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About the Kushalit Sanctuary house

  • Zypheran
    Zypheran
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    I’ve seen what many of the housing enthusiasts do with even small spaces. They fill them to the brim with items to the point the original home is unrecognizable. And even before then they hit the memory max and literally break the house. The character can’t load in and can’t get out. The player is then left doing a back and forth with ZOS to identify the issue and get the character out.

    That’s currently what’s going on, it isn’t isolated, and it’s a huge time waste for both the player and customer service. Esp as the player is just as likely to go ahead and do it again and again.

    The housing limits are in place to minimize this and don’t expect any increase to the limits. What we are starting to see are larger objects, more detailed objects, and objects that combine several effects or items into a consolidated one so as to allow the appearance of more without actually having more.

    I'm involved in about 10 housing guilds through Discord and engage with them throughout the day, everyday and I have never heard of this issue.
    I've even visited houses where all 700 items were placed in relatively small area and with no issues that I could see.
    I'm not for second saying that it isn't true or doesn't happen but surely it must be very very rare.
    Only just last week, I was on a guild tour and we went to a house with this flying space craft cobbled from 700 clockwork items. 24 of us grouped and spent quite a bit of time there and encountered no issue.
    I even remember judging a competition which involved building a tiny house. There were over 50 entries and many used all 700 items crammed onto a space, which by the rules of the competition, had to be smaller than 7 orcish platforms. 4 judges touring and not a single issue.
    I'm sure it wasn't your intention to give a perception that there was some widespread issue being encountered by housing enthusiasts that's a justification for keeping the limit at 700 items. But all the same, the housing community is fairly close knit. Word tends to pass along the grapevine rather quickly and in 4 years, in all the times that the discussion around performance issues at the cap, I have never heard of somebody having this issue.
    Apologies to the OP for taking the thread off in a tangent but I had to offer a counter experience to the suggestion that there is some known issue like this experienced amongst the housing community.
    Also, apologies for seeming disagreeable but I also don't accept what you said in your last sentence but that's a whole other argument😆
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • spartaxoxo
    spartaxoxo
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    I’ve seen what many of the housing enthusiasts do with even small spaces. They fill them to the brim with items to the point the original home is unrecognizable. And even before then they hit the memory max and literally break the house. The character can’t load in and can’t get out. The player is then left doing a back and forth with ZOS to identify the issue and get the character out.

    That’s currently what’s going on, it isn’t isolated

    That is actually very rare and not at all representative of what people do. It is absolutely isolated. I haven't gotten stuck once, on console, in houses filled to the brim.
    Edited by spartaxoxo on May 22, 2021 7:57AM
  • Ippokrates
    Ippokrates
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    Wolf_Eye wrote: »

    *I'd love to have a tiny hut or a small house in those caves, but alas, some places/DLCs seem to come with notable homes only. Yes, I'm looking at you, Gold Coast, CWC, Hew's Bane, The Reach, Blackreach and Murkmire.

    100% this. I would have LOVED to have a tiny swamp house in the Murkmire style (and not base game Argonian) out in the middle of nowhere in Murkmire so that I could finally fulfill my dreams of being that "strange mysterious swamp person living in the middle of nowhere".

    also wouldn't mind having a tiny Thieves hideout house in Hew's Bane....with secret passageways to my stashed treasures and all...

    And I would love to have a tiny cottage in the woods in Western Skyrim, much like those houses you see near Kilkreath temple.

    That would be great.

    But on the other hand (maybe you can advise me if there is one cause I am fresh in this real estate business ^^ ) i would love to have some palace/cathedral i could turn into gallery for my undaunted collection. But none of the houses i was checking, have such long & wide space...
  • bluebird
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    Ippokrates wrote: »
    Wolf_Eye wrote: »

    *I'd love to have a tiny hut or a small house in those caves, but alas, some places/DLCs seem to come with notable homes only. Yes, I'm looking at you, Gold Coast, CWC, Hew's Bane, The Reach, Blackreach and Murkmire.

    100% this. I would have LOVED to have a tiny swamp house in the Murkmire style (and not base game Argonian) out in the middle of nowhere in Murkmire so that I could finally fulfill my dreams of being that "strange mysterious swamp person living in the middle of nowhere".

    also wouldn't mind having a tiny Thieves hideout house in Hew's Bane....with secret passageways to my stashed treasures and all...

