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Do invisibility potions affect stealth radius in PvE?

penguin_zombies
My main wears almost heavy armor, so I am like a walking airhorn when I try to stealth. I know I could craft some stealth armor for stealth quests, but I was curious if using invisibility potions would work as an alternative. I don't know if stealth radius is based purely on sight, or sound as well, so was curious. Thanks!
  • VoodooPlatypus
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    Based on recent experience as a stage 4 heavy armor vampire attempting to speed my way though a delve undetected, being INVISIBLE doesn’t equate to being UNDETECTABLE. I would assume the same is true for invisibility potions.
  • Vevvev
    Vevvev
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    Based on recent experience as a stage 4 heavy armor vampire attempting to speed my way though a delve undetected, being INVISIBLE doesn’t equate to being UNDETECTABLE. I would assume the same is true for invisibility potions.

    I've found this out as well. It's rare but as I'm sprinting through a dungeon if I pass right in front of them there is a chance they'll see me even though I'm wearing 6 light and 1 heavy.

    I do know that invisibility is different than stealth in that it reduces your detection to almost zero, but if you're like one meter away there is a super slim chance they can see you. Why the eye still opens up a bit.
    Edited by Vevvev on March 25, 2021 4:12PM
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  • driosketch
    driosketch
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    With the new system of Heavy Armor stealth penalty, invisibility from potion or cloak will only conceal up to one piece of Heavy worn. (Stage 4 Vampire sprint invisibility covers 0 Heavy armor at base.)

    You can wear one additional piece of Heavy for every 1 meter of radius of detection you reduce.

    So 30 CP in the Out of Sight passive will let you be invisible with 4 pieces of Heavy. (3 for Vampire sprint.)

    A Khajiit with racial passives and set bonuses can Vampire sprint in full 7 Heavy armor and stay invisible.

    Edit: Corrected info after additional testing.
    Edited by driosketch on March 26, 2021 4:15AM
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  • Merlin13KAGL
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    It's asinine that stealthed + invisible can still be detected. Invisibility shouldn't break if you sprint (non-vamp) either.

    Stealth should take care of the noise factor, invisible should make your visibility zero.

    I don't even have a problem with mobs hearing a sound and going to the general area, but that's not how they have it coded. Once they've locked on to you, they never lose target.

    I tried this while NB'ing for gear in Falkreath.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

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  • VoodooPlatypus
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    Yeah. It was mentioned in another thread and while I agree with the idea behind most of the changes to armor, this detail makes the playability factor much more niche than before - at least in certain scenarios.

    I feel like taking this route could have included more finesse. Like ok, you can DETECT me (eye opens a bit), but because I’m invisible, you can’t actually SEE (or target) me. You heard something so you pricked up your ears, sure, but as long as I don’t break my invisible status, you’re just standing there going, “hey man, did you hear something?”
  • Jeremy
    Jeremy
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    My main wears almost heavy armor, so I am like a walking airhorn when I try to stealth. I know I could craft some stealth armor for stealth quests, but I was curious if using invisibility potions would work as an alternative. I don't know if stealth radius is based purely on sight, or sound as well, so was curious. Thanks!

    From what I've been able to tell, and unless you are a Khajit (which changes the equation since they have stealth passives) you have to wear up to three pieces of medium armor, put 30 points into Out of Sight, and 2 points into improved sneak from the medium armor tree before you can get invisible to work on a Heavy Armor build.

    So to answer you question: no. If you wear only heavy armor invisible will no longer be a viable alternative to stealth.
    Edited by Jeremy on March 26, 2021 6:00AM
  • Jeremy
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    It's asinine that stealthed + invisible can still be detected.

    I think it's asinine too. So you're not alone.
  • Mayrael
    Mayrael
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    driosketch wrote: »
    With the new system of Heavy Armor stealth penalty, invisibility from potion or cloak will only conceal up to one piece of Heavy worn. (Stage 4 Vampire sprint invisibility covers 0 Heavy armor at base.)

    You can wear one additional piece of Heavy for every 1 meter of radius of detection you reduce.

