You were fighting "The Fallen Foreman" boss in Darkshade Caverns 2 dungeon right? The boss was not regenerating mate, he was resetting.
That is a bug. Nothing to do with NPC allies or companions. There are several encounters in base game dungeons that sometimes just resets (several times) for no apparent reason. DC2 has 2 such buggy encounters I've seen, that boss you saw, and the massive dwemer squad outside last boss. Arx Corinium has that boss right after the bridge.
And PvE enemies going out of terrain is such a common bug, especially in base game dungeons. Harpies in Blackheart haven just drives me crazy. Sometimes their collision detection just doesn't work.
Again, they have nothing to do with NPC allies or companions.
You were fighting "The Fallen Foreman" boss in Darkshade Caverns 2 dungeon right? The boss was not regenerating mate, he was resetting.
That is a bug. Nothing to do with NPC allies or companions. There are several encounters in base game dungeons that sometimes just resets (several times) for no apparent reason. DC2 has 2 such buggy encounters I've seen, that boss you saw, and the massive dwemer squad outside last boss. Arx Corinium has that boss right after the bridge.
And PvE enemies going out of terrain is such a common bug, especially in base game dungeons. Harpies in Blackheart haven just drives me crazy. Sometimes their collision detection just doesn't work.
Again, they have nothing to do with NPC allies or companions.
Usually being the keyword there. Foreman boss has reset on me several times in a row when I was soloing DC2 for story, I was right on his face and had no pets or NPC allies of any kind. Also have seen it happen when doing pledges with guildmates. Agree on the arx, she does stop resetting once everyone is past the bridge.It does though, they usually reset when there is an enemy in combat with them outside of their combat range, which the companion obviously was (in arc she will reset until everyone comes of the bridge closer to her), it is more of intended behaviour (bad intended behaviour) than a bug. A real bug happens in vDoM, where the orb boss randomly restarts. Now that's a bug.