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Official Discussion Thread for "Companions System Guide—The Basics"

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This is the official discussion thread for the blog article "Companions System Guide—The Basics"

Learn about the new Companions System, part of the upcoming Blackwood Chapter, with this basics guide from the ESO development team.
Staff Post
  • VaranisArano
    VaranisArano
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    "Please note that Companion's head armor is always hidden and will not be displayed regardless of equipment or cosmetic override settings. Additionally, a small subset of mount, costume, and outfit collectibles may not be usable by the Companion based on gender, race, or other restrictions."

    Thank you for clarifying this following feedback from your last official post about Companions.


    "Finally, server performance may also affect Companion availability."

    This doesn't really explain what is being tested on the PTS in a transparent manner for players who don't follow PTS progress. There are currently three options to be tested, with possibly more to follow if needed.
    1. Only showing your Companion or the Companions of group mates when in high population areas (i.e., cities)
    2. De-spawning all Companions in Cities
    3. De-swawning Companions during extreme high population encounters (i.e., Harrowstorms or Dragons)

    Overall, I'm glad to see that Marketing and the Devs seem to be more on the same page with this official post!

    If it turns out that it's necessary to despawn Companions in citities or extreme high population world event fights, then I hope the Devs and Marketing will make that downgrade to Companion availability clear in announcements like these.
  • Luke_Flamesword
    Luke_Flamesword
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    By completing meta-achievements associated with each Companion, you can unlock a keepsake collectible for each Companion which provides the benefits of the non-combat perk even while the Companion isn't active. These collectibles are located under the Upgrades section of the collections menu.
    Wait, it's that mean we can have multiple passives active if if we unlock collectibles for every companion? Or it this only one, choosen active?

    If we can have multiple active, why can't we have the same thing with CP green tree?

    If we can have only one active, then well done with even more micromanagment...
    Edited by Luke_Flamesword on May 6, 2021 6:31PM
    PC | EU | DC |Stam Dk Breton
  • DarcyMardin
    DarcyMardin
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    I have yet to see any “high population” clusters on the PTS. Usually it feels and looks as if I’m one of the very few adventurers on there testing.
  • RaddlemanNumber7
    RaddlemanNumber7
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    "Companion's head armor is always hidden and will not be displayed regardless"

    What ever happened to "play as you want to play"?
    PC EU
  • Anthony_Arndt
    Anthony_Arndt
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    "Please note that Companion's head armor is always hidden and will not be displayed regardless of equipment or cosmetic override settings."

    Thanks for the warning. Hard pass.

