couriersix wrote: »I have run normal Arx Corinium over 100 times in hopes of an inferno staff with absolutely no luck. With that said, I have a proposal to ease the pain and potentially increase the drop rate of the most sought after item from Arx- add a named set piece of the inferno staff to the final boss. Medusa can be essential in a number of end game PVE progression runs, so having it be more obtainable to reflect this would be fitting and a huge time saver on the community.
There is absolutely no conceivable reason that I can think of for the drop rate to be as brutal as it is. It's not even difficult to farm, just incredibly annoying and a much larger sink of time than I'm willing to do.
goldenarcher1 wrote: »Just wondering if all you Medusa inferno staff farmers know that there are 4 chests active in Arx Corinium every time you run it,instead of the usual 2 for some reason.
Thats 5 chances to get the staff with boss drop included.
goldenarcher1 wrote: »Just wondering if all you Medusa inferno staff farmers know that there are 4 chests active in Arx Corinium every time you run it,instead of the usual 2 for some reason.
Thats 5 chances to get the staff with boss drop included.
goldenarcher1 wrote: »Just wondering if all you Medusa inferno staff farmers know that there are 4 chests active in Arx Corinium every time you run it,instead of the usual 2 for some reason.
Thats 5 chances to get the staff with boss drop included.
You are exactly right my friend and I found 7 chests in Arx one time. Also I found 2 medusa infernos IN CHESTS. One thing that is so ridiculous, is most times I pug a random and it is Arx and someone asks for medusa inferno, they RUN AS FAST AS THEY CAN ANYWAY. I'm like DUDE there's 4+ chests, RELAX and let's get ALL of them, but NO they have already jumped over waterfall and not waiting for me to tank, while I am opening a chest. The last medusa inferno I got which I already had, I just kept because why should I give it to someone who runs ahead and ruins whole dungeon and leaving everyone behind who are telling the dude over and over, we are LOOKING FOR CHESTS HELLO.
WrathOfInnos wrote: »I wouldn’t worry too much about it. Medusa on front bar staff always loses a lot of damage from back bar skills, and bar swapped projectiles. That being said, Medusa on armor jewelry is also in a pretty bad spot, and about to get worse with the upcoming Piercing nerf (1400 to 700, meaning you need to wear more Light Armor). I’d just skip the set entirely and replace it with the new mythic, Harpooner’s Wading Kilt (which also gives 10% crit damage, as a unique buff, and 5.7% crit chance) in a few weeks.
WrathOfInnos wrote: »I wouldn’t worry too much about it. Medusa on front bar staff always loses a lot of damage from back bar skills, and bar swapped projectiles. That being said, Medusa on armor jewelry is also in a pretty bad spot, and about to get worse with the upcoming Piercing nerf (1400 to 700, meaning you need to wear more Light Armor). I’d just skip the set entirely and replace it with the new mythic, Harpooner’s Wading Kilt (which also gives 10% crit damage, as a unique buff, and 5.7% crit chance) in a few weeks.
People will be wearing MS/medusa AND HW KILT, all 3 so will still have to get medusa weapon, since KILT is medium. Because crit is so overtuned that stacking it as much as possible is no-brainer.
WrathOfInnos wrote: »WrathOfInnos wrote: »I wouldn’t worry too much about it. Medusa on front bar staff always loses a lot of damage from back bar skills, and bar swapped projectiles. That being said, Medusa on armor jewelry is also in a pretty bad spot, and about to get worse with the upcoming Piercing nerf (1400 to 700, meaning you need to wear more Light Armor). I’d just skip the set entirely and replace it with the new mythic, Harpooner’s Wading Kilt (which also gives 10% crit damage, as a unique buff, and 5.7% crit chance) in a few weeks.
People will be wearing MS/medusa AND HW KILT, all 3 so will still have to get medusa weapon, since KILT is medium. Because crit is so overtuned that stacking it as much as possible is no-brainer.
If that build becomes meta then it would definitely use daggers, so OP still doesn’t need the inferno staff. I don’t think it’s a very good combination though, neither set works well on front bar (carries over to back, like Siroria, BSW, Spell Strat, Acuity, Architect, etc.). Crits still need damage behind them, and that build lacks Spell Damage and Minor Slayer. Minor Force is weaker than it has ever been, and even if you want it there are easier ways to get the buff. The death of Simmering Frenzy means everyone has bar space for Barbed Trap again (maybe even Guard on fights that don’t require cleave damage from the nerfed Orb), and the changes to synergies make Twilight Remedy a real option for groupwide Minor Force.
