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Help: "Previous winning bid" - ???

Goldie
Goldie
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"HOW DOES THE BLIND BID WORK TO WIN A PUBLIC KIOSK?
Updated 04/16/2021 11:06 AM
To win a public kiosk, players simply approach the trader they wish to bid on, speak with them, and give them the figure for which their guild would like to rent them. The funds come out of the guild bank gold supplies and must be present at the time of bidding. Players will not be able to see who or at what price others are bidding at, but players will be able to see the previous winning bid."

but players will be able to see the previous winning bid."

Can anyone tell me where to see this? I am not able to find where to view what the "previous winning bid" was.
"Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • Milo
    Milo
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    You can't. You only see your winning and lost bids, nothing else. Those are found in the guild history provided you have the proper permissions.

    Where is that statement coming from?
  • Milo
    Milo
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    This is the first time I'm reading this. To my knowledge its not possible, maybe the article is badly worded?
  • EllieBlue
    EllieBlue
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    Only players with specific permission are able to view present and previous bids.
    Nirn Traders GM (est 2015)
    PC EU
    Semi-retired. Playing games for fun. Super casual.
  • Milo
    Milo
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    EllieBlue wrote: »
    Only players with specific permission are able to view present and previous bids.

    That was my information aswell, but the wording of that article made me doubt myself
  • virtus753
    virtus753
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    Unfortunately many of the help Q&As are incorrect and/or hopelessly out of date.

    Here are a few, all supposedly updated last week, that still refer to "Veteran Ranks" -- which haven't existed in game in nearly five years.

    https://help.elderscrollsonline.com/app/answers/detail/a_id/30135/~/do-psijic-ambrosia-and-crown-experience-scrolls-help-with-veteran-ranks-and

    https://help.elderscrollsonline.com/app/answers/detail/a_id/24640/~/what-are-the-undaunted-pledges?

    https://help.elderscrollsonline.com/app/answers/detail/a_id/23684/~/dragonstar-arena---arena---the-elder-scrolls-online

    That last one recommends Craglorn for "Veteran Rank 12 and above." That's meaningless to anyone who joined the game after Dark Brotherhood at the end of May 2016.

    If the information about seeing past bids was ever correct, then it hasn't been true for a very long time.
  • Goldie
    Goldie
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    That is from the 'Support' home tab on the ESO website.

    https://help.elderscrollsonline.com/app/answers/detail/a_id/24859/~/guild-traders---the-elder-scrolls-online#:~:text=How does the blind bid work to win a public kiosk?&text=The funds come out of,the guild that won it.

    Is this not saying that we are able to see what the last winning bid was for the trader? I am super confused. Im not able to see anything at any traders regarding bids, other than taking a shot in the dark at random.
    Edited by Goldie on April 21, 2021 8:23AM
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • DragonRacer
    DragonRacer
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    Goldie wrote: »
    That is from the 'Support' home tab on the ESO website.

    https://help.elderscrollsonline.com/app/answers/detail/a_id/24859/~/guild-traders---the-elder-scrolls-online#:~:text=How does the blind bid work to win a public kiosk?&text=The funds come out of,the guild that won it.

    Is this not saying that we are able to see what the last winning bid was for the trader? I am super confused. Im not able to see anything at any traders regarding bids, other than taking a shot in the dark at random.

    That article is clearly wrong, which is highly embarrassing considering it is supposed to be an official source.

    But we have NEVER and continue to not be able to see previous winning bids UNLESS it is your own guild, with permissions set for your rank to view Guild Bank Gold in order to see previous trader hiring/loss numbers from your own guild only.

    If someone could walk up to any trader and see what amount other guilds had won it for in the past, that would completely defeat the blind bid system. Imagine walking up to a trader that the same guild has held for a few weeks and seeing exactly what they won it for, then placing a bid for a penny more the next trader flip.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
  • hafgood
    hafgood
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    What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works
  • Goldie
    Goldie
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    hafgood wrote: »
    What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works

    A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game.

    It is more than frustrating to have to go and spend 30 minutes or more to find a certain piece of gear or item at a reasonable price - searching an untold number of Guild traders with only a chance to find what you are looking for.