    Since I wouldn't use a companion with its head armor hidden, this saves me the bother of unlocking them.
    ”Fusozay Var Var”: ”Enjoy Life”
    Life is short. If you have not made love recently, please, put down this book, and take care of that with all haste. Find a wanton lass or a frisky lad, or several, in whatever combination your wise loins direct, and do not under any circumstances play hard to get. Our struggle against the colossal forces of oppression can wait.
    Good. Welcome back.
    We Khajiit live and fight together, and our struggles will not end very soon, likely not in our lifetimes. In the time we have, we do not want our closest comrades to be dour, dull, colorless, sober, and virginal. If we did, we would have joined the Thalmor.
    Do not begrudge us our lewd jokes, our bawdy, drunken nights, our moonsugar. They are the pleasures often denied to us, and so we take our good humor very seriously.
    Outfit slots are disgustingly expensive.
  • Sarannah
    Sarannah
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    As I posted in the other thread about companions: Please let them be accountwide unlockable, and don't ever allow them to unsummon themselves.
  • seecodenotgames
    seecodenotgames
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    They are account wide, but you have to complete the tutorial quest on each character. I believe currently they will unsummon themselves if your reputation gets too low or in 4 player dungeons if another player joins.
    Houses on PC EU (newest first)
    Markarth Bath House (Stone Eagle Aerie) - A relaxing spa and bath house with an arts and craft centre for visitors to unwind. Or pay extra to stay the night in our VIP suite.
    Treeboat house (The Gorinir Estate) - No one know how an imperial ship ended up in the treetops, but it makes a great treehouse.
    Varlaisvea College (Varlaisvea Ayleid Ruins) - An ancient library has been discovered deep inside an Ayleid ruin.
    City on the Moon (The Orbservatory Prior) - City Moonbase with housing and an inn under the stars
    Lakemire Water Gardens (Lakemire Xanmeer Manor) - Relaxing hanging gardens and a fish restaurant beneath the Xanmeer
    Hircine's Hunt Club (Hunters Glade) - A relaxing villa for all werewolves to come and feast in the ever flowing hunting grounds
    Lost Dwarven Kingdom (Shalidor’s Shrouded Realm) - The palace of a lost Dwemer king has been found in a mage's pocket realm
    Witch Tower Inn (Exorcised Coven Cottage) - An abandoned witch tower, converted into a little inn.
    Topal Fishing Resort (Grand Topal Hideaway) - A resort in the middle of a fishing lake on a private island
    Castleton Manor (Alinor Crest Townhouse) - The house of Lord Castleton and his daughter Sonja
    Cave of BBQ N Ribs (Earthtear Cavern) - A secret dome, built inside a dank and secluded cavern, hosts the best BBQ and ribs restaurant
    Who Lived in a Shoe (The Ample Domicile) - There was an old reach witch who lived in a shoe
    Dwemer Party Tower (Hall of the Lunar Champion - Lion's Cradle) - A dwarven flying tower redesigned for parties
    A Taste of Alinor (Sleek Creek House) - A small piece of Alinor situated beside a Rawl’kha creek
    Lava Submarine Base (Bastion Sanguinaris) - An evil vampire alchemy lab, accessible only via a lava submarine
    Spirit-tree Library (Wraithhome) - A library built atop an ancient forest that is growing in an even more ancient Daedric ruin
    Golden Beach Palace (Thieves' Oasis) - A dwarven inspired Redguard pool and beach resort
    Mad Scientists House (Cyrodilic Jungle House) - Workshop in the garage with an experimental De-lore-ean
    Big Toy House (Antiquarian's Alpine Gallery) - Two life sized doll's houses and a inn beneath the stairs
    Icy Falls Inn (Forgemaster Falls) - Two Nord lodges serving mead and snacks
    Blue-ice Palace (Stillwaters Retreat) - Just like Solitude, but on a frozen lake
    Mushroom Manor (Coldharbour Surreal Estate) - A giant mushroom house
    Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
    Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
    Treefern House (Moon-sugar meadow) - A treehouse build around a giant treefern
    Artaeum Theatre/Opera house/Divine Chapel (Grand Psijic Manor) - Tiered Balcony with many seats
    Imperial Bridal Suite (Linchal Grand Manor) - Extension with Alinor wedding theme
    Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors, with indoor conservatory and top floor gym
  • VaranisArano
    VaranisArano
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    They are account wide, but you have to complete the tutorial quest on each character. I believe currently they will unsummon themselves if your reputation gets too low or in 4 player dungeons if another player joins.

    You have to complete the companion's introductory quest on each character, which is a problem for any player trying to play in chronological order or do an "Alternate Start" roleplay but still wants to use a Companion.
  • Smoky
    Smoky
    Am I reading correctly that companions won't be available in housing instances?

    If so wow what a massive face palm, I finally thought there might be a point to going to your home, other than to just stare at stuff, been able to have a companion sit down with you and to sort out equipment would finally give some cause to actually go to your homes but nope as usual a massive oversight, oh well I pre-ordered Blackwood mainly because of the companions but now its looking like I will be continuing my holiday away from Tamriel, such a shame. :(
  • seecodenotgames
    seecodenotgames
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    Smoky wrote: »
    Am I reading correctly that companions won't be available in housing instances?

    If so wow what a massive face palm, I finally thought there might be a point to going to your home, other than to just stare at stuff, been able to have a companion sit down with you and to sort out equipment would finally give some cause to actually go to your homes but nope as usual a massive oversight, oh well I pre-ordered Blackwood mainly because of the companions but now its looking like I will be continuing my holiday away from Tamriel, such a shame. :(