    And I would love to have a tiny cottage in the woods in Western Skyrim, much like those houses you see near Kilkreath temple.
    But on the other hand (maybe you can advise me if there is one cause I am fresh in this real estate business ^^ ) i would love to have some palace/cathedral i could turn into gallery for my undaunted collection. But none of the houses i was checking, have such long & wide space...
    As a general tip for new housing fans, it's good to be aware of what's out there, even ones that aren't sold right now. So you can see a list of houses at https://eso.mmo-fashion.com/homes-list/ for example. You can also visit them ingame and Preview them in person to see if they're suited for what you have in mind. :smile:
    For your 'long and wide' spaces for collection displays, perhaps:
    • Daggerfall Overlook, Ebonheart Chateau, and Mathiisen Manor have long and wide rooms that may be suited and these are purchasable at all times.
    • For a specifically Cathedral-like house, Grand Psijic Villa, Bastion Sanguinaris, and the upcoming Panterfang Chapel have loads of display space, but neither of them available at the moment.
    • Other houses with long wide rooms are Jode's Embrace and Antiquarian's Apline Gallery, and you may find Elinhir Private Arena or Hakkvild's High Hall to be a nice round display alternatives. But these are also unavailable.
    • If you have Elsweyr, you may use the Hall of the Lunar Champion to build a custom display room in overlook area of the house, this is a good starter house for new players because it's freely unlocked through questing.
    It's really up to you, I've seen amazing galleries at Serenity Falls, custom trophy houses built at Moonsugar Meadow and Erstwhile Sanctuary... your choice will depend on your taste, as well as your budget and your patience, considering many of the more suitable houses may not be available for a long time...
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    I must wonder what do people consider "Furnished"

    Filling your house with so much stuff making it look like someone with a Hording Problem lives there is not "Furnishing" a house, it is what I call making a mess, it is very possible to fully furnish a house with less then 700 slots.
  • Wolf_Eye
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    I must wonder what do people consider "Furnished"

    Filling your house with so much stuff making it look like someone with a Hording Problem lives there is not "Furnishing" a house, it is what I call making a mess, it is very possible to fully furnish a house with less then 700 slots.

    It isn't just about cramming as much clutter as possible, some people like making rooms or buildings from scratch using boards/planks/stone walls. I've seen someone make a boat out of scratch, aircrafts out of scratch; and trust me, you'd be surprised on how many slots it takes to do these sorts of things. And it takes even MORE to give your new building decoration so that it looks nice too.

    And there are some people who genuinely like the look of clutter. I personally don't, and so my houses tend to be closer in how NPC houses are cluttered, but I can understand the appeal. It gives your eyes a lot to look out and can often give off the impression of a well lived-in home.
  • FluffWit
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    It depends in the house really. Some I had no trouble doing everything I wanted to within the limit like Proudspire. Alinor Crest I could have used another 50 slots but it was basically fine. The villa on Arteum... I've visited dozens and they all look half finished.
  • bluebird
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    I must wonder what do people consider "Furnished"

    Filling your house with so much stuff making it look like someone with a Hording Problem lives there is not "Furnishing" a house, it is what I call making a mess, it is very possible to fully furnish a house with less then 700 slots.
    I'm really curious to what people mean when they talk about this - do you have some image examples, or house videos? :confused: Because in my experience this doesn't apply to the actual situation at all. I haven't seen a SINGLE Psijic Villa, Bastion, Thieves Oasis, Dawnlight, etc. that were "Furnished" all the way through without having to lock off areas, or having to make excuses like "Yeah, don't look at that part, because I just left it as it was 'cause I ran out of slots."

    abf2501f4f0001aa336538f18cc1445d.png
    Like, do you consider ^ this 'cluttered', or someone with a 'hoarding problem'? Because it's impossible to decorate many houses even with the same sparse 'item per room' density that their loading screens showcase - if we wanted to use the same density, we'd run out of slots with rooms or a whole garden still left empty. (In fact, some Inn loading screens feature more items than the item slot limit of the inn, even with ESO+ :lol: ) I don't know about your taste ofc, but I don't consider that loading screen to be cluttered at all - it simply shows the "luxury" of being able to place actual glasses/plates on tables (wow, what a shocker amiright - and even so, some of the tables in the pictures have like 2 sad cups, or a single candle lol), which is more than what we see in many player houses that have to leave dining tables empty, etc:

    f7325f51237467e2d5eb61539abf0da8.png

    So I don't know what 700-slot house you consider "Furnished" to the point of "hoarding" and "a mess". Because I think @FluffWit is really correct that it depends on the House, not on anybody's tastes. Some houses are just objectively impossible to furnish well with their slot / space ratio, without many areas ending up like a charity furniture showroom - having to be content with a couple of plastic oranges here or there, or a few sad styrofoam blocks which are painted to resemble books... :tongue::wink:
    book_row_long.jpg
  • spartaxoxo
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    bluebird wrote: »
    I must wonder what do people consider "Furnished"

    Filling your house with so much stuff making it look like someone with a Hording Problem lives there is not "Furnishing" a house, it is what I call making a mess, it is very possible to fully furnish a house with less then 700 slots.
    I'm really curious to what people mean when they talk about this - do you have some image examples, or house videos? :confused: Because in my experience this doesn't apply to the actual situation at all. L

    I think he's talking about people who custom build houses at other houses and hit the item limit as a result.
  • Erissime
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    As a housing enthusiast I cannot help reading this entire thread, and watching it go from price vs offer original subject, to how housing is being used by players.

