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Vet Pledges need increased rewards.

vivisectvib16_ESO
vivisectvib16_ESO
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Everyone, for the most part, agrees that vet pledges are markedly more difficult than the standard base game pledges. Especially if you're pug'ing.

I think that completing a vet pledge should offer 2 keys and the hard mode completion should offer 3-4 keys.

I just went through vet Stone Garden for the first time (not hard mode) and it's kind of crazy that the rewards would be the exact same as completing vet Fungal Grotto. ¯\_(ツ)_/¯
  • deleted221106-002999
    deleted221106-002999
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    That's where choice operates: you don't have to do any pledges other than those you choose to.

    DLC dungeons (vet/hm) are usually, in my experience, done by pre-formed groups because anything less has zero challenge. Some pug them for that same reason: challenge, particularly with a mixed or unknown capability group. Or gear farming. In either case the pledge 'rewards' are irrelevant - the existence of a pledge just gives an initial reason to do 'that' particular dungeon.

    You can still pick up a few keys etc if that's what you're after by just picking and sticking to the 'easier' dungeon pledge days.

    Having said that, I am not in principal opposed to more rewards because more stuff is always welcome. :)

    edit:typo
    Edited by deleted221106-002999 on May 9, 2021 8:32PM
  • Ippokrates
    Ippokrates
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    Everyone, for the most part, agrees that vet pledges are markedly more difficult than the standard base game pledges. Especially if you're pug'ing.

    I think that completing a vet pledge should offer 2 keys and the hard mode completion should offer 3-4 keys.

    I just went through vet Stone Garden for the first time (not hard mode) and it's kind of crazy that the rewards would be the exact same as completing vet Fungal Grotto. ¯\_(ツ)_/¯

    TBH reward could be the same, but after Fungal Grotto you might have Dreugh King Slayer set (which I consider great option for beginners) but it hardly a competition for Catalyst.
  • Athan1
    Athan1
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    I just went through vet Stone Garden for the first time (not hard mode) and it's kind of crazy that the rewards would be the exact same as completing vet Fungal Grotto. ¯\_(ツ)_/¯
    And crystals for RND would be the same as for nFG :D

    Athan Atticus Imperial Templar of Shezarr
  • iksde
    iksde
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    yeah, it is sa how for hard dung, dlc with HMs mainly are rewarding same as basic easiest dungs

    even with premade and going very nice it is still more challenging, more requiring to do this dlc hm than just running through basic dung and melting everything on way while running and not stopping

    and with PUGs it is even worse when for example you dont have your own people, friends...mates...willing or able to run harder dungs smooth it is even harder to run and mostly it end with vet dlc dung without hm because it is not worth to struggle with random people which nwould need atleast some time to get mechs, spending/wasting more time in single dlc dung for same reward you will get fromb asic vet dung withing 20 mins run

    and dont tell me I dont neeed to run dlc on pledge - I would want, like to run it because of boredoom which is on basic dungs and while knowing dung very well it is just very not good to get to bad group (or be trying for few hours in queue to get someone decent) and then struggle with this group just for same reward for dungs without struggle even when carrying total dps in group
  • Jeremy
    Jeremy
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    Everyone, for the most part, agrees that vet pledges are markedly more difficult than the standard base game pledges. Especially if you're pug'ing.

    I think that completing a vet pledge should offer 2 keys and the hard mode completion should offer 3-4 keys.

    I just went through vet Stone Garden for the first time (not hard mode) and it's kind of crazy that the rewards would be the exact same as completing vet Fungal Grotto. ¯\_(ツ)_/¯

    On some of them you get motifs. But yeah, I agree, they need to make them more rewarding. Currently a lot of them aren't really worth the effort unless you're after the monster helm or, if you're into housing, want the statue.
    Edited by Jeremy on May 10, 2021 3:04AM
  • Starlight_Whisper
    Starlight_Whisper
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    Dlc dungeons in general need better rewards. Not just harder but has less xp, less chests And hs per square meters. Not to mention just 2 keys is bull
  • ThreeXB
    ThreeXB
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    I think doing undaunted dungeon pledges should reward :

    Normal - 1 key, regular drops

    Vet - 2 keys, monster helm, normal drops

    Vet HM - 4 keys, monster helm, double
    gear drops
  • wheresbes
    wheresbes
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    Yesterday night I thought to run a quick random and go to bed. Two hours and a half later I've finished vet Falkreath Hold. (Great, fun group though!).

    I expected as a reward nothing less than a ZOS employee shaking my hand :D
  • Brrrofski
    Brrrofski
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    It'd be nice of they had more of a purpose too, so players would still do them.

    I have all the monster sets in every weight. I have no reason to do pledges. It'd be nice to login and think "oh, I might do some pledges today".

    New dungeons come out, people get the head and shoulders then that's it till 6 months time.

    I wish there was a reason to go do them over and over. Add new motifs to the boxes all the time (like random drops), some decent treasure that sells for a lot, gold mats or whatever. Something that entices people in to do them.
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