WrathOfInnos wrote: »That sounds like it would feel bad when you’re alternating Ele Weapon or other skills. You’d be weaving on every other cast, but skipping it on spammables. Would be difficult to find any rhythm.
Maybe players could still click as though they were light attack weaving every cast with no consequence? That might be ok, but I’d be concerned something would end up clunky. IMO Ele Weapon weaving with an Inferno Staff is currently the smoothest skill in the game, and touching that timing just seems like it opens the door to break something.
But if we go a step further and bake in a LA into every skill then we don't have to weave.
But if we go a step further and bake in a LA into every skill then we don't have to weave.
Too much automation and the system becomes boring. Keeping a way for players to improve is important, and learning to weave/getting better at it provides this. If you were going to go that rout, you may as well have the auto-attack system in place that many other MMOS have where you don't press a button for them and they just happen... but ESO wanted to have a different feel to their combat.
I personally think that it should only happen with this skill but SHOULD happen with this skill because all the damage of the skill is carried by the next light attack you do and you have to do it right away for it to count. In this one instance, light attacking isn't giving you a bit of extra damage between abilities, it IS the damage of the ability.
But if we go a step further and bake in a LA into every skill then we don't have to weave.
But if we go a step further and bake in a LA into every skill then we don't have to weave.
Too much automation and the system becomes boring. Keeping a way for players to improve is important, and learning to weave/getting better at it provides this. If you were going to go that rout, you may as well have the auto-attack system in place that many other MMOS have where you don't press a button for them and they just happen... but ESO wanted to have a different feel to their combat.
I personally think that it should only happen with this skill but SHOULD happen with this skill because all the damage of the skill is carried by the next light attack you do and you have to do it right away for it to count. In this one instance, light attacking isn't giving you a bit of extra damage between abilities, it IS the damage of the ability.