hands0medevil wrote: »I agree since housing is now the core, most profitable and still working part of the game
StabbityDoom wrote: »Agree and I volunteer!
VaranisArano wrote: »hands0medevil wrote: »I agree since housing is now the core, most profitable and still working part of the game
It's not the core of the game - the questing and group content is what gets the majority of players coming to ESO. That would be akin to calling the Hearthfire DLC the core of Skyrim.
It's profitable, but that's because the majority of the profit comes from recycling assets made for the quest and group content. Adding a lot of non-recycled new stuff means more Dev time and effort, which means less profit. Similarly, a few big houses are more profitable in terms of dev time and effort than many smalk/medium houses. (And apparently, big houses sell well enough.)
And it works most of the time...as long as you are content with the current item limits.
I hate to say it, but Housing is extremely monetized for ZOS' benefit, and that's why the gap between housing enthusiasts' desires and what ZOS is selling exists. A lot of what players are asking for is essentially "less monetization, less recycling, less grinding, and more of what WE want instead of what's most cost-effective for you to make."
I support housing enthusiasts in asking for that, to be clear. But my hopes are not high.
StabbityDoom wrote: »Agree and I volunteer!
@StabbityDoom lol, in no particular order, you were one of the first 3 people that came to my mind😃
I'm really glad to hear that should ZOS ever do this that somebody as deeply connected to the community like yourself, would be willing to do it👍.
Another example would be things like layout details for houses. Again, let's just accept that the next was to be a monster crown home but wouldn't it benefit to have some players that actually 'play housing' to give ZOS feedback on how to layout the house in a way that fits better with what people do with their homes?
Kittytravel wrote: »Another example would be things like layout details for houses. Again, let's just accept that the next was to be a monster crown home but wouldn't it benefit to have some players that actually 'play housing' to give ZOS feedback on how to layout the house in a way that fits better with what people do with their homes?
No offense but for the sake of argument I'll play devils advocate.
What exactly grants someone the right to give feedback on what layout fits better with people do with their homes? Housing is extremely subjective; there are a good dozen homes I myself and I would wager almost every other member of the community would qualify as 'garbage' while just as many would say the opposite and have the complete opposite outlook.
I personally thought Bastion Sanguinarius was the worst house they've made to date and still do. Some people would disagree wholly with me. So I'm just wondering specifically on that note how ZOS would benefit at all VS what they currently do; and if anyone higher up read this thread I'm sure they would want to hear the justification as well.
I'm not against the idea of a Housing Rep/Reps but I personally feel it'd be a fine line to determine what they do/don't get a say in.
Huge Agree to most things, but wanted to highlight this. More than anything, I'm getting the feeling that devs make content they themselves don't play or wouldn't want to play. That doesn't apply to everything of course, but there are glaring issues that are almost insulting to the playerbase. Such as looking at the quality and lack of detail and attention in some of the houses... mis-aligned attachments, off-center pieces hastily pasted together...I think its fair to say that no housing dev has the capacity to engage with the community to the extent as a player. In fact, I must ask does any dev even have the time to "play housing"??! You know, farm the plans, farm the mats, get the furniture and decorate these houses like we do?
@StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).StabbityDoom wrote: »If we want questions answered, @bluebird the best way to do that would to be to provide written questions ahead of time for Gina to filter and review so that the devs can give us answers that are approved during ESO LIve or whatever. There's no way the devs could answer questions on the fly given that most game companies have strict communication policies.
This may just be the lawyer in me (yes, sadly, I am)... sort of akin to giving a month for discovery answers. You need time to be careful.
@StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).
Of course, the thread didn't go anywhere, as most feedback / dev question / request threads tend to go But it just reminded me that this may be one of the ways in which a rep program would be useful - not only to mediate community-dev feedback before content gets released, but also to communicate fan concerns to the devs which they could address in the ESO Lives, in an attempt to improve communication.
Yeah, that's a great point, sadly! It's really not encouraging for the community when the devs are on communication lockdown and there is no intel through the grapevine either. It would go a long way, as you say, even if they just said 'we can't talk about it right now, but we're planning a big system update' or even if they said 'we did read your complaints about Houseguest special collectible limits but we can't do anything about those so it was going to be this or nothing at all', or something.As a guy whose made several suggestion threads, you don't really ever know how those threads have REALLY gone. You don't know if they've read liked, disliked or even CAN'T do those things. I'd 100% totally be fine being told "We don't like this" or "Here's the reason we can't do that." But atm you just never know and it eventually makes for an environment where it's hard to keep motivation for reaching out.@StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).
