I would really like the option to be able to hide effects granted from Armor and some effects like the green effect when Roll Dodging. Maybe it could be a setting like how you can hide Mount Upgrades and Polymorph Helmet. Some of the abilities like the Orbs, the Chudan Lightning, and one of my personal gripes is the Yandir lightning hands. Additionally when we do a dodge roll, I feel like the roll itself is enough of a visual indicator as to what is happening. I don't need my feet lighting up.
Another thought to make this easier for those claiming it's needed for PVP and Dungeon advantage, maybe the feature could have a dropdown where you remove the effect from only your character on your screen, or all characters on your screen. That way people who want to see you have those effects still have the option, while people who are consistently annoyed by the effects like me can turn them off.
I would really like the option to be able to hide effects granted from Armor and some effects like the green effect when Roll Dodging. Maybe it could be a setting like how you can hide Mount Upgrades and Polymorph Helmet. Some of the abilities like the Orbs, the Chudan Lightning, and one of my personal gripes is the Yandir lightning hands. Additionally when we do a dodge roll, I feel like the roll itself is enough of a visual indicator as to what is happening. I don't need my feet lighting up.
Another thought to make this easier for those claiming it's needed for PVP and Dungeon advantage, maybe the feature could have a dropdown where you remove the effect from only your character on your screen, or all characters on your screen. That way people who want to see you have those effects still have the option, while people who are consistently annoyed by the effects like me can turn them off.
Personally I would also like to be able to turn of specific visual effects in PvE. Some are just WAY too present, like the hatchling shell's shield for example. Being able to turn off specific visual effects would be awesome. But only for PvE, in PvP all visual effects need to stay.