relentless_turnip wrote: »Remember when we all had to redownload the game so they could take all the spaghetti off our clients and move it onto the server?
Yes 18 million players took a huge performance hit so 10 people could enjoy stadia 😬👍
Asking for over a year now, please revert this change and come back to cloud gaming at a time when it's is feasible.
relentless_turnip wrote: »Remember when we all had to redownload the game so they could take all the spaghetti off our clients and move it onto the server?
Yes 18 million players took a huge performance hit so 10 people could enjoy stadia 😬👍
Asking for over a year now, please revert this change and come back to cloud gaming at a time when it's is feasible.
Not even sure there were 10 people who used Stadia outside of Beta.
What a waste of time, resources, and performance.
relentless_turnip wrote: »relentless_turnip wrote: »Remember when we all had to redownload the game so they could take all the spaghetti off our clients and move it onto the server?
Yes 18 million players took a huge performance hit so 10 people could enjoy stadia 😬👍
Asking for over a year now, please revert this change and come back to cloud gaming at a time when it's is feasible.
Not even sure there were 10 people who used Stadia outside of Beta.
What a waste of time, resources, and performance.
The sad thing is if you took u25(the stadia patch) out of the equation, I think we would have seen some very positive performance with everything else the developers did last year. It's like blowing up your house before you start cleaning it.