Dear ZoS,
Can you please give variety to our gameplay on those mundane classes like,
Change/overhaul the imbue skill ability into a slottable toggle that will permenently change ( as long as it's in the user active bar slot ) the weapon skills ability from its usage of it's resources.
For example, when using Elemental Weapon,
The 2 handed weapons will get an overhaul from stamina to a magicka based weapon.
So, the 2 handed will use abilities like excute which originally was a stamina ability, will now be a magicka ability due to the element weapon toggable ability activation.
So, the 2 h heavy and light attacks are also magicka based..
This will give variety to magicka melee style class likewise for stamina as well.
For staffs, the stamina version by using the morph of elemental weapons will look like this,
Flame staff = Poison damage staff,
Ice Staff = Physical damage staff,
Lighting staff = Disease Damage Staff.
All the restoration staff skills will become stamina based as well as the staff itself.
Also, the imbue weapon skill will be in first position in the psijic skill tree. So, new players can get the skill by simply joining the order.
So, please look into this idea....I know, you have a busy schedule making the same mundane content quarterly. But we customers want variety in our gameplay like we want to enjoy the game with what it offers and also excite us as well...
Edited by Vanos444 on April 5, 2021 3:20PM