    If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster. (All of this is considering a new player would even know where to start looking - as no in-game assistance exists to point people in the right direction that I know of).
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • kargen27
    kargen27
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    "A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game."

    The number is actually over 200 though I wouldn't mind seeing more. Putting one more by each lone trader would be a good addition I think. Most guilds that have a trader have open spots meaning others can join if they wish. The economy in this game is fluid and very healthy.

    "If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster."

    Many guilds that consistently win traders have low dues and some are even free. I wouldn't expect a new player to be able to compete with an established player in a trade guild. Same way I wouldn't expect a new player to be running trials for accomplishments and leader board listings. Trading at a high level like anything else in the game takes effort to get good at it.

    "I'd love to see what other bids were made and then tailor mine accordingly. "

    This would lead to last minute sniping attempts and that probably would not go over well at all.
    and then the parrot said, "must be the water mines green too."
  • Goldie
    Goldie
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    kargen27 wrote: »
    "The economy in this game is fluid and very healthy."

    The price difference between traders is drastic to say the least. Without using 3rd party addons, you are completely unable to glean even an average price for an item, which even if using an addon, the averages are based off of, for example, between 100,000 gold and 2,999 gold sales for the exact same item, which is skewed greatly and does not implicate a healthy economy at all, but it is certainly fluid.



    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • Milo
    Milo
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    Goldie wrote: »
    hafgood wrote: »
    What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works

    A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game.

    It is more than frustrating to have to go and spend 30 minutes or more to find a certain piece of gear or item at a reasonable price - searching an untold number of Guild traders with only a chance to find what you are looking for.

    If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster. (All of this is considering a new player would even know where to start looking - as no in-game assistance exists to point people in the right direction that I know of).

    Not every guild needs a trader though, there are more than enough spots, the problem is that every guild is acting like they need one to survive?
  • kargen27
    kargen27
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    Goldie wrote: »
    kargen27 wrote: »
    "The economy in this game is fluid and very healthy."

    The price difference between traders is drastic to say the least. Without using 3rd party addons, you are completely unable to glean even an average price for an item, which even if using an addon, the averages are based off of, for example, between 100,000 gold and 2,999 gold sales for the exact same item, which is skewed greatly and does not implicate a healthy economy at all, but it is certainly fluid.



    Sure there is a price difference. That is because of foot traffic. What you see listed on Tamreil Trade Center might not implicate a healthy economy but you know what does. The healthy economy you find in game. The trade system could use some improvements but overall it has given us a vibrant and healthy economy. So vibrant that many players consider trading to be their end game activity.
    It is healthy in the aspect that players can find and purchase all that they need and quite a lot of what they want.
    and then the parrot said, "must be the water mines green too."
  • confettibae
    confettibae
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    Goldie wrote: »
    hafgood wrote: »
    What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works

    A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game.

    It is more than frustrating to have to go and spend 30 minutes or more to find a certain piece of gear or item at a reasonable price - searching an untold number of Guild traders with only a chance to find what you are looking for.

    If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster. (All of this is considering a new player would even know where to start looking - as no in-game assistance exists to point people in the right direction that I know of).

    I started playing in the beginning of Feb I believe? 3 weeks into the game I was recruited into my first trade guild by someone met in a pug, basically given a very in depth lesson in different ways to make money and they even walked me to the bank the first time to help me price (and gave me some nice items to sell to make the quota!) since I didn’t have add ons.

    About a week later I joined my second trade guild which I literally just found scrolling through guild finder, who turned out to be very high end and broke the record for gold made in game that very week I believe. My application was basically “hey I don’t know what I’m doing very new looking for people to make money with” and was accepted. There are lots new and older players there who help each other and *yes everyone is expected to contribute to the trader costs of being in a high traffic area* which is totally reasonable to expect!! They help you and give you advice because they want to you to do well, that’s what guilds are for.

    I’m in a 3rd trade guild now and it’s very much like that as well. No one expects a new player to make millions on millions the first week and no one is getting kicked from a good guild if they are genuinely active and making an effort to contribute. Everyone helps each other, those who joined and recruited are given lots of assistance. I’m not saying every trade guild is going to be this awesome, but enough are. I know I got lucky with guilds but there are resources out there for new players.
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