I’d prefer if they keep the lore and storytelling in game. WoW has novels that are supposed to supplement the world building but it turns out that they are required reading if you want to truly appreciate each expansion. The best stories and character development will be given priority to sell novels.
I’d prefer if they keep the lore and storytelling in game. WoW has novels that are supposed to supplement the world building but it turns out that they are required reading if you want to truly appreciate each expansion. The best stories and character development will be given priority to sell novels.
Everyone's at least heard of Star Wars, whereas most people I know irl have never heard of The Elder Scrolls besides maybe Skyrim. There's no guarantee they'll be successful, which I imagine is why there aren't many novels.
I was thinking about this a few months ago. It's a shame the books that exist don't seem to have been well-received...
...The stories don't have to be relevant to the games. They could just be small scale stories set on Nirn, and the characters don't even have to be referenced at all in other material...
Everyone's at least heard of Star Wars, whereas most people I know irl have never heard of The Elder Scrolls besides maybe Skyrim. There's no guarantee they'll be successful, which I imagine is why there aren't many novels.
On the other hand every really good fantasy novel or series started off, Chapter 1, on or in a world no-one had ever heard of before.
Maybe established writers prefer not to have the limitations of someone else's Lore no matter how extensive that might be.
On the other hand maybe we are simply waiting for someone to come up with a real cracker!