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Balanced ratio weapon damage/stamina changed since CP 2.0?
In the old system weapon damage to stamina ratio was balanced around 10.5 times weapon damage.
With the new system everyone has now much higher weapon damage. A typical dps build has a weapon damage to stamina ratio of 20x plus.....
In the old system this would be considered unbalanced and would suggest to lower weapon damage and increase stamina for optimized damage output.
I wonder what the new ratios are? Has anyone done any testing on this?