Waffennacht wrote: »Again, its the first week of PTS.
I guarantee yall the scaling wont hit live as is
Waffennacht wrote: »Again, its the first week of PTS.
I guarantee yall the scaling wont hit live as is
No damage procs should scale off health.
Proc damage should scale off max(stam+wep.damage, mag+spell.damage), as all the skills do.
Proc healing can scale off max health if it is thematically relevant (as in, not a healer set).
No damage procs should scale off health.
Proc damage should scale off max(stam+wep.damage, mag+spell.damage), as all the skills do.
Proc healing can scale off max health if it is thematically relevant (as in, not a healer set).
Waffennacht wrote: »Again, its the first week of PTS.
I guarantee yall the scaling wont hit live as is
Dunning_Kruger wrote: »There are new builds that scale off stam/mag that give the wearer a rolling 5-6k hot while in a full damage build. Good thing they nerfed proc sets. All of the peasants will say good change; then the gods will exploit these builds until these same peasants cry for nerfs. There is simply way too much power in the game on the pts.
Dunning_Kruger wrote: »There are new builds that scale off stam/mag that give the wearer a rolling 5-6k hot while in a full damage build. Good thing they nerfed proc sets. All of the peasants will say good change; then the gods will exploit these builds until these same peasants cry for nerfs. There is simply way too much power in the game on the pts.
I've been waiting to see the immortal no-effort-heals-forever magsorc and warden builds, but I'm glad the health-scaling *** was called out first.
Hey if it leads to PvP healing across the board being absolutely gutted, then mission accomplished.I've been waiting to see the immortal no-effort-heals-forever magsorc and warden builds, but I'm glad the health-scaling *** was called out first.
You should probably read the PTS notes or try Cyro on PTS.What makes you think they are going to remove the no-proc limits on Cyro?
xylena_lazarow wrote: »Hey if it leads to PvP healing across the board being absolutely gutted, then mission accomplished.I've been waiting to see the immortal no-effort-heals-forever magsorc and warden builds, but I'm glad the health-scaling *** was called out first.You should probably read the PTS notes or try Cyro on PTS.What makes you think they are going to remove the no-proc limits on Cyro?
Crimson Twilight: Reduced the damage done by this set by approximately 44%.
Sets that use Health now require 43,968 to reach their original values, up from 38,350, resulting in approximately a 13% reduction.
Crimson Twilight: Reduced the damage done by this set by approximately 44%.
Sets that use Health now require 43,968 to reach their original values, up from 38,350, resulting in approximately a 13% reduction.
A health based char has no issue hitting 44k and beyond. They really need to just cap this stuff and not let it keep scaling.
Long_Distance wrote: »Crimson Twilight: Reduced the damage done by this set by approximately 44%.
Sets that use Health now require 43,968 to reach their original values, up from 38,350, resulting in approximately a 13% reduction.
A health based char has no issue hitting 44k and beyond. They really need to just cap this stuff and not let it keep scaling.
A 44k health build with good Crimson healing but 44% reduced damage isn't fearsome at all. It won't have the weapon damage needed to level the other OP proc sets given it also needs to have some form of sustain. In my view that would be just another variation of a clown form build that you can simply irgnore.
MirandaSharp wrote: »
They nerfed only the damage part and not the healing part? -If so I'll still use it on my PvE tank, as the burst heal is the most useful feature for me when running pugs. Just a few K healing is not enough to prevent death on a 50K tank after being whacked down by a boss, so if they nerfed heal as much as damage it's not worth running in PvE either...
Greasytengu wrote: »MirandaSharp wrote: »
They nerfed only the damage part and not the healing part? -If so I'll still use it on my PvE tank, as the burst heal is the most useful feature for me when running pugs. Just a few K healing is not enough to prevent death on a 50K tank after being whacked down by a boss, so if they nerfed heal as much as damage it's not worth running in PvE either...
If the healing is strong enough that you basically eliminate part of the healing role, then it was probably overtuned for PVE as well.
I think ZOS was supposed to be looking into the role balance, and finding a way to counter the near elimination of healers from 4-man content. Sucks that tanks loose a good tool for overland content, but for the tank role, endgame balance has to come first.
relentless_turnip wrote: »Waffennacht wrote: »Again, its the first week of PTS.
I guarantee yall the scaling wont hit live as is
I agree it probably won't go live like this, but we have seen ZOS ignore feedback throughout the PTS before. Like when they initially buffed them in markarth or when they increased dots by like 200-400% in scalebreaker. So I think they will fix it given the 6 months behind us and the actual purpose of this change, but I am still justifiably skeptical.
TheAlphaRaider wrote: »Greasytengu wrote: »MirandaSharp wrote: »
They nerfed only the damage part and not the healing part? -If so I'll still use it on my PvE tank, as the burst heal is the most useful feature for me when running pugs. Just a few K healing is not enough to prevent death on a 50K tank after being whacked down by a boss, so if they nerfed heal as much as damage it's not worth running in PvE either...
If the healing is strong enough that you basically eliminate part of the healing role, then it was probably overtuned for PVE as well.
I think ZOS was supposed to be looking into the role balance, and finding a way to counter the near elimination of healers from 4-man content. Sucks that tanks loose a good tool for overland content, but for the tank role, endgame balance has to come first.
Why are you talking about PVE in our PVP thread? Devs this comment doesn't belong here.