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Please make siege damage visibly render again

Flangdoodle
Flangdoodle
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For about the last two months the damage areas from siege engines do not render during large fights in Gray host in Cyrodiil. Sometimes the only way you even know that you've been hit with siege is that you suddenly die, and it appears in your re-cap. This is especially true with oils inside of keeps.

I have my enemy damage settings turned all the way up to bright pink, but for some reason that doesn't seem to count with siege. It's impossible to not "stand in the stupid" if you can't even see it. This is the same problem that we had with Colossus AOE damage when Necromancers were first introduced and y'all were able to fix that. Please fix this. Thanks.
  • Kwoung
    Kwoung
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    It's a lag issue, welcome to Greyhost!
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