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• Xbox: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 3, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Elemental Weapon (and other variations) Possible Change?
So something that I have never liked about this skill is how janky it looks, and how actually using it feels busier than it needs to be.
What if the light attack was built into the cast of the skill. Like you would press the button and the animation would be for a basic attack of the weapon with a little flare added in (like the weapon starting to glow in the windup). That way using it multiple times in a row would just use the standard attack chains that weapons have (where applicable) and the light attacks would get to play their full animations without interruption. Give the skill a 1 sec lockout so that you could not double-weave light attacks within the same GCD.
Mechanically the skill would still perform identically to how it does now, but with one less un-needed button press and it would look nicer. It wouldn't eliminate weaving altogether because you would still have to weave your other skills. It would also (minorly) increase the DPS of people who have yet to get the cadence of the skill, while not increasing the DPS of mid to high skill players at all.