    So 30 CP in the Out of Sight passive will let you be invisible with 4 pieces of Heavy. (3 for Vampire sprint.)

    A Khajiit with racial passives and set bonuses can Vampire sprint in full 7 Heavy armor and stay invisible.

    Edit: Corrected info after additional testing.

    This. I have tested it on PTS server with multiple setups. Conclusions:

    1. Medium armor doesn't cancel heavy armor penalty so equiping 1 pc medium armor gives nothing, even equiping 5 pc of medium armor didn't took any effect.
    2. You can say each heavy armor equipped eqauls 0,5 m of real additional detecion but it's a simplification. With 7 pc of HA equipped and no bonuses into stealth you'll get detected from around 3,5m radius.

    Test results:
    No points in Out of sight. No Khajiit bonuses. No sets.

    1 pc of HA - not affecting cloak or vampire invisibility.
    2 pc of HA - not affecting cloak or vampire invisibility in one condition - you have to be in movement - you can be detected only when standing directly "on" enemy < 1m proximity, it is possible that you will be detected if lag occurs.
    3 pc of HA or more - affecting cloak and vampire invisibility - when you run through your enemy you will be spotted, getting closer than 1m means you will get detected. The more pieces of HA you wear the bigger the range youll get detected.

    30 points in Out of sight. No Khajiit racials. No sets. Basically it allows you to equip 3 more HA pieces. (Khajiit racials = Out of sight - both work the same way)
    1 pc of HA - not affecting cloak or vampire invisibility.
    2 pc of HA - not affecting cloak or vampire invisibility.
    3 pc of HA - not affecting cloak or vampire invisibility.
    4 pc of HA - not affecting cloak or vampire invisibility.
    5 pc of HA - not affecting cloak or vampire invisibility in one condition - you have to be in movement - you can be detected only when standing directly "on" enemy < 1m proximity, it is possible that you will be detected if lag occurs.

    30 points in Out of sight. Khajiit racials used. No sets.
    1 pc of HA - not affecting cloak or vampire invisibility.
    2 pc of HA - not affecting cloak or vampire invisibility.
    3 pc of HA - not affecting cloak or vampire invisibility.
    4 pc of HA - not affecting cloak or vampire invisibility.
    5 pc of HA - not affecting cloak or vampire invisibility.
    6 pc of HA - not affecting cloak or vampire invisibility.
    7 pc of HA - not affecting cloak or vampire invisibility.

    30 points in Out of sight. No Khajiit racials. Night Terror set (-2 m detection range with 3 pc eqipped).
    1 pc of HA - not affecting cloak or vampire invisibility.
    2 pc of HA - not affecting cloak or vampire invisibility.
    3 pc of HA - not affecting cloak or vampire invisibility.
    4 pc of HA - not affecting cloak or vampire invisibility.
    5 pc of HA - not affecting cloak or vampire invisibility.
    6 pc of HA - not affecting cloak or vampire invisibility.
    7 pc of HA - not affecting cloak or vampire invisibility in one condition - you have to be in movement - you can be detected only when standing directly "on" enemy < 1m proximity, it is possible that you will be detected if lag occurs.

    UPDATE for PVP!
    When facing bosmer with his 3m additional detection radius. Oh my oh my. When standing directly on your enemy you will be always visible no matter of number of HA you use (even with none of them on you).

    Ok worst case scenario.
    No points into Out of sight. No Khajiit racials. No sets
    1 pc of HA - getting closer than 1m means you will get detected. The more pieces of HA you wear the bigger the range youll get detected each pc of HA increases this by a bit more than 1m detection radius.
    7 pc of HA - youre being detected in around 9m radius (a bit more than drain power range which has 8m radius).

    Ok this is where things are getting a bit weird.
    It seems that Out of sight or Khajiit racials (both when used separately) against bosmer doesn't work or does barely visible difference. When combined those passive work pretty well allowing you to get around 1m to bosmer and not get detected (without any HA eqipped).

    In general Bosmer is the new PvP anti NB race completly disabling cloak and ivisibility in certain circumstances making it totally ineffective.
    Edited by Mayrael on March 26, 2021 11:03AM
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