YandereGirlfriend wrote: »Recovery bonuses are immensely useful if you PvP, especially in non-CP formats.
Apart from that, it's true that healers typically have the best sustain of all roles but you do also have to be sure that you're using an ability every GCD. Most healers aren't using an actual heal every GCD because most content does not require it, so you can fill up those GCDs with a spammable ability if you want to chip in some extra DPS.
lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
You should be comparing it to hollowfang, the other listed sets serve a different purpose.
And in this case the set is used primarily for the 5 piece bonus, if your group requires the sustain the rest of the bonuses are barely taken into consideration.
See old tank meta and alkosh.
You are support plain and simple.
If you're talking about 4 person content then you fail to see the sets purpose.
lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
You should be comparing it to hollowfang, the other listed sets serve a different purpose.
And in this case the set is used primarily for the 5 piece bonus, if your group requires the sustain the rest of the bonuses are barely taken into consideration.
See old tank meta and alkosh.
You are support plain and simple.
If you're talking about 4 person content then you fail to see the sets purpose.
What a silly argument.
Alkosh wasn't designed for tanks but was adopted for use by them because it made sense. You shouldn't have to give up possibly useful bonuses because "you are support plain and simple."
We can have sets that have a good 5-piece AND 1-4. We can be support without giving up useful bonuses.
Well, even compared to hollowfang it's not really an attractive set. Hollowfang restores more magicka, has a shorter cooldown, has an easier proc condition and has crit chance instead of recovery as 2/4pc bonus.lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
You should be comparing it to hollowfang, the other listed sets serve a different purpose.
And in this case the set is used primarily for the 5 piece bonus, if your group requires the sustain the rest of the bonuses are barely taken into consideration.
See old tank meta and alkosh.
You are support plain and simple.
If you're talking about 4 person content then you fail to see the sets purpose.
lolo_01b16_ESO wrote: »Well, even compared to hollowfang it's not really an attractive set. Hollowfang restores more magicka, has a shorter cooldown, has an easier proc condition and has crit chance instead of recovery as 2/4pc bonus.lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
You should be comparing it to hollowfang, the other listed sets serve a different purpose.
And in this case the set is used primarily for the 5 piece bonus, if your group requires the sustain the rest of the bonuses are barely taken into consideration.
See old tank meta and alkosh.
You are support plain and simple.
If you're talking about 4 person content then you fail to see the sets purpose.
The only thing that might be useful is the fact that it restores stamina and magicka. So let's hope that next patch a good group composition will include magicka and stamina dds who both can't sustain without this set.
lolo_01b16_ESO wrote: »Well, even compared to hollowfang it's not really an attractive set. Hollowfang restores more magicka, has a shorter cooldown, has an easier proc condition and has crit chance instead of recovery as 2/4pc bonus.lolo_01b16_ESO wrote: »Yeah, especially on a set that requires you to do a heavy attack every 10s you don't really need magicka reg.
But honestly I see this set more as an alternative to worm on the offtank. I don't think that this set will replace the sets I currently use on my healers like ro, mk, spc or zen.
You should be comparing it to hollowfang, the other listed sets serve a different purpose.
And in this case the set is used primarily for the 5 piece bonus, if your group requires the sustain the rest of the bonuses are barely taken into consideration.
See old tank meta and alkosh.
You are support plain and simple.
If you're talking about 4 person content then you fail to see the sets purpose.
The only thing that might be useful is the fact that it restores stamina and magicka. So let's hope that next patch a good group composition will include magicka and stamina dds who both can't sustain without this set.
Stam pen is being nerfed.
Stam will not be meta, it requires too much effort to hit pen cap.
And hollowfang is being nerfed next patch with the release of this set and will restore less magicka and as far as I have seen less magicka than the new set.
FrancisCrawford wrote: »YandereGirlfriend wrote: »Recovery bonuses are immensely useful if you PvP, especially in non-CP formats.
Apart from that, it's true that healers typically have the best sustain of all roles but you do also have to be sure that you're using an ability every GCD. Most healers aren't using an actual heal every GCD because most content does not require it, so you can fill up those GCDs with a spammable ability if you want to chip in some extra DPS.
Right. My basic approach to dungeon healer builds is to have a heal/buff bar and a DPS bar.