Malpheus_Prime wrote: »I guess the thing you need to look at is penalty and whether you are using the undaunted thing that gives you 1% per type of armor.
It's ironic how the armor rework was supposed to encourage 4-3 or 3-2-2 or whatever combinations, yet it just forced all magicka chars to run 7L and all stamina 7M. Tanks now go 5-1-1 or even 7H if you don't mind the penalties. The irony!
Don't do it, maw was stealth nerfed (well, "fixed"). Zaan should be better. If Zaan is not ideal for the fight, go for 2 spell crit pieces. (1 of them should be slimecraw as it has slightly higher spell crit than others). Both options work really well. Tanks will appreciate not using maw.Need to run Banished Cells a few more times for the light helm!
Agree for PvP. There I still use 5-1-1. But for PvE there is no scenario where 7 light hurts survivability for a sorc. Crit surge, double shields and healing bird are more than enough to keep you alive in any PvE content. Did a lot of vCR+3 portal runs, vHoF hm and vSS hm runs (this one with parse food) recently on my sorc and had absolutely no issues surviving with 7 light. But the extra sustain and penetration from 7 light was super helpful.7-0-0 is DPS "all in" setup, however 7 light may leave character too squishy, so 6+1H or 5+2H are common for better resists
It's ironic how the armor rework was supposed to encourage 4-3 or 3-2-2 or whatever combinations, yet it just forced all magicka chars to run 7L and all stamina 7M. Tanks now go 5-1-1 or even 7H if you don't mind the penalties. The irony!
It's ironic how the armor rework was supposed to encourage 4-3 or 3-2-2 or whatever combinations, yet it just forced all magicka chars to run 7L and all stamina 7M. Tanks now go 5-1-1 or even 7H if you don't mind the penalties. The irony!
Stamina 7M was a thing even before, because of the crit bonus.
For tanks, 5-1-1 or 7H was the standard configuration before, as well, so nothing really changed (except that 7H has become a better, probably).
The main difference is the 7L for magicka DDs because of the penetration bonus.
But then, that is for PvE only. Did it make "mixed" PvP setups more viable?
It's ironic how the armor rework was supposed to encourage 4-3 or 3-2-2 or whatever combinations, yet it just forced all magicka chars to run 7L and all stamina 7M. Tanks now go 5-1-1 or even 7H if you don't mind the penalties. The irony!
EvilAutoTech wrote: »I've been tanking in 7 medium with no problems since the last update.
Bradyfjord wrote: »EvilAutoTech wrote: »I've been tanking in 7 medium with no problems since the last update.
Out of curiosity, what sets are you running for medium? I might want to give it a try.
EvilAutoTech wrote: »Bradyfjord wrote: »EvilAutoTech wrote: »I've been tanking in 7 medium with no problems since the last update.
Out of curiosity, what sets are you running for medium? I might want to give it a try.
Body pieces are Fortified Brass, monster set is Mighty Chudan. I sit at just under 33K resists on my destro staff and about 35K on my 1h&s bar.