Of course, the thread didn't go anywhere, as most feedback / dev question / request threads tend to go But it just reminded me that this may be one of the ways in which a rep program would be useful - not only to mediate community-dev feedback before content gets released, but also to communicate fan concerns to the devs which they could address in the ESO Lives, in an attempt to improve communication.
@StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).StabbityDoom wrote: »If we want questions answered, @bluebird the best way to do that would to be to provide written questions ahead of time for Gina to filter and review so that the devs can give us answers that are approved during ESO LIve or whatever. There's no way the devs could answer questions on the fly given that most game companies have strict communication policies.
This may just be the lawyer in me (yes, sadly, I am)... sort of akin to giving a month for discovery answers. You need time to be careful.
Of course, the thread didn't go anywhere, as most feedback / dev question / request threads tend to go But it just reminded me that this may be one of the ways in which a rep program would be useful - not only to mediate community-dev feedback before content gets released, but also to communicate fan concerns to the devs which they could address in the ESO Lives, in an attempt to improve communication.
I think loads of us would like any way that would get a dev response to frequent questions / issues! I don't know how that would work and how much work it would be, but if you're volunteering and it wouldn't be too much bother, that'd be awesome, thanks!StabbityDoom wrote: »let me help you with this, if you like. I don't mind putting together a draft list (I've seen some similar threads in the past full of suggestions, and I can go through all the past ones like vehlir 's etc) and we can all do some voting on which we like best. Then we can submit the questions to Gina and ask her to get us a response in the most practical way for her. I've found contacting mods, as well, can help get things to where they belong. Plus, the mods and devs do read this channel, so I think we'd have good luck with your idea! Let me know if you'd like me to do this.StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).StabbityDoom wrote: »If we want questions answered, bluebird the best way to do that would to be to provide written questions ahead of time for Gina to filter and review so that the devs can give us answers that are approved during ESO LIve or whatever. There's no way the devs could answer questions on the fly given that most game companies have strict communication policies.
This may just be the lawyer in me (yes, sadly, I am)... sort of akin to giving a month for discovery answers. You need time to be careful.
Of course, the thread didn't go anywhere, as most feedback / dev question / request threads tend to go But it just reminded me that this may be one of the ways in which a rep program would be useful - not only to mediate community-dev feedback before content gets released, but also to communicate fan concerns to the devs which they could address in the ESO Lives, in an attempt to improve communication.
I think loads of us would like any way that would get a dev response to frequent questions / issues! I don't know how that would work and how much work it would be, but if you're volunteering and it wouldn't be too much bother, that'd be awesome, thanks!StabbityDoom wrote: »let me help you with this, if you like. I don't mind putting together a draft list (I've seen some similar threads in the past full of suggestions, and I can go through all the past ones like vehlir 's etc) and we can all do some voting on which we like best. Then we can submit the questions to Gina and ask her to get us a response in the most practical way for her. I've found contacting mods, as well, can help get things to where they belong. Plus, the mods and devs do read this channel, so I think we'd have good luck with your idea! Let me know if you'd like me to do this.StabbityDoom Hi Stabby! Yes, that's what i meant! It would be nice if they addressed the most common fan questions in a Q&A format - they already answer random live questions from chat on the fly, but usually only boring stuff (like what house is this, when will this be available etc). I made a thread a while ago asking devs what the best way is to make sure our ideas reach devs (e.g. do they prefer reddit, twitter, forums, what), and asked fans what they would like to ask the Housing devs if they ever answered questions (https://forums.elderscrollsonline.com/en/discussion/537960/what-would-you-like-to-ask-the-housing-devs-q-a#latest).StabbityDoom wrote: »If we want questions answered, bluebird the best way to do that would to be to provide written questions ahead of time for Gina to filter and review so that the devs can give us answers that are approved during ESO LIve or whatever. There's no way the devs could answer questions on the fly given that most game companies have strict communication policies.
This may just be the lawyer in me (yes, sadly, I am)... sort of akin to giving a month for discovery answers. You need time to be careful.
Of course, the thread didn't go anywhere, as most feedback / dev question / request threads tend to go But it just reminded me that this may be one of the ways in which a rep program would be useful - not only to mediate community-dev feedback before content gets released, but also to communicate fan concerns to the devs which they could address in the ESO Lives, in an attempt to improve communication.