That is from the 'Support' home tab on the ESO website.
https://help.elderscrollsonline.com/app/answers/detail/a_id/24859/~/guild-traders---the-elder-scrolls-online#:~:text=How does the blind bid work to win a public kiosk?&text=The funds come out of,the guild that won it.
Is this not saying that we are able to see what the last winning bid was for the trader? I am super confused. Im not able to see anything at any traders regarding bids, other than taking a shot in the dark at random.
What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works
"The economy in this game is fluid and very healthy."
What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works
A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game.
It is more than frustrating to have to go and spend 30 minutes or more to find a certain piece of gear or item at a reasonable price - searching an untold number of Guild traders with only a chance to find what you are looking for.
If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster. (All of this is considering a new player would even know where to start looking - as no in-game assistance exists to point people in the right direction that I know of).
"The economy in this game is fluid and very healthy."
The price difference between traders is drastic to say the least. Without using 3rd party addons, you are completely unable to glean even an average price for an item, which even if using an addon, the averages are based off of, for example, between 100,000 gold and 2,999 gold sales for the exact same item, which is skewed greatly and does not implicate a healthy economy at all, but it is certainly fluid.
What you can see in guild history with the right permissions is the amount your guild bid and whether or not it was successful. I'd love to see what other bids were made and then tailor mine accordingly. I'd also like to see the amount being bid as being the max a guild pays with the actual amount being paid being 10k more than the next bid, and if no one else bid being reduced all the way to the 10k needed for the kiosk. But I appreciate that probably needs quite sophisticated coding so am happy with it as it is as it works
A functional centralized trading system would be much better in my opinion. Forcing thousands of Guilds to compete for less than 100? Traders, is counter-productive to Guild growth and sustainability - and a stable economy in-game.
It is more than frustrating to have to go and spend 30 minutes or more to find a certain piece of gear or item at a reasonable price - searching an untold number of Guild traders with only a chance to find what you are looking for.
If you're a new player, it is highly likely that you will not be able to join a trading Guild, as most require a weekly fee be paid to be part of the Guild and use their trader. A new player would not be able to sell enough items to compete, nor raise the gold required to maintain a spot on that Guilds roster. (All of this is considering a new player would even know where to start looking - as no in-game assistance exists to point people in the right direction that I know of).