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Slow motion and desync issues.

Izanagi.Xiiib16_ESO
Izanagi.Xiiib16_ESO
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@ZOS_Adrikoth @ZOS_SarahHecker

It would be really nice to hear any feedback about the following 2 PVP bugs.

The first - 'Slow bug' as people mainly call it has been an issue for over a year at this point i've seen no planned fixes in the PTS
It has subtly changed over that year. When we first started to get it it was at least a problem for all factions in the area. However now it seems that this is 90% of the time only an issue for the DC faction (or at least it occurs far more regularly only for them).


https://www.youtube.com/watch?v=MP5ElYtw90g


The second - 'Desync'
This occurs whenever a player is affected by a position changing stun. If the stun occurs late - due to the server's performance issues and the player moves their character before breaking free their character will be stuck in place, usually until they are next stunned and have the option to break free. Skills which cause this affect: Meteor (both morphs), Flame Clench, Piercing/Aurora Javelin, Scatter/Magnum Shot, Dragon Leap(both morphs). This will often be seen by others as the player standing still or in the air as the server thinks that's where they are, they are still targetable and often causes player death. The player will see this as they are unable to cast any skills or perform dodge rolls but can still move around.

Note: This can also be self-inflicted by similar skills such as Dragon Leap or 'Charge' abilities as the server is often slow in updating the players position after such skills leaving them unable to cast skills but freely targetable by enemies.

This will occur basically during any primetime gameplay.
A simple temporary fix would be to change all these skills to 'knock-down' skills or some other type of stun.

Additionally the 49000 days debuff is still plaguing characters and causing numerous issues such as buggy break free, being unable to sprint or even cast skills. https://forums.elderscrollsonline.com/en/discussion/501452/streaked-for-49000-days-ccd-bug#latest
Edited by Izanagi.Xiiib16_ESO on June 28, 2021 5:10PM
@Solar_Breeze
NA ~ Izanerys: Dracarys (Videos | Dracast Podcast)
EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Still looking for some sort of acknowledgement after over a year. Perhaps just a 'it's in the backlog'.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast Podcast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
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  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    @ZOS_GinaBruno would you be able to take a look into this :)?
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast Podcast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
    Options
  • Sanctum74
    Sanctum74
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    The desyncs started when they tried to fix the desyncs from block canceling. Instead of fixing something that rarely ever happened they introduced even more desyncs to all skills which now happens on a regular basis. You can even be desynced by seige and it’s common to see npc’s get desynced as well.

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  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    @ZOS_Kevin adding you to the ping list still waiting for some feedback on these issues 3 serious combat issues which have been around for over 1y now.
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast Podcast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
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