Rather than bound they should be made tradable like treasure maps so that those of us who enjoy doing them could buy them off those who find them a chore.
ShadowWolf44 wrote: »Rather than bound they should be made tradable like treasure maps so that those of us who enjoy doing them could buy them off those who find them a chore.
This would be a good addition, except for one thing- those with massive wealth/speed/time, and this is to include the bots out there, would flood the zone, making it very difficult for normal crafters, even with their own speed. I admit it makes some sense, but so does their reasons, for keeping them "as is".
I absolutely hate them. Got a big pile of each possible survey map just taking up space in my inventory / bank. They not only feel like a chore, they feel like a boring unending chore.
I wish there were an addon or even a legit game mechanic (like a skill or a crown store item or anything at all) that would let you do all of them at once, or sell them to other people, or whatever... but just running around doing several nodes per map area like 7 or 8 times each... By Azura, it's a curse!
I guess I'll have to spend an entire week doing ONLY that... or I'll just set them all on fire. Probably the latter.
I have noticed that since the latest patch.. survey drops are a lot rarer. I’m doing all crafting dailies on 6 different toons each day and I’m maybe getting 1 survey every 3 days.
I enjoy them. As soon as I get a survey, I travel there and harvest it. I really don't understand how people can amass quantities of them, and then complain about it.
I have noticed that since the latest patch.. survey drops are a lot rarer. I’m doing all crafting dailies on 6 different toons each day and I’m maybe getting 1 survey every 3 days.
Just poor RNG. It would take at least 2 months of doing 6 writs a day to discern if there's been a change.
I'm not doing as many writs as before, but there's no evidence of change in my (admittingly limited) sample.
Maybe they could make them more attractive if we could find a furnishing plan or antiquity leads in between.
newtinmpls wrote: »Maybe they could make them more attractive if we could find a furnishing plan or antiquity leads in between.
Last weekend, I was burning through surveys, finding missed skyshards, found a bunch of chests, found a bunch of leads, fought a few world bosses I hadn't done on such and so character, and got a few more drops for my sticker book.
Oh, and swung by a dolmen and finally got my first necklace for a companion (oddly off a trash mob, not the actual dolmen, but I thought it was cool).
Surveys work out great for me, because I'm too chaotic of a person to "only do one thing at a time"
My solution is to pick a zone or two and do the surveys in that zone. I go alphabetically. Sure, I may get some surveys for Alikir a few days after I do that zone, I just wait until Alikir is in the rotation again.
.
elven.were_wolf wrote: »Crafting Surveys are such a chore, that I stopped doing writs all together. As whenever I get one I just put it on a pile of them in my inventory and procrastinate doing them, because they are such a bother.
My suggestion would be that we only have to do them once and after we do them/“collect” them we instead get a survey cache with resources roughly the same as we would get from manually harvesting them.
arun_rajputb16_ESO wrote: »elven.were_wolf wrote: »Crafting Surveys are such a chore, that I stopped doing writs all together. As whenever I get one I just put it on a pile of them in my inventory and procrastinate doing them, because they are such a bother.
My suggestion would be that we only have to do them once and after we do them/“collect” them we instead get a survey cache with resources roughly the same as we would get from manually harvesting them.
I agree, but I think they're a chore because they can be tricky to find. Just add them as a quest with a quest marker and it'll be much quicker and less tedious. I hate having to look up where a woodworking survey is online and then match that up to where I am. Alternatively, when you discover it, add it to your map as an eye icon or something.
arun_rajputb16_ESO wrote: »elven.were_wolf wrote: »Crafting Surveys are such a chore, that I stopped doing writs all together. As whenever I get one I just put it on a pile of them in my inventory and procrastinate doing them, because they are such a bother.
My suggestion would be that we only have to do them once and after we do them/“collect” them we instead get a survey cache with resources roughly the same as we would get from manually harvesting them.
I agree, but I think they're a chore because they can be tricky to find. Just add them as a quest with a quest marker and it'll be much quicker and less tedious. I hate having to look up where a woodworking survey is online and then match that up to where I am. Alternatively, when you discover it, add it to your map as an eye icon or something.
Oliviander wrote: »It would br great if they went into the crafting bag,
So that each of my toons could see the locations when they are near a writ spot
So that they could be done when you are near a spot anyway.
Instead of surveys, we should just get the mats.
But if they insist on making us travel around and deal with the loading screens:
A treasure chest but for mats. One "survey chest" per survey.
Less time wasted clicking on resources over and over and over again when we have stacks of surveys.
elven.were_wolf wrote: »I play on console, so when you have a lot of surveys stacked, going through a bajillion loading screens and having to ride around all over the place that the game almost turns into a riding simulator, then manually match the area of the survey with your map marker and look up guides online if you take forever finding it days on end isn’t fun.
It’s not that I hate earning stuff that require a challenge, or hate grinding, because I have done a whole lot of grinding earning all the monster trophies. It’s just when grinding isn’t fun, that’s an issue with game design. An activity in a game shouldn’t feel like a chore.
Sure you might discover new areas or loot some treasure chests along the way, but when you’ve been playing for 7 years you already discovered everything and got all your gear. So having a hireling to send to survey locations, or just “unlocking” a survey location so it’s on your map, or even getting a chest with mats in it after you discovered the survey previously is a quality of life feature I think a veteren to the game would appreciate.