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Quality of Life ideas

ThreeXB
ThreeXB
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First I'd like to state I'm a console player so no idea if there are add-ons for these but if there are it won't help .

1st - vendor toggle known/unknown for style pages, motifs, provision recipes, furniture recipes to filter out things already known.

2nd - vendor toggle collected/not collected for weapons, armor and jewelry for sticker book to filter out gear already known.

3rd - make lockpicks and soul gems a craft bag item.

4th - make key fragments from imperial city/sewers/dungeos a currency and not an item.

5th - either unlock transmutation crystal cap OR make same color geodes stack.

6th - have the ability to send hirelings that you already have vested skill points in to do surveys.

I really think these would help inventory issues, save ALOT of vendor searching times and increase game enjoyment.
Edited by ThreeXB on May 10, 2021 5:16AM
  • blkjag
    blkjag
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    Saved cp and gear load outs, please let us stack siege
  • blkjag
    blkjag
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    Surveys being a craft bag item would be amazing too
    Edited by blkjag on May 10, 2021 4:39AM
  • ThreeXB
    ThreeXB
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    blkjag wrote: »
    Saved cp and gear load outs, please let us stack siege

    I'd like gear/skill load outs too but would understand if cp and morphs wouldn't change. Also NEW seige stack would be awesome, I get if used or degraded seige became unstacked.
  • tsaescishoeshiner
    tsaescishoeshiner
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    Key Fragments being an item is the only way they're sellable. They're worth like 250 gold each on PC NA, and likely to go up when the new Imperial City monster sets arrive with Update 30. So they would be better store like crafting stuff than a currency, where we can withdraw goods to sell them
    PC-NA
    in-game: @tsaescishoeshiner
  • newtinmpls
    newtinmpls
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    new Imperial City monster sets arrive with Update 30.

    ???

    Where can I find more info on this?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • ThreeXB
    ThreeXB
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    newtinmpls wrote: »
    new Imperial City monster sets arrive with Update 30.

    ???

    Where can I find more info on this?

    Pts notes
  • Rugby_hook
    Rugby_hook
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    Being able to tag or rename gear. My bank is set up to house all healer and tank gear so all of my tanks/healers have access to them all. Would be great if I could tag reach for how I want to use and then sort by role (tank, healer, stam dps, mag dps, etc).
  • Iccotak
    Iccotak
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    Grid view of inventory should be an option in settings - I should not need an add-on to have that.

    It makes inventory management so much simpler and easier on PC
  • RedFireDisco
    RedFireDisco
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    Heck yes to the surveys. I find they're not worth my time as I could farm the items I get much faster and just sell the survey.
  • ApoAlaia
    ApoAlaia
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    Regarding #1 and #2 IMO comprehensive - and functional - filtering options should be an integral part of the game UI, not only provided by the API for addons to use.

    On the matter of #3 although it would be nice it would be an outlier and open a can of worms - 'why stop at there an not include other consumables too like repair kits/pots/food/drinks?'

    #4 is a 'funny' one because it can be sold on traders; if they make it a 'currency' like Tel-Var for instance that would go out of the window, the same restrictions would have to apply.

    #5 I'd love that and would make the PVP monthly ones amazing. It would also defeat the object of 'capping' how many crystals can you hold at any given time - whatever that object may be - so extremely unlikely to be entertained.

    #6 Is busywork - harvesting the surveys - however is one of the 'busyworks' in the game I least object to. The 'gameplay loop' attached to it, whether due to conditioning or because it does actually make sense I cannot tell for obvious reasons, fits in the game just fine.
  • joerginger
    joerginger
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    Heck yes to the surveys. I find they're not worth my time as I could farm the items I get much faster and just sell the survey.

    While I agree with the suggestion regarding surveys, I'm not sure what you mean here. You definitely cannot sell surveys. They're account bound.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Crafting materials in housing storage "visible" by crafting stations... (or at least some annotation that missing items are in housing storage).
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