    As I never saw the daedric house except from videos, the interest in such architecture never touching my general idea of aesthetics (too much metal, too little diversity), as far as the size seems from same videos, yes the price does feel a bit too much, considering literal wonders of space and sight we got for similar or even lesser ( yes even1k crown less is quite a bit) money.

    As for the problem of slots - I am half in disagreement with those shouting for even more slots, because I have seen ( and done) quite a few houses just fine with that nr of slots, without struggling to fill in anything - so clutter ( and the perception of it by many) - is overrated. And yes, tables with just 1 glass or a candle on them, as opposed to fully stuffed ones show a greater diversity than everything crammed to the brim with ... everything.

    However, if builds are in place - as many housing enthusiasts showed and do - that number of slots is a rather painful limit indeed - which brings on the idea of having available more empty spaces for builders, at more reasonable prices ( I mean just how much can one pay for an empty space in the end, yes?)

    A great lack of balance - now indeed seemingly worked by the devs - is between the actual furniture we get and the houses size. The fact that we get these absolute "monsters" of ruins, castles, giant boats, extraordinary residences in every manner of styles and locations, which we can barely fill with tiny little bits - because everything in the normal is simply .. tiny - is a problem. The only balanced home vs furniture I've seen is the Leyawiin house (Water's Edge) - which can be decently cluttered with the respective Leyawiin furniture without having to miss any slots .

    I believe I am not wrong when I say that we should see more of that - and the devs ought to consider the furniture sizes before providing a house, rather than having monster - houses ( no matter how beautiful) - with only tiny furnishings to fit in. Lower the ceiling? narrow the rooms? whatever it takes to earn balance. Right now - that balance is kind of ... lost. This should also solve the nr of slots problem (without them having to be increased) - and more empty spaces - for builders.
    Edited by Erissime on August 24, 2021 3:38PM
  • Lady_Galadhiel
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    Erissime wrote: »
    As a housing enthusiast I cannot help reading this entire thread, and watching it go from price vs offer original subject, to how housing is being used by players.

    As I never saw the daedric house except from videos, the interest in such architecture never touching my general idea of aesthetics (too much metal, too little diversity), as far as the size seems from same videos, yes the price does feel a bit too much, considering literal wonders of space and sight we got for similar or even lesser ( yes even1k crown less is quite a bit) money.

    As for the problem of slots - I am half in disagreement with those shouting for even more slots, because I have seen ( and done) quite a few houses just fine with that nr of slots, without struggling to fill in anything - so clutter ( and the perception of it by many) - is overrated. And yes, tables with just 1 glass or a candle on them, as opposed to fully stuffed ones show a greater diversity than everything crammed to the brim with ... everything.

    However, if builds are in place - as many housing enthusiasts showed and do - that number of slots is a rather painful limit indeed - which brings on the idea of having available more empty spaces for builders, at more reasonable prices ( I mean just how much can one pay for an empty space in the end, yes?)

    A great lack of balance - now indeed seemingly worked by the devs - is between the actual furniture we get and the houses size. The fact that we get these absolute "monsters" of ruins, castles, giant boats, extraordinary residences in every manner of styles and locations, which we can barely fill with tiny little bits - because everything in the normal is simply .. tiny - is a problem. The only balanced home vs furniture I've seen is the Leyawiin house (Water's Edge) - which can be decently cluttered with the respective Leyawiin furniture without having to miss any slots .

    I believe I am not wrong when I say that we should see more of that - and the devs ought to consider the furniture sizes before providing a house, rather than having monster - houses ( no matter how beautiful) - with only tiny furnishings to fit in. Lower the ceiling? narrow the rooms? whatever it takes to earn balance. Right now - that balance is kind of ... lost. This should also solve the nr of slots problem (without them having to be increased) - and more empty spaces - for builders.

    The Lucky cat landing house is also reasonable with the 400 slots,given that the house is not really big and you can still build many extras outside.
    Imo most of the 400 items homes are fine with space versus furniture slots given.
    I would really like to see more of those homes,not only in new areas but also in old ones.
    Like I mentioned in some other older discussions,a nice 400 slot house somewhere in Summerset,with a nice little garden would be perfect for me.
    Dont get me wrong I love my Psijic Villa,my Alinor Townhouse,and my (if it ever returns to the crown store) Aldmeri Grotto but
    I think there is something missing in such a big island.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Erissime
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    Yes, size - the nr of slots in such houses being their general size is ok vs furniture - places like the Aldemir Grotto and most of the expensive limited time notable houses lack appropriate furniture. Even for crowns there are very few items suitable for such sizes other than giant trees (available for gold too) - even fountains sometimes feel dwarfed by comparison to such places!
  • TheAwakenedSharmat
    TheAwakenedSharmat
    Soul Shriven
    When will this show up again? I've been dying to own this but apparently sources say it hasn't even been avalible for two whole years?
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