lazywhiteseal wrote: »but no i dont use it and dont really care if it changes or not. you can get major resolve from class skills so no point really in PVE
emilyhyoyeon wrote: »I don't find the current version of it useless but there are so many sources of major resolve that changing it to essentially a source of major resolve is horrendous (if you want to make it less useless)
emilyhyoyeon wrote: »I don't find the current version of it useless but there are so many sources of major resolve that changing it to essentially a source of major resolve is horrendous (if you want to make it less useless)
It's one of the few sources of Major Resolve for stamina, though. It enables hybrids
To the OP: This skill is a mainstay in some of my builds. Just because you've not realized its potential doesn't make it bad. Leave this ability alone.
That wouldn't do anything, as a tank gets those buffs anywhere else already.
They could however change that ultimate to be actually useful for tanking:
Unstoppable - For 5 seconds your health cannot drop below 1 health.
This way tanks can survive one-shots(which should not even be in-game tbh), and it would make the heavy armor ultimate worth it.
Haha, I always just assumed it was an ultimate, as it shows on top of the skillsection. Checked it, and changed my previous post to say skill instead of ultimate. Thanks for the correction, can't believe I missed that for all those years!That wouldn't do anything, as a tank gets those buffs anywhere else already.
They could however change that ultimate to be actually useful for tanking:
Unstoppable - For 5 seconds your health cannot drop below 1 health.
This way tanks can survive one-shots(which should not even be in-game tbh), and it would make the heavy armor ultimate worth it.
What kind of ultimate are you talking about?
Haha, I always just assumed it was an ultimate, as it shows on top of the skillsection. Checked it, and changed my previous post to say skill instead of ultimate. Thanks for the correction, can't believe I missed that for all those years!That wouldn't do anything, as a tank gets those buffs anywhere else already.
They could however change that ultimate to be actually useful for tanking:
Unstoppable - For 5 seconds your health cannot drop below 1 health.
This way tanks can survive one-shots(which should not even be in-game tbh), and it would make the heavy armor ultimate worth it.
What kind of ultimate are you talking about?
Chilly-McFreeze wrote: »emilyhyoyeon wrote: »I don't find the current version of it useless but there are so many sources of major resolve that changing it to essentially a source of major resolve is horrendous (if you want to make it less useless)
It's one of the few sources of Major Resolve for stamina, though. It enables hybrids build variety.
To the OP: This skill is a mainstay in some of my builds. Just because you've not realized its potential doesn't make it bad. Leave this ability alone.
An utility skill in your main or off resource is the last thing that "enables hybrids".
as it is this skill is useless to both PVE/PVP , its time to get rid of it
here is an idea, that should fit right in the heavy armor concept:
Unstoppable - Major Resolve
Morph 1 - Major Resolve + Minor Resolve
Morph 2 - Major Resolve + 50 Health Recovery per Heavy Armor Piece.
itscompton wrote: »