There are a lot of possibilities to play with, but I don’t see any of them pointing to Medusa Inferno being mandatory. It’s not terrible if you want to use it, but don’t kill yourself farming something that doesn’t even look great.
goldenarcher1 wrote: »Just wondering if all you Medusa inferno staff farmers know that there are 4 chests active in Arx Corinium every time you run it,instead of the usual 2 for some reason.
Thats 5 chances to get the staff with boss drop included.
couriersix wrote: »I have a proposal to ease the pain and potentially increase the drop rate of the most sought after item from Arx- add a named set piece of the inferno staff to the final boss.
couriersix wrote: »I have a proposal to ease the pain and potentially increase the drop rate of the most sought after item from Arx- add a named set piece of the inferno staff to the final boss.
As someone who is farming the same weapon, I am interested in what the proposal is. It seems to have been left out of the OP.
[*] Avoid trash mob and optional boss fights which on solo vet can take a while - don't hesitate to just die strategically to make them stop following you. There are 2 bosses that can't be skipped: the big lizard and the lamia with a pet snake.
[/list]
Good luck!
I've just got my Medusa inferno staff after some 30 runs While the RND is indeed infavourable for this one, I don't think it's the single rarest drop in Arx Corinium. Ok, I've got maybe 10 resto staves as well as 5 ice and lightning ones each, but I still haven't completely filled out my sticker books for the Medusa, Lamia and Undaunted Infiltrator sets. I still have 2 Medusa weapons missing in the collection.
Here are some tips I think can help everyone to make their farming efficient:
- Do it on veteran because on normal most chests are simple, which means that even with Treasure Hunter you may not get any set piece from them.
- You can do the dungeon solo, but ideally, try to run with people looking for other items than you (e.g. jewelry). Obviously, they are not easy to find but I myself ran several times with guildmates looking for the Medusa necklace which is also rare. Having a group also makes resetting the dungeon quicker.
- Focus on finding all chests - there is always 4 of them and soon you will learn all their possible spawn locations.
- Remember to have your Treasure Hunter perk slotted in the Craft CP tree. The Keen Eye: Treasure Chests passive from the Excavation skill line helps to spot the chests.
- Having the Locksmith passive from the Legerdemain skill line allows you to force loks quickly without playing the locpicking minigame every time.
- Avoid trash mob and optional boss fights which on solo vet can take a while - don't hesitate to just die strategically to make them stop following you. There are 2 bosses that can't be skipped: the big lizard and the lamia with a pet snake.
- When soloing on vet, you can skip the last boss because killing her takes a lot of time, almost as much as running the whole dungeon again and finding your 4 chests.
Good luck!
Andre_Noir wrote: »Both Medusa and Rattlecage have to be changed to light long ago. And dont even try to start pointless speech about heavy/medium/light rule because half of bloated light sets are support sets but stamina no-no only damage options and selfish sets. And even when mDD gets new sets most of them looks like a mockery - just compare unhallowed grave or castle thorn sets
Here are some tips I think can help everyone to make their farming efficient:
- Do it on veteran because on normal most chests are simple, which means that even with Treasure Hunter you may not get any set piece from them.
- You can do the dungeon solo, but ideally, try to run with people looking for other items than you (e.g. jewelry). Obviously, they are not easy to find but I myself ran several times with guildmates looking for the Medusa necklace which is also rare. Having a group also makes resetting the dungeon quicker.
- Focus on finding all chests - there is always 4 of them and soon you will learn all their possible spawn locations.
- Remember to have your Treasure Hunter perk slotted in the Craft CP tree. The Keen Eye: Treasure Chests passive from the Excavation skill line helps to spot the chests.
- Having the Locksmith passive from the Legerdemain skill line allows you to force loks quickly without playing the locpicking minigame every time.
- Avoid trash mob and optional boss fights which on solo vet can take a while - don't hesitate to just die strategically to make them stop following you. There are 2 bosses that can't be skipped: the big lizard and the lamia with a pet snake.
- When soloing on vet, you can skip the last boss because killing her takes a lot of time, almost as much as running the whole dungeon again and finding your 4 chests.
Correct here, I got my Bsw inferno Staff from a trash mob[*] Avoid trash mob and optional boss fights which on solo vet can take a while - don't hesitate to just die strategically to make them stop following you. There are 2 bosses that can't be skipped: the big lizard and the lamia with a pet snake.
[/list]
Good luck!
Mobs also have a chance to drop set gear, it's a very low chance but is there so my advice is do not skip anything
https://en.uesp.net/wiki/Online:Dungeon_Sets#:~:text=Bosses will drop either a,will drop weapons or jewelry.