    You can place the companion as a house guest and talk to them, but I don't think you can give them armour in this form.
    Houses on PC EU (newest first)
    Markarth Bath House (Stone Eagle Aerie) - A relaxing spa and bath house with an arts and craft centre for visitors to unwind. Or pay extra to stay the night in our VIP suite.
    Treeboat house (The Gorinir Estate) - No one know how an imperial ship ended up in the treetops, but it makes a great treehouse.
    Varlaisvea College (Varlaisvea Ayleid Ruins) - An ancient library has been discovered deep inside an Ayleid ruin.
    City on the Moon (The Orbservatory Prior) - City Moonbase with housing and an inn under the stars
    Lakemire Water Gardens (Lakemire Xanmeer Manor) - Relaxing hanging gardens and a fish restaurant beneath the Xanmeer
    Hircine's Hunt Club (Hunters Glade) - A relaxing villa for all werewolves to come and feast in the ever flowing hunting grounds
    Lost Dwarven Kingdom (Shalidor’s Shrouded Realm) - The palace of a lost Dwemer king has been found in a mage's pocket realm
    Witch Tower Inn (Exorcised Coven Cottage) - An abandoned witch tower, converted into a little inn.
    Topal Fishing Resort (Grand Topal Hideaway) - A resort in the middle of a fishing lake on a private island
    Castleton Manor (Alinor Crest Townhouse) - The house of Lord Castleton and his daughter Sonja
    Cave of BBQ N Ribs (Earthtear Cavern) - A secret dome, built inside a dank and secluded cavern, hosts the best BBQ and ribs restaurant
    Who Lived in a Shoe (The Ample Domicile) - There was an old reach witch who lived in a shoe
    Dwemer Party Tower (Hall of the Lunar Champion - Lion's Cradle) - A dwarven flying tower redesigned for parties
    A Taste of Alinor (Sleek Creek House) - A small piece of Alinor situated beside a Rawl’kha creek
    Lava Submarine Base (Bastion Sanguinaris) - An evil vampire alchemy lab, accessible only via a lava submarine
    Spirit-tree Library (Wraithhome) - A library built atop an ancient forest that is growing in an even more ancient Daedric ruin
    Golden Beach Palace (Thieves' Oasis) - A dwarven inspired Redguard pool and beach resort
    Mad Scientists House (Cyrodilic Jungle House) - Workshop in the garage with an experimental De-lore-ean
    Big Toy House (Antiquarian's Alpine Gallery) - Two life sized doll's houses and a inn beneath the stairs
    Icy Falls Inn (Forgemaster Falls) - Two Nord lodges serving mead and snacks
    Blue-ice Palace (Stillwaters Retreat) - Just like Solitude, but on a frozen lake
    Mushroom Manor (Coldharbour Surreal Estate) - A giant mushroom house
    Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
    Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
    Treefern House (Moon-sugar meadow) - A treehouse build around a giant treefern
    Artaeum Theatre/Opera house/Divine Chapel (Grand Psijic Manor) - Tiered Balcony with many seats
    Imperial Bridal Suite (Linchal Grand Manor) - Extension with Alinor wedding theme
    Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors, with indoor conservatory and top floor gym
  • Smoky
    Smoky
    Smoky wrote: »
    Am I reading correctly that companions won't be available in housing instances?

    If so wow what a massive face palm, I finally thought there might be a point to going to your home, other than to just stare at stuff, been able to have a companion sit down with you and to sort out equipment would finally give some cause to actually go to your homes but nope as usual a massive oversight, oh well I pre-ordered Blackwood mainly because of the companions but now its looking like I will be continuing my holiday away from Tamriel, such a shame. :(

    You can place the companion as a house guest and talk to them, but I don't think you can give them armour in this form.

    Ah okay yeah I guess thats something but if you have them with you and go inside a house would be nice to just keep them with you but is what it is I guess. Thanks for the reply.
  • VaranisArano
    VaranisArano
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    Hey, for those of you wanting Companions to be available without going to Blackwood, this has changed on the PTS.

    "Bastian and Mirri's introduction quest will now be automatically granted if the collectible is already owned, when activated on a character who has not completed the associated quest."
  • Kazren
    Kazren
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    So Bastian said he can run with sword and board, but there's no companion shield for sale. How do we do that?
  • VaranisArano
    VaranisArano
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    Kazren wrote: »
    So Bastian said he can run with sword and board, but there's no companion shield for sale. How do we do that?

    Maybe a dumb question, but is the Armorer or Woodworker selling it instead of the Weaponsmith? Shields can be weirdly categorized.
  • Luke_Flamesword
    Luke_Flamesword
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    Yes, there is shield in one of armor salesman or woodworker. I don't really remember but in Leyawiin is store with merchants where you can buy all weapons and armors in one building. I boiught there everything (including shield) to unlock skill lines :)
    PC | EU | DC |Stam Dk Breton
  • AcadianPaladin
    AcadianPaladin
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    Saw a shield for sale with a woodworker in Elden Root very close to the respec shrines on the same level as the wayshrine.
    PC NA (PvE)
  • Kazren
    Kazren
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    Kazren wrote: »
    So Bastian said he can run with sword and board, but there's no companion shield for sale. How do we do that?

    Maybe a dumb question, but is the Armorer or Woodworker selling it instead of the Weaponsmith? Shields can be weirdly categorized.

    Bingo, you nailed it. Woodworkers sell the companion shield
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