tsaescishoeshiner wrote: »Because non-vampires can use it.
tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
spartaxoxo wrote: »tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
Because it has health recovery.
tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
The bonus from the food has not been updated to account for the revamped Vampire Skill line.
@ZOS_GinaBruno
spartaxoxo wrote: »tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
Because it has health recovery.
Are non-Vampires really using Corrupting Bloody Maras for the Health Recovery instead of Buff Food?
Is that actually a thing?
spartaxoxo wrote: »The vamp recipe is better because it gives a third stat, but since it's health recovery it doesn't take big numbers away from the HP and Mag Buff.
Great for when you're doing content where you want the extra hp, soloing; or run a build which already has good mag recovery
spartaxoxo wrote: »spartaxoxo wrote: »tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
Because it has health recovery.
Are non-Vampires really using Corrupting Bloody Maras for the Health Recovery instead of Buff Food?
Is that actually a thing?
Yes. For people who do a lot of crafting and pick their dragon chest, the mat cost is no big deal because it doesn't require roe.
So if you were gonna use this food
https://elderscrollsonline.wiki.fextralife.com/Recipe:+Solitude+Salmon-Millet+Soup
The vamp recipe is better because it gives a third stat, but since it's health recovery it doesn't take big numbers away from the HP and Mag Buff.
Great for when you're doing content where you want the extra hp, soloing; or run a build which already has good mag recovery
Urzigurumash wrote: »spartaxoxo wrote: »The vamp recipe is better because it gives a third stat, but since it's health recovery it doesn't take big numbers away from the HP and Mag Buff.
Great for when you're doing content where you want the extra hp, soloing; or run a build which already has good mag recovery
All true but for how many specs is the small amount of additional Mag, Health, and Health Regen better than the substantial amount of Stam from Sugar Skulls?
Did anybody ever really enjoy Frosted Brains before the Bloody Maras and Sugar Skulls were introduced? I play Stam, and I was usually a Bergama Warning Fire boy but I don't think many others were.
It seems like these drinks are only being used for the most part to adjust Vamp Level on the fly, then replaced with another food. Maybe I'm wrong. I think the drink should get Mag Recovery. Stage 4 Vamps are pretty niche and far from overpowered in the broad view. Make it only useable on Vamp or something so that it doesn't replace Witchmother's or Clockwork for most specs.
In general most drinks need a buff to be as popular as foods, especially in a burst meta like we have in PvP right now.
Canned_Apples wrote: »Urzigurumash wrote: »spartaxoxo wrote: »The vamp recipe is better because it gives a third stat, but since it's health recovery it doesn't take big numbers away from the HP and Mag Buff.
Great for when you're doing content where you want the extra hp, soloing; or run a build which already has good mag recovery
All true but for how many specs is the small amount of additional Mag, Health, and Health Regen better than the substantial amount of Stam from Sugar Skulls?
Did anybody ever really enjoy Frosted Brains before the Bloody Maras and Sugar Skulls were introduced? I play Stam, and I was usually a Bergama Warning Fire boy but I don't think many others were.
It seems like these drinks are only being used for the most part to adjust Vamp Level on the fly, then replaced with another food. Maybe I'm wrong. I think the drink should get Mag Recovery. Stage 4 Vamps are pretty niche and far from overpowered in the broad view. Make it only useable on Vamp or something so that it doesn't replace Witchmother's or Clockwork for most specs.
In general most drinks need a buff to be as popular as foods, especially in a burst meta like we have in PvP right now.
Drinks were nerfed or turned to food because of sets like bright throat and bone pirate.
BretonicBlondie wrote: »Please NO!! do not ask to nerf or change Corrupting Bloody Mara; some people like it and use it. I do. And it is almost cheap to make: just kill dragons, and daedra, and the other components come by themselves. Please, if you need something for you, ask ZOS to ADD it to the game, do not ask to destroy something that other players could enjoy.
JamieAubrey wrote: »Becuase ZOS made the chance to Vampires without thinking of this [snip]
tsaescishoeshiner wrote: »Because non-vampires can use it. It already has extra functionality for vampires, and is still good without the Health Recovery. But Purifying Bloody Mara has the same Max Magicka/Max Health without the health recovery, so maybe Purifying should get the Health Recovery, too, although it's cheaper to make, so maybe that's fair. They're also both drinks, which is sort of a buff because of the sets that work with drinks.
It doesn't feel like an issue worth changing IMO. Witchmother's Potent Brew already has Max Health, Max Mag, and Mag Recovery, but much lower stats. So Mag Recovery on Bloody Mara would make it like the only mag DPS PvE food.
spartaxoxo wrote: »tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
Because it has health recovery.
tsaescishoeshiner wrote: »Because non-vampires can use it. It already has extra functionality for vampires, and is still good without the Health Recovery. But Purifying Bloody Mara has the same Max Magicka/Max Health without the health recovery, so maybe Purifying should get the Health Recovery, too, although it's cheaper to make, so maybe that's fair. They're also both drinks, which is sort of a buff because of the sets that work with drinks.
It doesn't feel like an issue worth changing IMO. Witchmother's Potent Brew already has Max Health, Max Mag, and Mag Recovery, but much lower stats. So Mag Recovery on Bloody Mara would make it like the only mag DPS PvE food.spartaxoxo wrote: »tsaescishoeshiner wrote: »Because non-vampires can use it.
But why would they?
Considering how costly is is to make?
It's very clearly meant specifically for Vampires to use.
Because it has health recovery.
I believe you two have 0 idea that corrupting bloody mara was the original vampire food that had a logical use of health recovery in the past before vampire revamp AND only got renamed.
Urzigurumash wrote: »spartaxoxo wrote: »The vamp recipe is better because it gives a third stat, but since it's health recovery it doesn't take big numbers away from the HP and Mag Buff.
Great for when you're doing content where you want the extra hp, soloing; or run a build which already has good mag recovery
All true but for how many specs is the small amount of additional Mag, Health, and Health Regen better than the substantial amount of Stam from Sugar Skulls?
It puts Vampires at Stage 4. Vampire Health Recovery is completely turned off at Stage 4.
Which means the Health Recovery on this drink is absolutely useless and non-functional. It literally does nothing for Vampires.
And Nobody who isn't a Vampire is going to make or use this Drink for any reason, considering the cost to make them compared to other foods/drinks and the obvious Vampire-specific Benefit.
So...I don't understand the purpose of Health Recovery on this Drink.
It should be replaced with either Magicka Recovery or Magicka Cost decrease. Or SOMETHING useful. Or just remove the Health Recovery and change the ingredients so it is cheaper to make or something.
It puts Vampires at Stage 4. Vampire Health Recovery is completely turned off at Stage 4.
Which means the Health Recovery on this drink is absolutely useless and non-functional. It literally does nothing for Vampires.
And Nobody who isn't a Vampire is going to make or use this Drink for any reason, considering the cost to make them compared to other foods/drinks and the obvious Vampire-specific Benefit.
So...I don't understand the purpose of Health Recovery on this Drink.
It should be replaced with either Magicka Recovery or Magicka Cost decrease. Or SOMETHING useful. Or just remove the Health Recovery and change the ingredients so it is cheaper to make or something.
lol, good question. I have wondered this myself.
Ippokrates wrote: »CBM is quite powerful even for a "normal food buff". What was it? 5k health + 4k magicka? It is a lot and it was even more before previous patch increased hp pool.
Now, it was quite clever for ZOS to add a 3rd bonus which could be used only by those who are not vampires - this way they made single drink that could be used by two completely different builds (yeah, cbm is quite useful for Arenas).