Maintenance for the week of January 6:
• PC/Mac: No maintenance – January 6
• NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)
Magicka necromancer class abilities need adjustments
I've been playing with my magicka necromancer character for the past few days and it's the most uncomfortable and clunky playstyle I've ever seen. Weaving with Flame Skull and its morphs + Death Scythe and its morphs is nigh impossible. Many of the offensive class skills will sometimes not even fire off. The aiming is extremely uncomfortable and clunky. The morph for Flame Skull - Ricochet Skull - is beyond atrocious to fire off! Throw one skull and wait one second, throw second skull and wait one second, throw third skull and forget about weaving. The throws need to be seamless and instantaneous in order for it to be remotely effective. Activating the synergy of the Avid Boneyard morph works half of the damn time.
Magicka necromancers are anything but intuitive. The Ricochet Skulls are driving me insane with their 1 second delay! If you're going to fix anything then PLEASE FIX THIS!! It's unplayable garbage as it is!
Rant over. For now.