TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
OutLaw_Nynx wrote: »TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
How would it devalue the keys?
Oreyn_Bearclaw wrote: »OutLaw_Nynx wrote: »TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
How would it devalue the keys?
It lowers the RNG component associated with keys when you lower the pool by adding more quest givers. In other words, on average it would take less keys to get what you are after if they split the pool in half for DLC. Therefore, a key has less value because in theory, you dont need as many.
I was actually thinking the same thing a few months back. At some point, I think they need to add another quest giver or if they dont want four daily pledges, devise some other means of splitting the DLC RNG pool in half.
If it were me, I would go to 4 givers, 2 DLC and 2 Non DLC, and I would also reshuffle the dungeons based on Vet HM difficulty as best I could to give 4 tiers of difficulty. That way you have an easy DLC and hard DLC (as well as easy Non DLC and hard Non DLC).
Why increase the number of keys for buying?Oreyn_Bearclaw wrote: »OutLaw_Nynx wrote: »TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
How would it devalue the keys?
It lowers the RNG component associated with keys when you lower the pool by adding more quest givers. In other words, on average it would take less keys to get what you are after if they split the pool in half for DLC. Therefore, a key has less value because in theory, you dont need as many.
I was actually thinking the same thing a few months back. At some point, I think they need to add another quest giver or if they dont want four daily pledges, devise some other means of splitting the DLC RNG pool in half.
If it were me, I would go to 4 givers, 2 DLC and 2 Non DLC, and I would also reshuffle the dungeons based on Vet HM difficulty as best I could to give 4 tiers of difficulty. That way you have an easy DLC and hard DLC (as well as easy Non DLC and hard Non DLC).
The solution would be to increase the number of keys it takes to purchase items if they want to keep the current percentages in place.
Oreyn_Bearclaw wrote: »OutLaw_Nynx wrote: »TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
How would it devalue the keys?
It lowers the RNG component associated with keys when you lower the pool by adding more quest givers. In other words, on average it would take less keys to get what you are after if they split the pool in half for DLC. Therefore, a key has less value because in theory, you dont need as many.
I was actually thinking the same thing a few months back. At some point, I think they need to add another quest giver or if they dont want four daily pledges, devise some other means of splitting the DLC RNG pool in half.
If it were me, I would go to 4 givers, 2 DLC and 2 Non DLC, and I would also reshuffle the dungeons based on Vet HM difficulty as best I could to give 4 tiers of difficulty. That way you have an easy DLC and hard DLC (as well as easy Non DLC and hard Non DLC).
Solid_Metal wrote: »Oreyn_Bearclaw wrote: »OutLaw_Nynx wrote: »TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
How would it devalue the keys?
It lowers the RNG component associated with keys when you lower the pool by adding more quest givers. In other words, on average it would take less keys to get what you are after if they split the pool in half for DLC. Therefore, a key has less value because in theory, you dont need as many.
I was actually thinking the same thing a few months back. At some point, I think they need to add another quest giver or if they dont want four daily pledges, devise some other means of splitting the DLC RNG pool in half.
If it were me, I would go to 4 givers, 2 DLC and 2 Non DLC, and I would also reshuffle the dungeons based on Vet HM difficulty as best I could to give 4 tiers of difficulty. That way you have an easy DLC and hard DLC (as well as easy Non DLC and hard Non DLC).
people already did it tho....with alts, so devalue key is quite far fetch imo
TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
To devalue the keys, they would have to have value to begin with...they don't. Anyone who has been playing for any length of time has hundreds of the things. In fact, they need to offer more stuff than garbage monster shoulders to buy with the things.
TheCommentator wrote: »The base game has 24 dungeons with 2 pledge quest givers and there is now 20 DLC dungeons and I'm sure even more will get added later in the year. Is it coming towards the time that a second DLC pledgemaster should be added? I understand this may devalue keys, but I'd still like to know peoples thoughts?
Thanks.
To devalue the keys, they would have to have value to begin with...they don't. Anyone who has been playing for any length of time has hundreds of the things. In fact, they need to offer more stuff than garbage monster shoulders to buy with the things.