MooseKnuckles88 wrote: »IMO, No, it's not soloing if the companion is holding aggro, dealing damage, or healing you.
I don't see it as being any different than the Warden/Sorc/or even the Necro combat pets.
MooseKnuckles88 wrote: »IMO, No, it's not soloing if the companion is holding aggro, dealing damage, or healing you.
Untrue, unless you wish to exclude a lot of existing content from the "solo" classification. The companion is part of the game, not part of the player. Other NPCs, combat pets, and location effects that assist the player act as part of the game. Like the various quest NPCs (Sai, Lyris, etc) and combat pets, it is acting on the side of the player, but it is the player that holds all of the skill and knowledge required to complete the content. The game cannot complete the content on its own. Therefore, as there are no other actors present that can complete the content, it is solo.
I don't see it as being any different than the Warden/Sorc/or even the Necro combat pets.
Totally agree with this. While I don't use them, I routinely see players "pets" heal them and tank for them and these are just as basic.
Which has me pondering, why can't they be used in solo arenas, but a sorc can walk in with their own personal tank and healer?
MooseKnuckles88 wrote: »Everyone is entitled to their own opinions in this topic, but one more bit I wanted to add; combat pets are not equal to companions. If I understand correctly, companions will be able to equip certain gear and skills that are designed to perform a specific function. Also, these companions take ownership of a specific role in 4/12 man areas, and iirc the game itself even recognizes these companions to serve a place holder for an actual player. I would expect a companion to out dps, out heal, and out tank any class combat pet. Combat pets cannot equip any specific gear, and the skills they possess are not to the same scale as any companion would have, nor do they take place as a player in 4/12 man groups.
Goregrinder wrote: »Technically no, since you would have had assistance. But I guess it would be no different than proc sets giving you ZOS damage and ZOS heals, this is now just an NPC doing it rather than gear. But really no one is really going to be able to prove you otherwise if you tell them you "soloed" a dungeon.
SeaGtGruff wrote: »Goregrinder wrote: »Technically no, since you would have had assistance. But I guess it would be no different than proc sets giving you ZOS damage and ZOS heals, this is now just an NPC doing it rather than gear. But really no one is really going to be able to prove you otherwise if you tell them you "soloed" a dungeon.
I'm glad you mentioned proc sets, because that was something else I'd thought to bring up but forgot. If someone is going to argue that running a dungeon by yourself using a companion isn't "soloing," then what about proc sets that do things for you? What about addons that tell you when or how to react? If a purist thinks that "soloing" a certain content means doing it all on their own without any help, then I think that should also rule out proc sets and combat-assist addons.
But like I said, if you're playing by yourself and for yourself, then it really only matters what you think-- and what ZOS thinks, since they set the TOS and define what constitutes cheating and exploiting.
Blacknight841 wrote: »No...
You will have Companioned the dungeon.
Still just a tool available in the game, people seem to forget ring of the pale order is a huge crutch too, doing the healing for the player, but nobody questions it, because it's de facto now. People will use it if it's available to them, same with companions, even players who disagree now, because it's there, and because it improves the experience or makes it easier.
Goregrinder wrote: »Still just a tool available in the game, people seem to forget ring of the pale order is a huge crutch too, doing the healing for the player, but nobody questions it, because it's de facto now. People will use it if it's available to them, same with companions, even players who disagree now, because it's there, and because it improves the experience or makes it easier.
It only heals on player input, which is no different than manually casting a healing spell which is still player input. If it was automatic and did not require the player to actually click anything, like Crimson or Earthgore, then I would agree with you.
Goregrinder wrote: »Still just a tool available in the game, people seem to forget ring of the pale order is a huge crutch too, doing the healing for the player, but nobody questions it, because it's de facto now. People will use it if it's available to them, same with companions, even players who disagree now, because it's there, and because it improves the experience or makes it easier.
It only heals on player input, which is no different than manually casting a healing spell which is still player input. If it was automatic and did not require the player to actually click anything, like Crimson or Earthgore, then I would agree with you.
Dragonnord wrote: »Since Companions are coming, I'd like to know if using a Companion to help on a dungeon is considered as you soloing that dungeon or not.
Thank you.
Combat pets are already preset with a function, thereby eliminating any need to kit them out for said function.