Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Changing skills to function like the new proc sets?
Interested to hear arguments for and against changing skills so that:
Damage tooltips scale with weapon/spell damage depending on if it's a stamina/magicka ability
Healing tooltips scale with max stamina/magicka depending on if it's a stamina/magicka ability
Would this create more problems? Would it solve any long standing issues? Would it balance things out?