Coldharbour tutorial should always be the first one, other tutorial quests should be played upon going to their respective locations. Especially considering that subsequent chapters are supposed to be events that happen after main storyline.
FlopsyPrince wrote: »Coldharbour tutorial should always be the first one, other tutorial quests should be played upon going to their respective locations. Especially considering that subsequent chapters are supposed to be events that happen after main storyline.
A big question is if that really is needed for alts. I would argue that it is not. I do the current version of that for every alt, but it should not be first.
That said, I should be able to pick the tutorial and even run through the ones I did not do. Find some in game reason and allow it. remove the skyshard if you must in that case, but seeing the mechanics would be nice, especially for those prior to my start in Summerset.
I have one opinion about tutorials.
No matter when you purchased ESO, if you're new or a returning player. All new characters should start with the main quest tutorial in Coldharbour, end of story. They should start from the chronological beginning, chapter 1. After that quests should be made available in a chronological timely order.
I understand the whole "players should be able to choose if they want to go to Elsweyr right away or somewhere else." That can still be an available option, after the Coldharbour beginning. Otherwise a majority of the game and the very base game gets very confusing.
New players are jumping around in the timeline without realizing it...
Rosenfield wrote: »I would like to see the option of choosing a specific tutorial in the character creation screen.
Maybe ZOS could leave this new Balfiera tutorial as the standard tutorial for new players, and cut off some walkthrough elements from the other introduction quests. It would benefit players giving them more narrative power and variety for one of the most important parts of the character's journey: the beginning. And it would also benefit ZOS, by honoring the legacy of their previous work with those tutorial settings.
TX12001rwb17_ESO wrote: »Better Idea
They scrap all the expansion tutorials including the new one and just have everyone start in the wailing prison again, when you go through the portal it asks you where you would like to start your journey.
The End
And save the Isle of Balferia for a DLC or something and don't waste it on a tutorial.
TX12001rwb17_ESO wrote: »Better Idea
They scrap all the expansion tutorials including the new one and just have everyone start in the wailing prison again, when you go through the portal it asks you where you would like to start your journey.
The End
And save the Isle of Balferia for a DLC or something and don't waste it on a tutorial.
They probably considered that but realized they'd have to ask the Prophet voice actor to record new lines. Also other people are right to point out that ZOS really want to push players to check out the new content because older zones have not aged well. (ZOS is slowly working on it but I think an expanded team should put it on their priority list)
In all honesty I think the more realistic option is just give the starter option in the settings menu
TX12001rwb17_ESO wrote: »TX12001rwb17_ESO wrote: »Better Idea
They scrap all the expansion tutorials including the new one and just have everyone start in the wailing prison again, when you go through the portal it asks you where you would like to start your journey.
The End
And save the Isle of Balferia for a DLC or something and don't waste it on a tutorial.
They probably considered that but realized they'd have to ask the Prophet voice actor to record new lines. Also other people are right to point out that ZOS really want to push players to check out the new content because older zones have not aged well. (ZOS is slowly working on it but I think an expanded team should put it on their priority list)
In all honesty I think the more realistic option is just give the starter option in the settings menu
Why would they need him to record new lines?
TX12001rwb17_ESO wrote: »TX12001rwb17_ESO wrote: »Better Idea
They scrap all the expansion tutorials including the new one and just have everyone start in the wailing prison again, when you go through the portal it asks you where you would like to start your journey.
The End
And save the Isle of Balferia for a DLC or something and don't waste it on a tutorial.
They probably considered that but realized they'd have to ask the Prophet voice actor to record new lines. Also other people are right to point out that ZOS really want to push players to check out the new content because older zones have not aged well. (ZOS is slowly working on it but I think an expanded team should put it on their priority list)
In all honesty I think the more realistic option is just give the starter option in the settings menu
Why would they need him to record new lines?
maybe to list off where the portals go so then new players understand where they are going after the tutorial - they could have another voice like Meridia, or some aedric voice, state where the portal goes. To also give new players added context
But that seems like a lot of work, when ZOS could just implement an option in the settings menu that allows you to pick your introduction.
Bradyfjord wrote: »We were brought to a place outside of Nirn, and it was clear that we didn't want to be there. It was also made explicitly clear that we were killed in a sacrifice to Molag Bal. That made it infinitely more personal.
it is way easier to explain to new players that they can go to any DLC they want after experiencing the intro rather than trying to explain how to properly start at the REAL beginning of the game and to make sense of the story timeline
Once you’ve completed the new tutorial, you enter a final portal room that grants access to various starting locations based on what parts of the game you currently own. For example, as a base game owner, you choose from the three base-game Alliance starting locations.
However, if you own any of the game’s Chapters, you also gain access to portals taking your characters to their respective starting locations, too. It’s that easy!
Once you’ve completed the tutorial, you can begin your new character’s story in any part of Tamriel you’d like, but if you’re unsure where to start your journey, Norianwe shares some additional information on what kind of adventures you can find within each.
Then What Was The Point Of The Portals?Note that once you’ve entered a portal, your character can never return to Balfiera. Of course, at that point you can still travel to any of the other starting locations previously available in the portal room—you just have to do it by boat, by cart, or on foot!
shadyjane62 wrote: »Decided a while ago not to make new char till they can start the old school way. Cured me of making alts.
But I have to say this is a pretty awesome intro
Drammanoth wrote: »We will never get old tuts. Get used to it