Wait... why is Sai Sahan back in Elsweyr as well... alive? I am pretty sure he was sacrificed. That was not explained in a prologue, was it ?? Am I doing this wrong?
First time in an Elder Scrolls game?I am pretty sure only one of them can be canon...
Wiki
For the book, see The Warp in the West (Book).
The Warp in the West was an event that transformed the political landscape of the Iliac Bay region of High Rock and Hammerfell. Sometimes called the Miracle of Peace,[1] this event occurred at the end of The Elder Scrolls II: Daggerfall. It is a kind of event known as a Dragon Break, during which the laws of causality are suspended and time is flexible.
driosketch wrote: »First time in an Elder Scrolls game?I am pretty sure only one of them can be canon...Wiki
For the book, see The Warp in the West (Book).
The Warp in the West was an event that transformed the political landscape of the Iliac Bay region of High Rock and Hammerfell. Sometimes called the Miracle of Peace,[1] this event occurred at the end of The Elder Scrolls II: Daggerfall. It is a kind of event known as a Dragon Break, during which the laws of causality are suspended and time is flexible.
driosketch wrote: »First time in an Elder Scrolls game?I am pretty sure only one of them can be canon...Wiki
For the book, see The Warp in the West (Book).
The Warp in the West was an event that transformed the political landscape of the Iliac Bay region of High Rock and Hammerfell. Sometimes called the Miracle of Peace,[1] this event occurred at the end of The Elder Scrolls II: Daggerfall. It is a kind of event known as a Dragon Break, during which the laws of causality are suspended and time is flexible.
I don't get why people keep bringing up the Dragonbreak as the solution to all the problems in the lore of ESO. There is no dragonbreak going on in this game. In fact it's the opposite - we help prevent a dragonbreak from happening in at least one quest line of ESO (which implies that there currently isn't one going on).
There is a difference between "we don't know what is true" and "all accounts are simultaneously true, even the contradictions".
driosketch wrote: »driosketch wrote: »First time in an Elder Scrolls game?I am pretty sure only one of them can be canon...Wiki
For the book, see The Warp in the West (Book).
The Warp in the West was an event that transformed the political landscape of the Iliac Bay region of High Rock and Hammerfell. Sometimes called the Miracle of Peace,[1] this event occurred at the end of The Elder Scrolls II: Daggerfall. It is a kind of event known as a Dragon Break, during which the laws of causality are suspended and time is flexible.
I don't get why people keep bringing up the Dragonbreak as the solution to all the problems in the lore of ESO. There is no dragonbreak going on in this game. In fact it's the opposite - we help prevent a dragonbreak from happening in at least one quest line of ESO (which implies that there currently isn't one going on).
There is a difference between "we don't know what is true" and "all accounts are simultaneously true, even the contradictions".
I'll elaborate. Elder Scrolls is a video game. It's not a movie or book, but it does have a narrative. It's also an open world game where player choices affect how events turn out. Which is fine to a certain extent, within a single game. But the Elder Scrolls is also a series. Meaning things like a time warp are needed to fit the multiple endings of the second game into the canon of the ongoing narrative.
Dragon Break was just an example, not an answer to the question, but a refute of the premise. TES is shaped by players and a need to account for them as much as the writers of the original script. It's why ESO is set in the 2nd Era, so they can make a mess without destroying the established lore.
And to be quite honest, no, there is not a difference between obscured facts or unreliable narrations and a literal time paradox. Both are cop outs, a bit of flair and spin to cover for the fact that the narrative can't be too tightly woven because players will do things out of order.
So if the trailer screen and game screen contradict each other, I'd say it's the game that has the higher priority until further supporting evidence appears ingame.Like I said there, people want to know truth, but even my perspective is one version of truth of what happened in the history of Elder Scrolls and so forth. I would tamper their desire to have all mysteries revealed, because mysteries are good for a fantasy world to have. [...] It's kind of what I said in the panel. "What's the order of priority?" If you saw it on the screen that's number one, that's the most truth. If you read it in the game, that's second truth. If you read it in an official thing outside the game, in the manual, that's the third. If you read it from a fan on the Internet that's way down there, that's like not on the list, right! But that's the main three. On the screen, something you see happen, regardless of what game it is or when it came out, that for us is the primary. A book in the game is second, and then a book that's official outside the game is third."
spartaxoxo wrote: »Abnur did. Regardless of who is alongside him at time, Tharn is always the primary reason they are released.
Damnit Beja, how many times did we tell you not to touch the tablets, huh?! But nooooo, you just had to go and put them together saying, "Don't tell me what to do, I'm a Prophet!"BejaProphet wrote: »It was me 😔
I am pretty sure only one of them can be canon...