zone which I find a bit off (it's target related obviously)...having them spread out normal is no problem at all (no beef)

    Surprise your foes by placing 5 volatile Daedric mines around you, which take 3 seconds to arm and last for 30 seconds. When a mine is triggered it explodes, dealing 2559 Magic Damage and immobilizing the enemy for 2 seconds.

    Yeah well I get surprised by 5 in 1 :open_mouth: haha
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Athan1 wrote: »
    It's so circumstantial that it's okay if it's strong. Sersly, what are the chances of walking over the mine? Very slim, which is prob why you can't even know how often they're actually used. Gotta reward this hard-to-pull-off trick.

    Idk if it's hard to pull off, once you know how to do it -> it's on ;) I did hear one other sorc struggle to get his stack right...'omg man you too?!'
  • Joy_Division
    Joy_Division
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    Is there are reason why you walking through daedric mines in the first place?
  • itscompton
    itscompton
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    Youyouz06 wrote: »
    Athan1 wrote: »
    It's so circumstantial that it's okay if it's strong. Sersly, what are the chances of walking over the mine? Very slim, which is prob why you can't even know how often they're actually used. Gotta reward this hard-to-pull-off trick.

    Idk if it's hard to pull off, once you know how to do it -> it's on ;) I did hear one other sorc struggle to get his stack right...'omg man you too?!'

    It's not that it's particularly hard to stack them, it's just not a major issue because there are so few places you can place them to do it where they'll actually get stepped on. And once they're down it's pretty easy to see them, be glad they didn't decide to make them invisible to enemies like they did with Volcanic Rune.
  • furiouslog
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    Is there are reason why you walking through daedric mines in the first place?

    Chains!
  • Vaoh
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    Would be better if mines didn’t disappear on recast either :smile: creating actual minefields like that would be cool lol.
  • itscompton
    itscompton
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    Vaoh wrote: »
    Would be better if mines didn’t disappear on recast either :smile: creating actual minefields like that would be cool lol.

    It would be too OP if the same person could cast more than one set of mines at a time.
    But your comment got me imagining a guild with 2-3 full groups getting everyone to run Sorc and drop mines on breaches and flags. It would be nearly impossible to get through. Even someone in Mist Form is going to die if they run over 15 mines every step they take.
    Edited by itscompton on May 24, 2021 7:01PM
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Is there are reason why you walking through daedric mines in the first place?

    Hidden right in a little corner, not visible (view blocked) ;)
    Edited by Celephantsylvius_Bornasfinmo on May 24, 2021 7:59PM
  • Tommy_The_Gun
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    axi wrote: »
    It is normal. It's been in the game since release.
    Well, I guess something was overlooked then I suppose... Because it makes sense to think that it may be not the way devs want this skill to be used.
  • XvarleyX
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    I miss doors on resources, that was the true era of mine stacking.
  • Vaoh
    Vaoh
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    itscompton wrote: »
    Vaoh wrote: »
    Would be better if mines didn’t disappear on recast either :smile: creating actual minefields like that would be cool lol.

    It would be too OP if the same person could cast more than one set of mines at a time.
    But your comment got me imagining a guild with 2-3 full groups getting everyone to run Sorc and drop mines on breaches and flags. It would be nearly impossible to get through. Even someone in Mist Form is going to die if they run over 15 mines every step they take.

    Make it so mines that overlap too closely onto other mines are deleted.

    So there can be a massive minefield aka “Daedric Minefield” but without having a crazy stack of mines in one spot. I think that’d be an awesome morph cooler than the current minefield. Maybe bump up the damage since they aren’t stackable though.
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